McLeodGaming Wiki
McLeodGaming Wiki
(The way we were counting hits was a tad inconsistent, so I tweaked it a little.)
(8 intermediate revisions by 6 users not shown)
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{|class="wikitable sortable"
 
{|class="wikitable sortable"
 
!width="100"|Character
 
!width="100"|Character
  +
!width="20"|{{Mousetext|#|Number of button presses needed to perform their full combo, not including infinites}}
!align="100"|Neutral combo
 
!align="10"|Infinite
+
!align="50"|Infinite
 
!align="center"|Description
 
!align="center"|Description
!align="10"|Damage
+
!width="50"|Damage
 
|-
 
|-
 
|align="center"|{{SSF2|Bandana Dee}}
 
|align="center"|{{SSF2|Bandana Dee}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Stabs his spear three times.
 
|Stabs his spear three times.
Line 21: Line 21:
 
|-
 
|-
 
|align="center"|{{SSF2|Black Mage}}
 
|align="center"|{{SSF2|Black Mage}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Throws two quick punches.
 
|Throws two quick punches.
Line 27: Line 27:
 
|-
 
|-
 
|align="center"|{{SSF2|Bomberman}}
 
|align="center"|{{SSF2|Bomberman}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a left hook, a right hook, and a headbutt.
 
|Does a left hook, a right hook, and a headbutt.
Line 33: Line 33:
 
|-
 
|-
 
|align="center"|{{SSF2|Bowser}}
 
|align="center"|{{SSF2|Bowser}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Hits with one claw, then with his other claw.
 
|Hits with one claw, then with his other claw.
Line 39: Line 39:
 
|-
 
|-
 
|align="center"|{{SSF2|Captain Falcon}}
 
|align="center"|{{SSF2|Captain Falcon}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
|Does a punch, a faster punch, then hits with his knee. His infinite combo is a rapid series of punches, which is known as the "Gentleman".
+
|Does a punch, a faster punch, then hits with his knee, which is known as the "Gentleman" if performed by itself. His infinite combo is a rapid series of punches,
 
|align="center"|{{Mousetext|3%|First hit}}<br>{{Mousetext|2%|Second hit}}<br>{{Mousetext|5%|Third hit}}<br>{{Mousetext|2%|Per hit, infinite}}
 
|align="center"|{{Mousetext|3%|First hit}}<br>{{Mousetext|2%|Second hit}}<br>{{Mousetext|5%|Third hit}}<br>{{Mousetext|2%|Per hit, infinite}}
 
|-
 
|-
 
|align="center"|{{SSF2|Chibi-Robo}}
 
|align="center"|{{SSF2|Chibi-Robo}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Throws a punch, then kicks.
 
|Throws a punch, then kicks.
Line 51: Line 51:
 
|-
 
|-
 
|align="center"|{{SSF2|Donkey Kong}}
 
|align="center"|{{SSF2|Donkey Kong}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a hook punch and an uppercut punch.
 
|Does a hook punch and an uppercut punch.
Line 57: Line 57:
 
|-
 
|-
 
|align="center"|{{SSF2|Falco}}
 
|align="center"|{{SSF2|Falco}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Does two weak knifehand swipes. His infinite combo is a series of very quick spins with his arms out.
 
|Does two weak knifehand swipes. His infinite combo is a series of very quick spins with his arms out.
Line 63: Line 63:
 
|-
 
|-
 
|align="center"|{{SSF2|Fox}}
 
|align="center"|{{SSF2|Fox}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Does two punches (the first one can be followed up with a grab), then kicks. His infinite combo is a series of rapid kicks.
 
|Does two punches (the first one can be followed up with a grab), then kicks. His infinite combo is a series of rapid kicks.
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|-
 
|-
 
|align="center"|{{SSF2|Goku}}
 
|align="center"|{{SSF2|Goku}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a palm strike with one hand, then punches with the other hand.
 
