Incomplete This article is incomplete.

Though it is not necessarily short, it is still missing some vital information. You can help the McLeodGaming Wiki by filling in the blanks.

Super Princess Peach
Mario symbol
North American box art.
Developer(s) TOSE
Publisher(s) Nintendo
Series Mario
Director(s) Akio Imai
Azusa Tajima
Producer(s) Shigeru Miyamoto
Yasuhiro Minamimoto
Hitoshi Yamagami
Designer(s) Takayuki Ikeda
Composer(s) Akira Fujiwara
Release date Nintendo DS
JPOctober 20, 2005
USFebruary 27, 2006
AUMarch 30, 2006
EUMay 26, 2006
Genre(s) Platforming
Mode(s) Single-player
Ratings E for Everyone
Platform(s) Nintendo DS
Input methods Buttons, D-pad, touchscreen, microphone

Super Princess Peach (スーパープリンセスピーチ) is a game for the Nintendo DS. This is the first game in the Mario series that has Princess Peach as the main playable character and Mario as the damsel-in-distress.

In the Super Smash Flash series


In Super Smash Flash 2, a remix Boss Battle (Super Princess Peach), as a alternate music track for Princess Peach's Castle.


No This article contains information pertaining to unused content.

The subject was never implemented or was removed, cut or altered at some point of its development, and this article pertains to its original implementation.

Peach's Super Smash Flash 2 sprites were originally supposed to come from this game, but were taken from Mario Party Advance instead. A lot of early Mario sprites were taken from this game, including Peach's first art — used in the character selection screen and in-game from demo v0.7 until v0.8b —, the unconfirmed mini-boss Petey Piranha and the Bob-omb item's old sprites.

This page uses Creative Commons Licensed content from Wikipedia (view authors). 45px-Wikipedia_logo_%28svg%29.svg.png
Community content is available under CC-BY-SA unless otherwise noted.