This article/section contains information pertaining to unused content.
The subject was never implemented or was removed, cut or altered at some point of its development, and this article pertains to its original implementation.
Prior to demov0.9b, it was originally planned for each character to have a personal victory theme, very unique and more closely associated with the character rather than a common theme for each series. Most of these themes were ripped straight from their source games and media and only a couple of them were arranged specifically for the game at the time of the original release. Even after the release of v0.9b, some themes were still subject to be changed sometime in the future. Below is a listing for said victory themes, accompanied by a description and the original demo version it was introduced and sounded for.
The flourish that plays when Link retrieves one of the Six Medallions in The Legend of Zelda: Ocarina of Time. Though technically the same character (from the in-game perspective), just with alternate forms, this made Zelda and Sheik the only characters that shared a victory theme before single victory themes were made.