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− | [[File: |
+ | [[File:Up tilt.png|250px|thumb|{{SSF2|Pit}} using his up tilt.]] |
− | An up tilt is an attack that is done by pressing the up/jump button and attack button. It usually launches upwards, like the up |
+ | An '''up tilt''' is an attack in ''[[Super Smash Flash 2]]'' that is done by pressing the jump (or up, if tap jump is enabled) button and attack button. Using the move with such input usually end up by forcing the character to perform [[up aerial]] or [[up smash]] instead, but as of [[Super Smash Flash 2 Demo|demo]] [[Super Smash Flash 2 Demo/Version 0.8b|v0.8b]], by pressing the forward button, the up/jump button, and the attack button at same time, an up tilt is performed, making it easier to perform. It usually launches upwards, like the [[up smash]], but it is much weaker, and it helps in [[combo]]s and, to a lesser extent, [[juggling]]. |
+ | {{Br}} |
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== List of up tilts == |
== List of up tilts == |
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− | {|class="wikitable sortable |
+ | {|class="wikitable sortable" |
+ | !width="150"|[[Character]] |
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− | |+ |
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+ | !width="center"|Description |
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+ | !width="70"|Damage |
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|- |
|- |
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+ | |align="center"|{{SSF2|Bandana Dee}} |
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− | ! scope="col" style="width: 9px; text-align: center;"|Character |
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+ | |Swings his spear upwards in an arc. |
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− | ! scope="col" style="text-align: center;"|Up tilt |
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− | + | |align="center"|7% |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Black Mage}} |
− | | |
+ | |Performs a Goblin Punch above himself in an arc. |
− | | |
+ | |align="center"|9% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Bomberman}} |
− | + | |While spinning, executes a roundhouse kick upward once. |
|
− | | |
+ | |align="center"|7% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Bowser}} |
+ | |Swings his claw above him in an arc. |
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⚫ | |||
− | | |
+ | |align="center"|11% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Captain Falcon}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|13% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Chibi-Robo}} |
+ | |Swings his head back. |
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⚫ | |||
− | | |
+ | |align="center"|9% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Donkey Kong}} |
⚫ | |||
⚫ | |||
+ | |align="center"|{{Mousetext|9%|When sour spotted}}<br>{{Mousetext|11%|When sweet spotted}} |
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− | | style="text-align: center;"|6% |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Falco}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|9% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Fox}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|10% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Goku}} |
⚫ | |||
⚫ | |||
+ | |align="center"|{{Mousetext|6%|Normal}}<br>{{Mousetext|9%|Kaiō-ken}} |
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⚫ | |||
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Ichigo}} |
⚫ | |||
− | | style="text-align: center;"|Punches diagonally up into the air in front of himself. |
||
− | | |
+ | |align="center"|9% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Isaac}} |
+ | |Raises his hands, which makes Punji sticks grow in front of him. |
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⚫ | |||
− | | |
+ | |align="center"|7% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Jigglypuff}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|7% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Kirby}} |
+ | |Flicks his foot up into the air behind himself. |
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− | | style="text-align: center;"| |
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+ | |align="center"|{{Mousetext|5%|When sour spotted}}<br>{{Mousetext|7%|When sweet spotted}} |
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⚫ | |||
− | | style="text-align: center;"|7% |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Krystal}} |
+ | |Swings her tail upwards. Very low range. |
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− | | style="text-align: center;"|Uppercut; Does an uppercut while jumping and facing the screen. |
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− | | |
+ | |align="center"|10% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Link}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|9% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Lloyd}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|9% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Lucario}} |
+ | |A crescent kick above him. |
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⚫ | |||
− | | |
+ | |align="center"|3% |
|- |
|- |
||
− | | |
+ | |align="center"|{{SSF2|Luffy}} |
+ | |Stretches his arm upwards diagonally in front of himself and punches with it. |
||
⚫ | |||
− | | |
+ | |align="center"|7% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Luigi}} |
+ | |Swipes over his head with his fist. |
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⚫ | |||
− | | |
+ | |align="center"|9% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Mario}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|8% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Marth}} |
+ | |Swings his sword in a large arc above his head from front to back. |
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⚫ | |||
+ | |align="center"|{{Mousetext|9%|When sour spotted}}<br>{{Mousetext|12%|When sweet spotted}} |
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− | | style="text-align: center;"|6% first hit, 7% second hit, 13% if both connect. |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Mega Man}} |
+ | |Performs an uppercut while jumping and facing the screen. Based on the Mega Upper from ''Marvel vs. Capcom''. |
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− | | style="text-align: center;"|Kicks upwards twice in rapid succession in front of himself. |
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+ | |align="center"|{{Mousetext|8%|When sour spotted}}<br>{{Mousetext|17%|When sweet spotted}} |
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− | | style="text-align: center;"|7% both hits seperately, 14% if both hits connect. |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Meta Knight}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|7% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Mr. Game & Watch}} |
+ | |Waves a flag with the number one above him. Based on ''Flagman''. |
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− | | style="text-align: center;"|Goes into ball form and jumps straight up into the air. |
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− | | |
+ | |align="center"|7% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Naruto}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|8% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Ness}} |
⚫ | |||
⚫ | |||
− | | |
+ | |align="center"|7% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|PAC-MAN}} |
+ | |Performs an upwards headbutt. |
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− | | style="text-align: center;"|Waves her arm embedded in magic in a circle in front of herself. |
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− | | |
+ | |align="center"|7% |
− | | |
+ | |- |
+ | |align="center"|{{SSF2|Peach}} |
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− | |||
⚫ | |||
− | ==List of Final Form's up tilts== |
