|This article contains information pertaining to unused content.
The subject was never implemented or was removed, cut or altered at some point of its development, and this article pertains to its original implementation.
- This article is about Mega Man's old down special move. For Mega Man's old standard special move, see Weapon Use.
Mega Man using Weapon Change.
|Effect||Mega Man stops in place and gains the ability to change his neutral special move into one of five weapons.|
When performed, Mega Man would do a faint warp animation and four colored silhouettes of Mega Man would appear around him. By pressing a directional key and letting go of the special button, the player could choose one of five moves to be assigned to his neutral special move, Weapon Use. At the beginning of every match, Mega Man would start with Mega Buster as the default weapon.
While Mega Man performed the move, he would stop in place, even in the air, negating any momentum he had. After approximately two seconds, the weapon would be selected automatically depending on which direction is being held.
|Black Hole Bomb||Purple||Left|
- Prior to v0.8a of the SSF2 Demo, Mega Man did not have the option to choose which weapon to change to; instead, he would simply cycle between Mega Buster, Super Arm, Crash Bomb, Black Hole Bomb, and Wheel Cutter, and then back to Mega Buster.
- The selection is similar to Shulk's Monado Arts in the official games, as both involve bringing up a menu to select a mode to use.
|Mega Man's special moves|
|Neutral special move||Mega Buster|
|Side special move||Crash Bomber|
|Up special move||Beat Call|
|Down special move||Water Wave|
|Final Smash||Mega Legends|