- This article is about the collectible figure. For the helping item, see Assist Trophy. For the throwing item, see Trophy Stand.
Trophies represent various characters, stages, items, and other elements from the many games released by Nintendo and third-party companies. Collecting them is optional, and do not affect the gameplay of the other modes. They also provide information about the characters. Within the Super Smash Bros. world, the concept is that all of the characters in the are merely animated trophies brought to life for the solely purpose of fighting. This theme is especially outlined in the opening movie of Melee and Brawl's Subspace Emissary.
In Super Smash Flash 2
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Trophies are featured in Super Smash Flash 2 (after being left out from the original Super Smash Flash) having the similar characteristics from the trophies of the official counterparts. As of the Beta version, Trophies only appear during the Continue screen of Classic mode. The player is unable to obtain them even if Classic mode is completed successfully.
An item called the Trophy Stand was introduced in Beta 1.2. When this item hits a fighter after being thrown, it will encapsulate the character in a Trophy form, rendering them immobilized and allowing opponents to pick and throw the Trophy. Each character stays in a unique pose while encapsulated in Trophy form.
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The subject was never implemented or was removed, cut or altered at some point of its development, and this section pertains to its original implementation.