|Does a palm strike with one hand, then punches with the other hand.
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|-
 
|-
 
|align="center"|{{SSF2|Ichigo}}
 
|align="center"|{{SSF2|Ichigo}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Slashes vertically in front of him, does a horizontal slash across in front of him and slashes up over his head.
 
|Slashes vertically in front of him, does a horizontal slash across in front of him and slashes up over his head.
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|-
 
|-
 
|align="center"|{{SSF2|Isaac}}
 
|align="center"|{{SSF2|Isaac}}
|align="center"|1 hit
+
|align="center"|1
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Summons the Psynergy hand, pushing opponents away.
 
|Summons the Psynergy hand, pushing opponents away.
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|-
 
|-
 
|align="center"|{{SSF2|Jigglypuff}}
 
|align="center"|{{SSF2|Jigglypuff}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Executes two quick, short range punches. Not a launcher.
 
|Executes two quick, short range punches. Not a launcher.
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|-
 
|-
 
|align="center"|{{SSF2|Kirby}}
 
|align="center"|{{SSF2|Kirby}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Does an one-two punch combo. His infinite combo is a Vulcan Jab, a series of rapid punches.
 
|Does an one-two punch combo. His infinite combo is a Vulcan Jab, a series of rapid punches.
Line 99: Line 99:
 
|-
 
|-
 
|align="center"|{{SSF2|Krystal}}
 
|align="center"|{{SSF2|Krystal}}
|align="center"|4 hits
+
|align="center"|3
|align="center"|{{?}}
+
|align="center"|{{N}}
 
|Quickly swings her staff forwards, then kicks twice while spinning in-place, and finishes with a spinning back kick.
 
|Quickly swings her staff forwards, then kicks twice while spinning in-place, and finishes with a spinning back kick.
 
|align="center"|{{Mousetext|3%|First hit}}<br />{{Mousetext|1%|Second hit}}<br />{{Mousetext|3%|Third hit.}}<br />{{Mousetext|5%|Last hit.}}
 
|align="center"|{{Mousetext|3%|First hit}}<br />{{Mousetext|1%|Second hit}}<br />{{Mousetext|3%|Third hit.}}<br />{{Mousetext|5%|Last hit.}}
 
|-
 
|-
 
|align="center"|{{SSF2|Link}}
 
|align="center"|{{SSF2|Link}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Performs an inward slash, an outward slash, and a forward stab.
 
|Performs an inward slash, an outward slash, and a forward stab.
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|-
 
|-
 
|align="center"|{{SSF2|Lloyd}}
 
|align="center"|{{SSF2|Lloyd}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Slashes forward, then slashes upward. His infinite combo is Sword Rain, a series of frontward slashes.
 
|Slashes forward, then slashes upward. His infinite combo is Sword Rain, a series of frontward slashes.
 
|align="center"|{{Mousetext|3%|First hit}}<br>{{Mousetext|4%|Second hit}}<br>{{Mousetext|1%|Per hit, infinite}}
 
|align="center"|{{Mousetext|3%|First hit}}<br>{{Mousetext|4%|Second hit}}<br>{{Mousetext|1%|Per hit, infinite}}
 
|-
 
|align="center"|{{SSF2|Lucario}}
 
|align="center"|3
 
|align="center"|{{N}}
  +
|A downward swipe, to a jab, and then a high stretch kick.
 
|align="center"|{{Mousetext|1%|first hit}}<br />{{Mousetext|2%|second hit}}<br />{{Mousetext|3%|final hit}}
 
|-
 
|-
 
|align="center"|{{SSF2|Luffy}}
 
|align="center"|{{SSF2|Luffy}}
|align="center"|2 hits
+
|align="center"|1
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Does a weak punch. His infinite combo is ''Gum-Gum Gatling Gun'' ({{Mousetext|ゴムゴムの銃乱打|Gomu Gomu no Gatoringu, Viz Manga: Gum-Gum Gatling}}), a series of rapid punches that can be ended with a more powerful, long ranged punch.
 
