Marth tumbling, on Final Destination.

Tumbling is an airborne state that a character enters after being hit or pushed in a certain way (an example of this would be ledge slipping). A character who is tumbling can be identified by the rotation animation they are in or in a lying down animation while in the air. Characters will tumble after being pushed off the ledge, or when being hit by a high knockback attack, after the hitstun ends.

Possible actions while tumbling

Tumbling is not the same as being in a helpless state and when the hitstun ends, characters can carry out most normal airborne actions while tumbling:

See also


  • Characters use their tumbling animation during Star KOs.
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