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+ | |align="center"|12% |
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− | |||
+ | |- |
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− | {|class="wikitable sortable" style="width: 500px;" |
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+ | |align="center"|{{SSF2|Pichu}} |
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+ | |Swings its tail upwards in an arc while facing the screen and looking at its tail. |
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+ | |align="center"|9% |
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+ | |- |
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+ | |align="center"|{{SSF2|Pikachu}} |
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⚫ | |||
+ | |align="center"|9% |
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+ | |- |
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+ | |align="center"|{{SSF2|Pit}} |
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+ | |Performs a backflip kick followed by a stretch kick. |
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+ | |align="center"|{{Mousetext|4%|First hit}}<br>{{Mousetext|6%|Second hit}}<br>{{Mousetext|10%|Total}} |
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+ | |- |
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+ | |align="center"|{{SSF2|Rayman}} |
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+ | |Kicks in an arc in the air with both of his feet. two hits. |
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+ | |align="center"|{{Mousetext|8%|Total}} |
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+ | |- |
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+ | |rowspan="2" align="center"|{{SSF2|Ryu}} |
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+ | |The ''sok ngat'', an uppercut-style elbow strike used in Muay Thai. |
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+ | |align="center"|2% |
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+ | |- |
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+ | |An uppercut. |
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+ | |align="center"|12% |
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+ | |- |
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+ | |align="center"|{{SSF2|Samus}} |
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⚫ | |||
+ | |align="center"|13% |
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+ | |- |
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+ | |align="center"|{{SSF2|Sandbag}} |
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+ | |Headbutts upwards. |
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+ | |align="center"|13% |
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+ | |- |
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+ | |align="center"|{{SSF2|Sheik}} |
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⚫ | |||
+ | |align="center"|{{Mousetext|6%|First hit}}<br>{{Mousetext|7%|Second hit}}<br>{{Mousetext|13%|Total}} |
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+ | |- |
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+ | |align="center"|{{SSF2|Simon}} |
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+ | |Does a hook upwards. Low range. |
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⚫ | |||
+ | |- |
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+ | |align="center"|{{SSF2|Sonic}} |
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+ | |Performs an upwards scissor-kick in front of himself. |
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+ | |align="center"|{{Mousetext|4%|First hit}}<br>{{Mousetext|7%|Second hit}}<br>{{Mousetext|11%|Total}} |
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|- |
|- |
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+ | |align="center"|{{SSF2|Sora}} |
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− | ! scope="col" style="width: 12px; text-align: center;"|Final Form Character |
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⚫ | |||
− | ! scope="col" style="text-align: center;"|Up tilt |
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− | + | |align="center"|7% |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Tails}} |
+ | |Jumps with his rear in the air while spinning his tails, hitting up to four times. |
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− | | style="text-align: center;"|Sticks his sword above and in front of himself diagonally in the air. |
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+ | |align="center"|{{Mousetext|1%|First hit}}<br>{{Mousetext|2%|Second hit}}<br>{{Mousetext|1%|Third hit}}<br>{{Mousetext|6%|Final hit}}<br>{{Mousetext|9%|Total}} |
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− | | style="text-align: center;"|8% |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Waluigi}} |
+ | |Punches diagonally upwards. |
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− | | style="text-align: center;"| |
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+ | |align="center"|10% |
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− | Like Mario, he does an uppercut while spinning and hopping, except Fire Mario's is stronger than Mario's. |
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− | | style="text-align: center;"|14% |
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|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Wario}} |
⚫ | |||
− | | style="text-align: center;"|Does an slash upwards in an arc in front of himself starting from below. |
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− | | |
+ | |align="center"|11% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Yoshi}} |
⚫ | |||
− | | style="text-align: center;"|Does a flip kick on the ground. Like Kirby and Fox's up smash, except weaker. |
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− | | |
+ | |align="center"|10% |
|- |
|- |
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+ | |align="center"|{{SSF2|Zelda}} |
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− | | style="text-align: center;"|[[Super Sonic (Final Smash)|Super Sonic]] |
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− | | |
+ | |Waves her arm embedded in magic in a circle in front of herself. |
− | | |
+ | |align="center"|13% |
|- |
|- |
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− | | |
+ | |align="center"|{{SSF2|Zero Suit Samus}} |
+ | |Performs a handstand split while spinning in place. |
||
− | | style="text-align: center;"| |
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+ | |align="center"|{{Mousetext|5%|First hit}}<br>{{Mousetext|6%|Second hit}}<br>{{Mousetext|11%|Total}} |
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− | Raises both hands with two fingers up above himself, weakly knocking anyone up. |
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− | | style="text-align: center;"|6% |
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|} |
|} |
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− | {{Attacks}} |
+ | {{SSF2 Attacks}} |
[[Category:Attacks]] |
[[Category:Attacks]] |
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− | [[Category: |
+ | [[Category:Game controls]] |
+ | [[Category:Tilt attacks]] |
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[[Category:Super Smash Flash 2]] |
[[Category:Super Smash Flash 2]] |
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+ | [[Category:Super Smash Flash series]] |
Revision as of 07:24, 3 April 2020
An up tilt is an attack in Super Smash Flash 2 that is done by pressing the jump (or up, if tap jump is enabled) button and attack button. Using the move with such input usually end up by forcing the character to perform up aerial or up smash instead, but as of demo v0.8b, by pressing the forward button, the up/jump button, and the attack button at same time, an up tilt is performed, making it easier to perform. It usually launches upwards, like the up smash, but it is much weaker, and it helps in combos and, to a lesser extent, juggling.
