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Tales of Symphonia
Tales of Symphonia.jpg
Tales symbol.svg
North American box art.
Developer(s) NAMCO Tales Studio
Publisher(s) NAMCO
Series Tales
Director(s) Yoshito Higuchi
Kiyoshi Nagai
Eiji Kikuchi
Producer(s) Makoto Yoshizumi
Designer(s) Takashi Hasegawa
Artist(s) Kōsuke Fujishima
Writer(s) Takumi Miyajima
Composer(s) Motoi Sakuraba
Shinji Tamura
Takeshi Arai
Release date August 29, 2003
Nintendo GameCube
JPAugust 29, 2003
NAJuly 13, 2004
EUNovember 19, 2004
PlayStation 2
JP September 22, 2004
Microsoft Windows
WWFebruary 2, 2016
Genre(s) Role-playing
Mode(s) Single-player, multiplayer
Ratings T for Teen
Platform(s) Nintendo GameCube, PlayStation 2, Microsoft Windows
System requirements Memory Card

Tales of Symphonia (テイルズ オブ シンフォニア) is a 3D video game first released for the Nintendo GameCube and later for the PlayStation 2 in Japan. It was released on July 13, 2004 for the GameCube in America. The game received a Japanese-only PlayStation 2 release on September 22, 2004 with added features. It is a game in the Tales series, and is the first 3D Tales game. The game was quite successful, both commercially and critically, and holds a 8.8 out of 10 on GameStop. It has sold over 1.4 million copies worldwide. It has a sequel called Tales of Symphonia: Dawn of The New World for the Wii, which was released on November 11, 2008 in America.

In the Super Smash Flash series


Lloyd Irving, the main character of this game, is an unlockable character in the original Super Smash Flash and he returns in Super Smash Flash 2.


Many of Lloyd's attacks in SSF and SSF2 are also artes usable by him in this game. Three of these moves, including Rising Falcon, Sonic Thrust, and Falcon's Crest, originate as artes from this game. Rising Falcon has Lloyd rise into the air and then dive diagonally downwards. Sonic Thrust has Lloyd thrusting his sword directly forward to push the opponent back. Falcon's Crest is Lloyd's signature mystic arte, in which he combines his swords together to form the Eternal Sword and smashes the opponent with it to deal massive damage.


The Tower of Salvation that originates from this game is in SSF2 as a stage. It serves as the tower connecting the two worlds, Sylvarant and Tethe'alla, and the entry room is where the Eternal Sword rests and the entrance to Welgia, the angel city, is found. The stage also features Mithos Yggdrasill as a hazard, who also comes from this game as the main antagonist who is first encountered and fought on the Tower of Salvation. The stage hazard includes three attacks that he uses in the game as artes: Holy Lance, Yggdrasill Laser and Death Eater, the latter two of which originate as his signature moves.


There are two remixes of songs from this game that play as music tracks on Tower of Salvation in SSF2. The main music track, titled ToS Medley, is a medley of three tracks from this game: Fighting of the Spirit (a theme that originates from Tales of Phantasia and was remade in this game), Full Force, and Final Destination. The alternate music track, titled Fatalize, is a remix of a boss fight theme of the same name. Additionally, the Tales universe's victory theme is a remix of the flourish that plays when a battle is won in this game.

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