|WarioWare, Inc.: Mega Microgame$!|
North American box art.
|Release date||JP March 21, 2003|
EU May 23, 2003
NA May 26, 2003
AU June 6, 2003
CH June 9, 2004
|Ratings||E for Everyone|
|Platform(s)||Game Boy Advance|
WarioWare, Inc.: Mega Microgame$!, known in Japan as Made in Wario (メイド イン ワリオ) and in PAL regions as WarioWare, Inc.: Minigame Mania, is a minigame compilation video game for the Game Boy Advance. The debut title in the WarioWare series, the game is about rapid completion of "microgames", short minigames given to the player consecutively and with increasing speed per each game complete. Developed by Nintendo R&D1 and published by Nintendo, the game was inspired by the "Sound Bomber" mode of Mario Artist: Polygon Studio for the Nintendo 64DD. The game was produced by Takehiro Izushi and directed by Hirofumi Matsuoka. Matsuoka was also the director of Polygon Studio. Mega Microgames! was released in 2003; in Japan in March, in North America and Europe in May and in Australia in June.
Upon its release, WarioWare, Inc.: Mega Microgames! received generally favorable reviews, winning GameSpot's Editor's Choice Award and Most Innovative Game Award of 2003, among other awards. The game went on to receive a multiplayer-focused remake called WarioWare, Inc.: Mega Party Games! on the GameCube.
The game went on to spawn the WarioWare series of video games, which all have the same formula of gameplay as the debut title, with the exception of Game & Wario. "Pyoro" and "Paper Plane", two bonus minigames that appear in Mega Microgames!, were re-worked into two full titles for the Nintendo DS and sold as DSiWare as Bird & Beans and Paper Airplane Chase. In addition, some of the microgames featured in Mega Microgames! also appear in WarioWare Gold. The game has also been re-released through the Virtual Console on Wii U and Nintendo 3DS.
In the Super Smash Flash series
A stage in Super Smash Flash 2, appropriately named WarioWare, Inc., is based on the gameplay of this game. The stage mainly takes place in the elevator from this game's Variety Tower, in which the game's microgames are all shuffled randomly. Like in the original game, a randomly selected microgame will occasionally take over the stage, and players that complete it successfully will be rewarded. Most of these microgames originate as microgames from this game as well, including Button Masher, Crazy Cars, Dodge Balls, High Treeson, Jumpin' Rope, and Sole Man.
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