|Does a weak punch. His infinite combo is ''Gum-Gum Gatling Gun'' ({{Mousetext|ゴムゴムの銃乱打|Gomu Gomu no Gatoringu, Viz Manga: Gum-Gum Gatling}}), a series of rapid punches that can be ended with a more powerful, long ranged punch.
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|-
 
|-
 
|align="center"|{{SSF2|Luigi}}
 
|align="center"|{{SSF2|Luigi}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does two weak punches, then performs a hip thrust.
 
|Does two weak punches, then performs a hip thrust.
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|-
 
|-
 
|align="center"|{{SSF2|Mario}}
 
|align="center"|{{SSF2|Mario}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does two quick jabs with his fists, then kicks forward, with his foot expanding greatly during the attack. It resembles the Punch + Punch + Kick combo from ''Super Mario 64''.
 
|Does two quick jabs with his fists, then kicks forward, with his foot expanding greatly during the attack. It resembles the Punch + Punch + Kick combo from ''Super Mario 64''.
Line 135: Line 141:
 
|-
 
|-
 
|align="center"|{{SSF2|Marth}}
 
|align="center"|{{SSF2|Marth}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Swings his sword upwards behind himself, then swings upwards in front of himself.
 
|Swings his sword upwards behind himself, then swings upwards in front of himself.
|align="center"|{{Mousetext|4%|First hit, normal}}/{{Mousetext|6%|First hit, tipped}}<br>{{Mousetext|4%|Second hit, normal}}/{{Mousetext|6%|Second hit, tipped}}<br>{{Mousetext|8%|Total, normal}}/{{Mousetext|12%|Total, tipped}}
+
|align="center"|{{Mousetext|4|Each hit}}{{Mousetext|6%|Each hit, tippered}}<br>{{Mousetext|8|Total}}{{Mousetext|12%|Total, tippered}}
 
|-
 
|-
 
|align="center"|{{SSF2|Mega Man}}
 
|align="center"|{{SSF2|Mega Man}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Shoots three boomerangs from his arm cannon. Can hit again on the way back. Based on Quick Boomerang from ''[[Mega Man 2]]''.
 
|Shoots three boomerangs from his arm cannon. Can hit again on the way back. Based on Quick Boomerang from ''[[Mega Man 2]]''.
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|-
 
|-
 
|align="center"|{{SSF2|Meta Knight}}
 
|align="center"|{{SSF2|Meta Knight}}
|align="center"|Infinite hits
+
|align="center"|1
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Swings his sword around him rapidly for as long as the input is held.
 
|Swings his sword around him rapidly for as long as the input is held.
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|-
 
|-
 
|align="center"|{{SSF2|Mr. Game & Watch}}
 
|align="center"|{{SSF2|Mr. Game & Watch}}
|align="center"|1 hit
+
|align="center"|1
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Pulls out an insecticide pump and shoots from it. It is an infinite combo, though it is maintained by repeatedly pressing the attack button. Based on ''Greenhouse''.
 
|Pulls out an insecticide pump and shoots from it. It is an infinite combo, though it is maintained by repeatedly pressing the attack button. Based on ''Greenhouse''.
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|-
 
|-
 
|align="center"|{{SSF2|Naruto}}
 
|align="center"|{{SSF2|Naruto}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a left jab, then a left side kick in the opponent's midsection, finishing with a spinning back kick.
 
|Does a left jab, then a left side kick in the opponent's midsection, finishing with a spinning back kick.
Line 165: Line 171:
 
|-
 
|-
 
|align="center"|{{SSF2|Ness}}
 
|align="center"|{{SSF2|Ness}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Punches straight forward twice, then kicks forward.
 
|Punches straight forward twice, then kicks forward.
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|-
 
|-
 
|align="center"|{{SSF2|PAC-MAN}}
 
|align="center"|{{SSF2|PAC-MAN}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Punches straight forward twice, then does a backflip kick.
 