List of up tilts
Character | Description | Damage |
---|---|---|
Bandana Dee | Swings his spear upwards in an arc. | 7% |
Black Mage | Performs a Goblin Punch above himself in an arc. | 9% |
Bomberman | While spinning, executes a roundhouse kick upward once. | 7% |
Bowser | Swings his claw above him in an arc. | 11% |
Captain Falcon | Brings his leg straight up, then drops it down in front of himself. | 13% |
Chibi-Robo | Swings his head back. | 9% |
Donkey Kong | Swings his arm above himself in an arc to the ground. | 9% 11% |
Falco | Flicks a leg up in the air behind himself. | 9% |
Fox | Gets on all fours, then flicks a leg up in the air behind himself. | 10% |
Goku | Punches upwards diagonally in front of himself. | 6% 9% |
Ichigo | Slashes over his head in an arc while facing forward. | 9% |
Isaac | Raises his hands, which makes Punji sticks grow in front of him. | 7% |
Jigglypuff | Flicks her foot behind herself while bending over. | 7% |
Kirby | Flicks his foot up into the air behind himself. | 5% 7% |
Krystal | Swings her tail upwards. Very low range. | 10% |
Link | Slashes above himself with the Master Sword in a wide arc while facing the screen. | 9% |
Lloyd | Slashes above himself in a wide arc with his back towards the screen at the start of the arc. | 9% |
Lucario | A crescent kick above him. | 3% |
Luffy | Stretches his arm upwards diagonally in front of himself and punches with it. | 7% |
Luigi | Swipes over his head with his fist. | 9% |
Mario | Performs an uppercut while spinning in place. | 8% |
Marth | Swings his sword in a large arc above his head from front to back. | 9% 12% |
Mega Man | Performs an uppercut while jumping and facing the screen. Based on the Mega Upper from Marvel vs. Capcom. | 8% 17% |
Meta Knight | Swipes Galaxia up into the air while spinning and jumping. | 7% |
Mr. Game & Watch | Waves a flag with the number one above him. Based on Flagman. | 7% |
Naruto | Stands on his hands while kicking in a 360° arc with both legs. | 8% |
Ness | Performs a volley strike with PK energy up in the air right above himself with a little jump. | 7% |
PAC-MAN | Performs an upwards headbutt. | 7% |
Peach | Raises one hand straight in the air, which releases a small heart-shaped explosion while facing the screen and winking. | 12% |
Pichu | Swings its tail upwards in an arc while facing the screen and looking at its tail. | 9% |
Pikachu | Swings his tail upwards in an arc while facing the screen and looking at his tail. | 9% |
Pit | Performs a backflip kick followed by a stretch kick. | 4% 6% 10% |
Rayman | Kicks in an arc in the air with both of his feet. two hits. | 8% |
Ryu | The sok ngat, an uppercut-style elbow strike used in Muay Thai. | 2% |
An uppercut. | 12% | |
Samus | Brings her leg straight up, then slams it in front of herself. | 13% |
Sandbag | Headbutts upwards. | 13% |
Sheik | Kicks straight upwards, then brings her leg down for a second kick. | 6% 7% 13% |
Simon | Does a hook upwards. Low range. | 7% |
Sonic | Performs an upwards scissor-kick in front of himself. | 4% 7% 11% |
Sora | Does a jump from the ground while swiping his keyblade upwards in an arc. | 7% |
Tails | Jumps with his rear in the air while spinning his tails, hitting up to four times. | 1% 2% 1% 6% 9% |
Waluigi | Punches diagonally upwards. | 10% |
Wario | Raises both hands parallel into the air while facing the screen. | 11% |
Yoshi | Turns around, then tilts his tail up into the air. | 10% |
Zelda | Waves her arm embedded in magic in a circle in front of herself. | 13% |
Zero Suit Samus | Performs a handstand split while spinning in place. | 5% 6% 11% |
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