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This article is about the attack in Super Smash Flash 2 and Fraymakers. For the Super Smash Flash variant, see Neutral attack (Super Smash Flash).
Standard attack

Luigi using his neutral attack.

A neutral attack, also known as a standard attack or jab, is a ground attack in Super Smash Flash 2 or Fraymakers performed by pressing the attack input while idling. Neutral attacks are typically fast, short-ranged, weak hits that are useful for starting combos, escaping pressure, or causing a forced getup.

Most neutral attacks are natural combos, consisting of two or three hits that directly link into each other, with the final hit usually inflicting the most damage and knockback. Other neutral attacks, such as Kirby's in SSF2 or Welltaro's in Fraymakers, include weak multi-hit attacks before the final hit that opponents must often use directional influence in order to escape from, as they can often be used for an indefinite amount of time. As such, these attacks are called infinite jabs and also referred to as jab combos, rapid jabs, or flurry attacks. Most infinite jabs can be held in order to be looped or be manually pressed multiple times, and many of them are followed by a finisher once released.

The speed at which each hit in the sequence of a neutral attack combo is executed can be controlled through the timing of a player's inputs. Combos may be interrupted by crouching, shielding, jumping, or turning around in order to restart them or to perform other moves quickly after canceling. This is known as a jab cancel or jab fake and it allows the player to take advantage of the hitstun and low knockback of the first hits to follow up with a more useful attack, such as a tilt attack, a grab, or a special move.

In SSF2, battering items have their own neutral attack when held. Attempting to neutral attack while holding a throwing item throws it a short distance forward, and doing so while holding a shooting item fires it.

List of neutral attacks in Super Smash Flash 2[]

