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No.svg This article contains information pertaining to unused content.

The subject was never implemented or was removed, cut or altered at some point of its development, and this article pertains to its original implementation.

Prior to Super Smash Flash 2 demo v0.9b, it was originally planned for each character to have a personal victory theme, very unique and more closely associated with the character rather than a common theme for each series. Most of these themes were ripped straight from their source games and media and only a couple of them were arranged specifically for the game at the time of the original release. Even after the release of v0.9b, some themes were still subject to be changed sometime in the future. Below is a listing for said victory themes, accompanied by a description and the original demo version it was introduced and sounded for.

List of personal victory themes

Character Description Version Audio
Mario The flourish that plays whenever a level is cleared in New Super Mario Bros. Wii. 0.7
Peach The flourish that plays whenever Peach clears a level in Super Princess Peach. 0.7
Donkey Kong Same as his current victory theme but it is a more soft-paced rendition in Donkey Kong Country Returns. 0.8a
Yoshi Same as his current victory theme but using the rendition from Super Smash Bros.. 0.8a
Wario The theme that plays when the player gets a Game Over in WarioWare: Touched!. 0.7
Same as his current victory theme but using the original rendition from Wario Land: Shake It!. 0.8a
Link The theme that plays when Link acquires the Master Sword in The Legend of Zelda: Twilight Princess. 0.7
Zelda The flourish that plays when Link retrieves one of the Six Medallions in The Legend of Zelda: Ocarina of Time. Though technically the same character (from the in-game perspective), just with alternate forms, this made Zelda and Sheik the only characters that shared a victory theme before single victory themes were made. 0.9a
Sheik
Samus Same as her current victory theme but using the rendition from Super Smash Bros. Brawl. 0.9a
Ness The first portion from the flourish that plays when a battle is won in EarthBound. 0.7
Captain Falcon The flourish that plays whenever the player completes a race in F-Zero GX. Directly taken from Super Smash Bros. Brawl. 0.8a
Kirby Same as his current victory theme but using the longer rendition from Kirby's Epic Yarn. 0.7
Fox Same as his current victory theme but with noticeable less instruments in the arrangement. 0.8a
Pikachu Same as its current victory theme but using the rendition from Super Smash Bros. Melee. 0.8a
Same as its current victory theme but using the rendition from Super Smash Bros. Brawl. 0.9a
Jigglypuff
Marth Same as his current victory theme but with less synthesized drum effects. 0.9b
Sonic Same as his current victory theme but using the original rendition from Sonic the Hedgehog 3. 0.7
Tails The flourish that plays whenever Sonic or Tails clears an act in Sonic the Hedgehog 2. 0.7
Mega Man The theme that plays whenever a stage is selected in some Mega Man games, beginning with the original. This version in particular comes from Mega Man X: Maverick Hunter X. 0.7
Bomberman The flourish that plays when a player wins a battle in Battle Mode of Bomberman 64. 0.9a
Black Mage Same as his current victory theme but using the rendition from FINAL FANTASY V. 0.7
Sora A short excerpt from the first tunes of the theme that plays in Olympus Coliseum in KINGDOM HEARTS. 0.7
Lloyd Same as his current victory theme but using the rendition from Tales of Symphonia. 0.7
Goku A short excerpt from the ending of the theme Super Survivor from Dragon Ball Z: Budokai Tenkaichi 3. 0.7
Same as his current victory theme but using the original commercial break eyecatch rendition of CHA-LA HEAD-CHA-LA from Dragon Ball Z. 0.8a
Ichigo A short excerpt of the beginning of the theme Number One from the anime adaptation of Bleach. 0.7
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