|Punches straight forward twice, then does a backflip kick.
Line 177: Line 183:
 
|-
 
|-
 
|align="center"|{{SSF2|Peach}}
 
|align="center"|{{SSF2|Peach}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Slaps opponent, and does a backhanded slap.
 
|Slaps opponent, and does a backhanded slap.
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|-
 
|-
 
|align="center"|{{SSF2|Pichu}}
 
|align="center"|{{SSF2|Pichu}}
|align="center"|1 hit
+
|align="center"|1
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Headbutts continually. Infinite combo.
 
|Headbutts continually. Infinite combo.
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|-
 
|-
 
|align="center"|{{SSF2|Pikachu}}
 
|align="center"|{{SSF2|Pikachu}}
|align="center"|1 hit
+
|align="center"|1
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Headbutts continually. Infinite combo.
 
|Headbutts continually. Infinite combo.
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|-
 
|-
 
|align="center"|{{SSF2|Pit}}
 
|align="center"|{{SSF2|Pit}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Slashes twice, then does an upward swipe.
 
|Slashes twice, then does an upward swipe.
Line 201: Line 207:
 
|-
 
|-
 
|align="center"|{{SSF2|Rayman}}
 
|align="center"|{{SSF2|Rayman}}
|align="center"|3 hits
+
|align="center"|3
|align="center"|{{?}}
+
|align="center"|{{N}}
 
|Does a weak punch, then a medium punch, and finishes with a strong punch. The range increases with each punch.
 
|Does a weak punch, then a medium punch, and finishes with a strong punch. The range increases with each punch.
 
|align="center"|{{Mousetext|2%|First and second hit.}}<br />{{Mousetext|4%|Last hit.}}
 
|align="center"|{{Mousetext|2%|First and second hit.}}<br />{{Mousetext|4%|Last hit.}}
 
|-
  +
|align="center" rowspan="2"|{{SSF2|Ryu}}
 
|align="center"|3
 
|align="center"|{{N}}
  +
|A jab, followed by a short straight-punch, followed by a hook. Tapping the button without Ryu hitting anything makes him repeat the first hit as fast as the player can tap.
 
|align="center"|{{Mousetext|3%|first hit}}<br />{{Mousetext|4%|second hit}}<br />{{Mousetext|5%|final hit}}
  +
|-
 
|align="center"|1
  +
|align="center"|{{N}}
  +
|A spinning hook kick. Very high [[knockback]].
  +
|align="center"|10%
 
|-
 
|-
 
|align="center"|{{SSF2|Samus}}
 
|align="center"|{{SSF2|Samus}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a punch, then a downward attack with her arm cannon.
 
|Does a punch, then a downward attack with her arm cannon.
Line 213: Line 230:
 
|-
 
|-
 
|align="center"|{{SSF2|Sandbag}}
 
|align="center"|{{SSF2|Sandbag}}
|align="center"|1 hit
+
|align="center"|1
 
|align="center"|{{N}}
 
|align="center"|{{N}}
|Does a headbutt. Good knockback for its speed.
+
|Does a headbutt. Deals great knockback.
 
|align="center"|{{Mousetext|9%|Per hit}}
 
|align="center"|{{Mousetext|9%|Per hit}}
 
|-
 
|-
 
|align="center"|{{SSF2|Sheik}}
 
|align="center"|{{SSF2|Sheik}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Does a quick punch, then throws a second punch at opponent with other hand. Her infinite combo is her thrusting her hand rapidly.
 
|Does a quick punch, then throws a second punch at opponent with other hand. Her infinite combo is her thrusting her hand rapidly.
Line 225: Line 242:
 
|-
 
|-
 
|align="center"|{{SSF2|Simon}}
 
|align="center"|{{SSF2|Simon}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{Y}}
 
|align="center"|{{Y}}
 
|Continues to swing his whip in a circle as long as the attack button is held down.
 
