Outdated This article is outdated.

It may contain traces of some old data and statistics and requires an urgent update. You can help the McLeodGaming Wiki by updating it.

This article is about Yoshi's appearance in Super Smash Flash 2. For general information about the character, see Yoshi.
in Super Smash Flash 2
SSF2 Yoshi
Yoshi symbol
Universe Yoshi
Stock icon SSF2 Yoshi head
Availability Starter
Weight class Heavy
Final Smash Super Dragon
Tier B- (24)

Yoshi is a veteran starter character in Super Smash Flash 2. Yoshi comes with a completely custom-made sprite set based on his appearance from Super Smash Bros. Brawl. He retains many of his trademark moves like his chameleon-like tongue and unique ground pound ability. Yoshi is the only character representation of the Yoshi universe.

Yoshi currently ranks 24th of 40, placing him in the B- tier on the tier list, a huge leap from 39th of 39 on the last tier list. Yoshi has good damage racking ability, decent combo potential and great KO moves in all of his smash attacks, and neutral aerial. Yoshi has a good air game with great air speed and solid aerials. Combined with the addition of double jump canceling, this helps his aerial game greatly. Yoshi also has a decent with having the highest midair jump (which grants him super armor), great air speed and he can use egg throw to give him small jumps when used in the air. Yoshi has a unique shield in that he is immune to shield stabbing with the ability to jump and side step out of shield (an ability he was not able to do in Super Smash Bros. Melee or Super Smash Bros. Brawl).

However, Yoshi's recovery is highly polarizing; his double jump does covers great horizontal and vertical distance and gives him armor frames, making him hard to gimp with weaker attacks. However, since Yoshi lacks a true third jump, he has almost no chance of recovering if he is hit out of his midair jump. Due to Yoshi's size and weight, he is very vulnerable to combos and chain grabs. Yoshi also has problems KOing due to his finishers being weak at worst to somewhat average at best, which forces him to keep using his moves while they are fresh to net the stock.

Yoshi appears to have a small player base and lackluster representation and low placements in online tournaments.


MG icon See also: Yoshi (Super Smash Flash 2)/Hard data

Yoshi is a heavy character with good damage racking capabilities. Yoshi has one of the fastest air speeds and has the highest midair jump (which also gives him a limited amount of Super armor) which gives him a good air game.

Yoshi has the fifth longest grab in the current demo, though it is one of the laggiest grabs and when missed, will leave Yoshi open. His grab is not the only problem, since he possesses extremely lackluster throws. His only useful throw is down throw, which can chain grab fast and high fallers from low to mid percents while its also a great combo starter. Ironically, despite it being able to chain grab, it is the only one of his throws that can KO under 200%.

Yoshi has a unique shield in that it is not an energy bubble, but rather an egg, which darkens over time, instead of shrinking, making Yoshi immune to shield poking and like in Super Smash Bros., he can jump out of his shield.

Yoshi main kill moves are in his forward smash, up smash and neutral air.

However, Yoshi size is a problem when combined with his weight, being the second heaviest and being a high faller which makes him vulnerable to chain grabs and combos.

Yoshi's main mean of recovery is his midair jump, which has super armor. However, it can be broken through or grabbed out of, reducing the chances of him making back to the stage even with Egg Throw. This is also dangerous when he tries to Double Jump Cancel off-stage.

Egg Roll is very situational because Yoshi can be knocked out of his egg by attacks, high-priority projectiles, grabbed out of and the move has slow start up & ending lag making it a poor approach option. His grab is also situational because of the slow start up and ending lag.

His egg projectiles are poor because they move slowly through the air, move in an arc making them easily avoidable and do little vertical knockback.

Most of Yoshi's finishers are weak and he must keep them fresh in order KO reliably.


Ground attacks

Attack Description Damage
Standard attack Does a front kick and a roundhouse kick. 3%, 6%
Down tilt Lashes his tail out in front of him while spinning in his crouching position. Deceptively long range. 7%
Down smash Spins of the ground while hitting with his tail 13%-19%
Forward tilt Hits forward with his tail. 9%
Forward smash Powerfully headbutts forward 12%-17%
Up tilt Whips his tail upwards. 10%
Up smash Headbutts upwards. 17%-23%
Dash attack Performs a dashing headbutt. 7%-9%

Aerial attacks

Attack Description Damage
Neutral aerial Sex kick. Yoshi's fastest aerial. 10%
Forward aerial Spinning headbutt. It meteor smashes powerfully. 11%
Back aerial Tail flail. Three hits. 16%
Up aerial Upwards tail whip. 10%


