While for the most part they only change the amount of damage and knockback a move does, certain sweet spots can change the properties of the attack, such as turning Captain Falcon's meteor down aerial into a spike.
List of notable sweet spots in Super Smash Flash 2
|Captain Falcon||Down aerial||Captain Falcon's chest. Will spike when sweet spotted. It is also called the "Nipple Spike".|
|Link||Down tilt||The bottom of the middle of the sword. The opponent must be airborne for it to properly work. Opponents hit by the sweet spot will be spiked.|
|Luigi||Back aerial||His feet.|
|Down aerial||His upper body. Foes hit by it will be meteor smashed.|
|Super Jump Punch||At the start of the move.|
|Mario||Forward smash||The fire ball shot out of his hand.|
|Forward aerial||His hand, during the late part of the move. Opponents hit by the sweet spot will be meteor smashed.|
(except throws and Counter)
|The tip of his sword. Those are referred to as "tippers". Hitting down aerial's tipper will lead to opponents getting spiked.|
|Sheik||Up smash||Her hands, at the beginning of the move.|
|Waluigi||Whirluigi||When Waluigi poses in his signature symbol at the end of the move.|
|Zelda||Down tilt||The lightning effect on the tip of her toes. The moves are often called "Lightning Kicks". Hitting either the down aerial or the down tilt sweet spot will make the opponents get spiked.|
Notable sour spot moves
- Marth's non-tippered forward aerial is useful in combos and can sometimes lead into a down aerial, which is called the Ken Combo.
- Mario's forward aerial has a sourspot with good horizontal knockback, making it a reliable finisher off-stage.
- Most of Luigi's Super Jump Punch consists of a sourspot that deals 1% damage and almost nonexistent knockback.
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