|Continues to swing his whip in a circle as long as the attack button is held down.
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|-
 
|-
 
|align="center"|{{SSF2|Sonic}}
 
|align="center"|{{SSF2|Sonic}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a left jab, a right jab, and then kicks.
 
|Does a left jab, a right jab, and then kicks.
Line 237: Line 254:
 
|-
 
|-
 
|align="center"|{{SSF2|Sora}}
 
|align="center"|{{SSF2|Sora}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Swipes with the Keyblade vertically downwards twice, with more knockback the second time.
 
|Swipes with the Keyblade vertically downwards twice, with more knockback the second time.
Line 243: Line 260:
 
|-
 
|-
 
|align="center"|{{SSF2|Tails}}
 
|align="center"|{{SSF2|Tails}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a punch, does another punch, then dashes forwards and frantically moves his arms and legs around.
 
|Does a punch, does another punch, then dashes forwards and frantically moves his arms and legs around.
Line 249: Line 266:
 
|-
 
|-
 
|align="center"|{{SSF2|Waluigi}}
 
|align="center"|{{SSF2|Waluigi}}
  +
|align="center"|2
|colspan="4" {{TBA}}
 
  +
|align="center"|{{N}}
  +
|Performs a hook, then follows up with a kick.
  +
|align="center"|{{Mousetext|3%|first hit}}<br />{{Mousetext|5%|final hit}}
 
|-
 
|-
 
|align="center"|{{SSF2|Wario}}
 
|align="center"|{{SSF2|Wario}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does two hooks while moving forward.
 
|Does two hooks while moving forward.
Line 258: Line 278:
 
|-
 
|-
 
|align="center"|{{SSF2|Yoshi}}
 
|align="center"|{{SSF2|Yoshi}}
|align="center"|2 hits
+
|align="center"|2
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a pushing kick and a rising kick.
 
|Does a pushing kick and a rising kick.
Line 264: Line 284:
 
|-
 
|-
 
|align="center"|{{SSF2|Zelda}}
 
|align="center"|{{SSF2|Zelda}}
|align="center"|1 hit
+
|align="center"|1
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Thrusts a hand in front of her, zapping the opponent with magic.
 
|Thrusts a hand in front of her, zapping the opponent with magic.
Line 270: Line 290:
 
|-
 
|-
 
|align="center"|{{SSF2|Zero Suit Samus}}
 
|align="center"|{{SSF2|Zero Suit Samus}}
|align="center"|3 hits
+
|align="center"|3
 
|align="center"|{{N}}
 
|align="center"|{{N}}
 
|Does a palm strike, a pistol whip and a hip thrust.
 
|Does a palm strike, a pistol whip and a hip thrust.
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!align="50"|Damage
 
!align="50"|Damage
 
|-
 
|-
|align="center"|[[Bankai Ichigo]]
+
|align="center"|[[Giga Bowser]]
|align="center"|3 hits
 
|align="center"|{{N}}
 
|Slashes vertically in front of him, slashes horizontally in front of him then moves forward slightly and does an 180-degree slash, hitting all enemies around him. The blade slows slightly when hitting backwards, making Ichigo prone to six o' clock (from the behind) counterattacks. Ichigo's arcing blade hits an opponent multiple times, but one hit will always deal the same amount of damage.
 
|align="center"|{{Mousetext|12%|First hit}}<br>{{Mousetext|6%|Second hit}}<br>{{Mousetext|18%|Third hit}}<br>{{Mousetext|36%|Total}}
 
|-
 
|align="center"|[[Kyūbi Naruto]]
 
 
|align="center"|2 hits
 
|align="center"|2 hits
 
|align="center"|{{N}}
 
|align="center"|{{N}}
  +
|Does a quick swipe. Does another swipe with his other claw.
|Slashes forward in front of him with his claws, then slashes upwards with claws.
 