Down aerial Flutter kicks in the air. 4%-56%

Grab and throws

Attack Description Damage
Grab Swallows the enemy. N/A
Pummel Chews. 1%
Forward throw Spits out opponent, can chain grab all characters. 7%
Back throw Turns around and spits out opponent behind him. 7%
Up throw Spits opponent out into the air. 5%
Down throw Jumps and spits the opponent on the floor face first. 6%

Other attacks

Attack Description Damage
Floor attack Swings his tail in both directions. 5% 5%
Ledge attack Climbs up and hits with his tail. 6%

Special moves

Special move Name Description Damage
Standard special move Egg Lay Yoshi sticks his tongue out to catch opponents, laying them as an egg. 10%
Side special move Egg Roll Yoshi enters his egg and rolls across the stage, damaging opponents in his way. 6%
Up special move Egg Toss Yoshi takes out and tosses an egg in an upward arc to damage opponents with it. 8%
Down special move Yoshi Bomb Yoshi plummets toward the ground rear-first, damaging opponents on the way. 10%
Final Smash Super Dragon Yoshi gains the ability to fly around freely and shoot fireballs. 17%


Misc. Description
On-screen appearance Breaks out of a Yoshi egg.
Taunts Standard Spins around, dancing and says "Yoshi!" at the end.
Side Chases his tail in circles.
Down/Up Turns toward the camera and jumps twice and says "Yoshi!".
Idle poses N/A
Victory theme A combination of two excerpts from Yoshi's Story. The first is a cover from the title screen and the other is the tune that plays when Yoshi has eaten the 30 fruits needed to complete the level.
Victory pose Angrily punches and kicks the air, then poses with his head facing right, and his back to the camera.
Lose Claps for the winner.

Changes from v0.9a

MG icon Main article: Yoshi (Super Smash Flash 2)/Changelog

Yoshi received little changes from last demo. Yoshi benefits from the lower histun of the demo due to him being less susceptible to chain grabs while still being able to combo like last demo. Even with the little changes Yoshi received, he is seen as a more effective character.

Special moves

  • Neutral Yoshi goes up into the air when he performs Egg Roll.
    • Buff It also gets canceled when Yoshi goes off a platform. This allows for mind games and great mix ups.

In competitive play

Match ups

Notable players

Tier placement history

When Yoshi was first introduced, he was seen as a strong character, but when demo v0.8b came out is when Yoshi was seen as the worst character in the game where he was ranked 20th of K tier. In demo v0.9a, Yoshi was seen as better character than he was last demo, but was not seen as a strong character and ranked 21st of what could be considered C tier. However, in demo v0.9b, Yoshi strengths were seen and he is ranked 9th of A tier where he is seen as a high tier character. However, continued changes in the metagame showed that Yoshi was not as good as previously thought and he dropped down to 15th of B tier, where he was seen as a mid tier character, more changes shown that Yoshi was even worse as previously thought, making him drop to 22nd of B- tier. In Beta, he dropped again, to 39th of STOP READING HERE tier, making Yoshi the worst character in the game again. In the current Beta tier list, Yoshi is ranked as 24 of B-.



Photo This section may require some new images.

Whether it is a new image or simply a higher quality update, upload the new file and add it into the section. Always upload an updated file under the same name of the older version to supersede it.



Early designs




  • In the early stages of SSF2's development, Yoshi was originally planned to use sprites from Super Mario World 2: Yoshi's Island.
  • Since his introduction in v0.8a up until the v1.0.3 patch for the Beta version, Yoshi used edited sprite sets from Yoshi's Island DS. These were dropped in favor of a custom-made appearance.
  • Yoshi, along with Link and Luigi, are the only characters so far who wear their default costumes in team battle when they are on the green team.
  • Yoshi and Chibi-Robo are the only characters with a long-ranged grab to not have a tether recovery.
  • Yoshi, along with Mega Man, Zero Suit Samus, Jigglypuff, Mr. Game & Watch, Tails, and Luffy, are the only characters so far that do not go into a helpless state under normal circumstances.
  • Yoshi's first early pixel art was based on one of his taunts in Super Smash Bros. Brawl.
    • Yoshi's second early pixel art was based on one of his victory poses in the official Super Smash Bros. games.
Community content is available under CC-BY-SA unless otherwise noted.