Character # I Description Damage
Bandana Dee 3 No Stabs his spear forwards three times. 2%
3%
4%
Black Mage 2 No Throws a right-handed jab, followed by a left-handed jab. 2%
5%
Bomberman 3 No Does a left hook, a right hook, and a headbutt. 2%
5%
Bowser 2 No Swipes with one claw, then with his other claw. 6%
Captain Falcon 3 Yes Performs two quick punches and a knee, which is known as the "Gentleman" if performed by itself. If the attack button is pressed before the knee is delivered, he instead follows with a flurry of punches, ending with a short-straight punch. 3%
2%
6%
0.5%
3%
Chibi-Robo 2 No Performs a quick jab followed by a kick. 3%
5%
Donkey Kong 2 No Performs a hook punch and then an uppercut. 4%
6%
Falco 2 Yes Performs two knifehand strikes before spinning his whole body to perform a flurry of knifehand strikes. 4%
1%
Fox 2 Yes Punches twice, followed by a flurry of rapid kicks. 2%
4%
1%
Ganondorf 1 No Thrusts his palm forward, discharging electricity. 11%
Goku 2 No Does a palm strike with one hand, then punches with the other hand. 3%
1 No While using Kaiō-ken, performs a series of rapid kicks in front of him. 2%
Ichigo 3 No Slashes Zangetsu two times in front of him, followed by an overhead slash. 4%
Isaac 1 No Summons the Psynergy hand and pushes it in front of him. 8%
5%
Jigglypuff 2 No Performs two quick, short-ranged punches. 3%
Kirby 2 Yes Performs two quick punches, followed by a series of rapid Vulcan Jabs, and then ends off with a finisher.. 2%
3%
0.5%
3%
Krystal 3 No Quickly swings her staff forwards, then kicks twice while spinning in-place, and finishes with a spinning back kick. 2%
1.5%
2.5%
5%
Link 3 No Swings the Master Sword two times, then thrusts it forwards. 4%
3%
5%
Lloyd 2 Yes Slashes forwards and then upwards with one sword, then performs Sword Rain with the other sword with a flurry of stabs, ending with a stab with the first sword. 3%
4%
0.5%
3%
Lucario 3 No Performs a downward swipe, then a jab, and finally a high stretch kick. 2%
3%
Luffy 1 Yes Uses Gum-Gum Gatling Gun, performing a quick punch followed by a flurry of rapid punches and then finishing with a long-ranged punch forward. 2%
1%
7%
Luigi 3 No Does two weak punches, followed by a hip thrust. 3%
2%
5%
Mario 3 No Does two quick jabs with his fists, then kicks forward. 3%
2%
5%
Marth 2 No Swings the Falchion upwards behind himself, then swings it upwards in front of himself. Sweet spots at the tip of the Falchion. 4%
6%
Mega Man 3 No Uses Quick Boomerang, shooting three boomerang projectiles from his Mega Buster. Each boomerang can hit again on the way back. 1%
Meta Knight 1 Yes Swings Galaxia around him rapidly for as long as the input is held. 2%
Mr. Game & Watch 1 Yes Presses an insecticide pump to shoot gas outward, then repeatedly presses it, ending by leaning forward to shoot it outwards with potential force. 3%
0.5%
3%
Naruto 3 No Performs a quick jab, then a side kick, and finally a spinning back kick. 4%
5%
Ness 3 No Punches straight forward two times, then kicks forward. 3%
2%
5%
PAC-MAN 3 No Punches straight forward twice, then performs a backflip kick. 3%
2%
4%
Peach 2 No Slaps two times with her leading hand. 3%
Pichu 1 No Quickly headbutts forward. 2%
Pikachu 1 No Quickly headbutts forward. 2%
Pit 3 No Performs two slashes, ending with an upward swipe. 2%
5%
Rayman 3 No Performs a series of three punches, in which the range dramatically increases with each punch. 3%
2%
5%
Ryu 3 No When tapped, performs a quick jab, followed by a short straight-punch and finally a hook. Can be special-canceled. 3%
5%
1 No When held, performs a spinning hook kick. 10%
Samus 2 No Punches and then swings her arm cannon downward. 3%
7%
Sandbag 1 No Performs a strong headbutt. 9%
Sheik 2 Yes Performs two knifehand strikes in front of her, and then performs a flurry of knifehand strikes. 4%
3%
1%
Simon 2 Yes Twirls his whip in a circle in front of him. When the input is held, the whip remains held out and can be continuously twirled by holding left or right, dealing damage based on the speed. 2%
8.3%
Sonic 3 No Performs two punches, followed by a kick. 2%
3%
Sora 2 No Performs a downward slash, followed by a forward thrust, and finishes with an outward slash with the Kingdom Key. 3%
5%
Tails 3 No Punches two times and then walks forward while punching six times. 2%
1.2%
3%
Waluigi 2 No Performs an elbow, then follows up with a kick. 3%
6%
Wario 2 No Performs a left hook and then a right hook while moving forward. 5%
6%
Yoshi 2 No Performs a pushing kick and then a rising kick. 3%
6%
Zelda 1 No Extends an arm in front of her, creating a small trail of magic that hits three times. 2%
Zero Suit Samus 3 No Performs a palm strike, followed by a pistol whip, and finally an elbow strike. 2%

Transformation Final Smashes[]

Character # I Description Damage
Giga Bowser 2 No Swipes with one claw, then with his other claw. 7%
9%
Wario-Man 2 No Quickly performs a left hook and then a right hook. 4%
6%

List of neutral attacks in Fraymakers[]

Character # I Description Damage
CommanderVideo 3 No Performs a quick one-two punch followed by a headbutt. 3
6
Octodad 2 No Slaps in front of him with each arm. The tips of his tentacles are sweet spots. 2
3
3
4
Orcane 3 No Swipes each of front paws and then slams both down. 3
6
Welltaro 2 Yes Strikes with his arms twice, then rapidly flails his arms forwards, ending by swinging both down. 2
3
1
4

Gallery[]

Trivia[]

  • Captain Falcon is the only character in SSF2 that can do either a standard combo or an infinite.
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