|align="center"|{{Mousetext|5%|First hit}}<br>{{Mousetext|6%|Second hit}}
+
|align="center"|{{Mousetext|7%|first hit}}<br />{{Mousetext|9%|second hit}}
|-
 
|align="center"|[[Super Saiyan Goku]]
 
|align="center"|1 hit
 
|align="center"|{{Y}}
 
|Does a sequence of a rapid and quick punches.
 
|align="center"|{{Mousetext|6%|First hit}}<br>{{Mousetext|4%|Remaining hits}}
 
 
|-
 
|-
 
|align="center"|[[Wario-Man]]
 
|align="center"|[[Wario-Man]]

Revision as of 20:00, 21 May 2020

This article is about the attack in Super Smash Flash 2. For the Super Smash Flash variant, see Standard attack (Super Smash Flash).
Standard attack

Luigi using his standard attack.

A standard attack, also known as Jab, and A, is an attack in Super Smash Flash 2 performed by pressing the attack button while the character is standing. Unlike its predecessor, Super Smash Flash 2 encourages better Smash physics, and as such, standard attacks work similarly to how they do in the official Super Smash Bros. games. Standard attacks are typically fast, short-ranged, weak hits that are useful for starting combos or breaking opponents. Many jabs, such as Mario's or Link's, form natural "neutral" combos of two or three hits, with the final hit usually inflicting the most damage and knockback. Others, such as Kirby's or Pikachu's, include weak multi-hit attacks before the final hit that opponents must often use directional influence in order to avoid, as they can often be used for an infinite amount of time. As such, these attacks are called "infinite jabs" or "infinite combos". Most infinite combos can be held in order to be looped, although some must be manually pressed, multiple times.

The speed at which each hit in the sequence of a neutral combo is executed can be controlled through the timing of a player's button taps. Combos may be interrupted by crouching or shielding in order to restart them or to perform other moves quickly after canceling.

List of standard attacks

Character # Infinite Description Damage
Bandana Dee 3 No Stabs his spear three times. 2%
3%
4%
9%
Black Mage 2 No Throws two quick punches. 2%
5%
7%
Bomberman 3 No Does a left hook, a right hook, and a headbutt. 2%
2%
5%
9%
Bowser 2 No Hits with one claw, then with his other claw. 6%
12%
18%
Captain Falcon 3 Yes Does a punch, a faster punch, then hits with his knee, which is known as the "Gentleman" if performed by itself. His infinite combo is a rapid series of punches, 3%
2%
5%
2%
Chibi-Robo 2 No Throws a punch, then kicks. 3%
5%
8%
Donkey Kong 2 No Does a hook punch and an uppercut punch. 4%
6%
10%
Falco 2 Yes Does two weak knifehand swipes. His infinite combo is a series of very quick spins with his arms out. 4%
4%
1%
Fox 2 Yes Does two punches (the first one can be followed up with a grab), then kicks. His infinite combo is a series of rapid kicks. 2%
2%
1%
Goku 2 No Does a palm strike with one hand, then punches with the other hand. 3%
3%
6%
Ichigo 3 No Slashes vertically in front of him, does a horizontal slash across in front of him and slashes up over his head. 4%
4%
4%
12%
Isaac 1 No Summons the Psynergy hand, pushing opponents away. 8%
Jigglypuff 2 No Executes two quick, short range punches. Not a launcher. 3%
3%
6%
Kirby 2 Yes Does an one-two punch combo. His infinite combo is a Vulcan Jab, a series of rapid punches. 2%
3%
2%
Krystal 3 No Quickly swings her staff forwards, then kicks twice while spinning in-place, and finishes with a spinning back kick. 3%
1%
3%
5%
Link 3 No Performs an inward slash, an outward slash, and a forward stab. 4%
3%
5%
12%
Lloyd 2 Yes Slashes forward, then slashes upward. His infinite combo is Sword Rain, a series of frontward slashes. 3%
4%
1%
Lucario 3 No A downward swipe, to a jab, and then a high stretch kick. 1%
2%
3%
Luffy 1 Yes Does a weak punch. His infinite combo is Gum-Gum Gatling Gun (ゴムゴムの銃乱打), a series of rapid punches that can be ended with a more powerful, long ranged punch. 2%
1%
7%
Luigi 3 No Does two weak punches, then performs a hip thrust. 3%
2%
5%
10%
Mario 3 No Does two quick jabs with his fists, then kicks forward, with his foot expanding greatly during the attack. It resembles the Punch + Punch + Kick combo from Super Mario 64. 3%
2%
5%
10%
Marth 2 No Swings his sword upwards behind himself, then swings upwards in front of himself. 46%
812%
Mega Man 3 No Shoots three boomerangs from his arm cannon. Can hit again on the way back. Based on Quick Boomerang from Mega Man 2. 1%
6%
Meta Knight 1 Yes Swings his sword around him rapidly for as long as the input is held. 2%
Mr. Game & Watch 1 Yes Pulls out an insecticide pump and shoots from it. It is an infinite combo, though it is maintained by repeatedly pressing the attack button. Based on Greenhouse. 3%
Naruto 3 No Does a left jab, then a left side kick in the opponent's midsection, finishing with a spinning back kick. 4%
4%
5%
13%
Ness 3 No Punches straight forward twice, then kicks forward. 3%
2%
5%
10%
PAC-MAN 3 No Punches straight forward twice, then does a backflip kick. 3%
2%
4%
9%
Peach 2 No Slaps opponent, and does a backhanded slap. 3%
3%
6%
Pichu 1 Yes Headbutts continually. Infinite combo. 2%
Pikachu 1 Yes Headbutts continually. Infinite combo. 2%
Pit 3 No Slashes twice, then does an upward swipe. 2%
2%
5%
9%
Rayman 3 No Does a weak punch, then a medium punch, and finishes with a strong punch. The range increases with each punch. 2%
4%
Ryu 3 No A jab, followed by a short straight-punch, followed by a hook. Tapping the button without Ryu hitting anything makes him repeat the first hit as fast as the player can tap. 3%
4%
5%
1 No A spinning hook kick. Very high knockback. 10%
Samus 2 No Does a punch, then a downward attack with her arm cannon. 3%
7%
10%
Sandbag 1 No Does a headbutt. Deals great knockback. 9%
Sheik 2 Yes Does a quick punch, then throws a second punch at opponent with other hand. Her infinite combo is her thrusting her hand rapidly. 3%
3%
1%
Simon 2 Yes Continues to swing his whip in a circle as long as the attack button is held down. 2%-6%
4%-7%
6%-13%
Sonic 3 No Does a left jab, a right jab, and then kicks. 2%
2%
3%
7%
Sora 2 No Swipes with the Keyblade vertically downwards twice, with more knockback the second time. 3%
3%
6%
Tails 3 No Does a punch, does another punch, then dashes forwards and frantically moves his arms and legs around. 2%
2%
9%
13%
Waluigi 2 No Performs a hook, then follows up with a kick. 3%
5%
Wario 2 No Does two hooks while moving forward. 5%
6%
11%
Yoshi 2 No Does a pushing kick and a rising kick. 3%
6%
9%
Zelda 1 No Thrusts a hand in front of her, zapping the opponent with magic. 6%
Zero Suit Samus 3 No Does a palm strike, a pistol whip and a hip thrust. 2%
2%
2%
6%

List of Final Forms' standard attacks

Character Neutral combo Infinite Description Damage
Giga Bowser 2 hits No Does a quick swipe. Does another swipe with his other claw. 7%
9%
Wario-Man 2 hits No Does a punch and an uppercut. 4%
5%
9%

Gallery

Trivia

Luffy's standard attack finishing move

Luffy's finishing move.