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Sonic the Fighters
Sonic the Fighters
Sonic symbol
Artwork used for the back of the USA version of the cabinet.
Developer(s) SEGA AM2
Publisher(s) SEGA
Series Sonic
Director(s) Hiroshi Kataoka
Producer(s) Yu Suzuki
Release date June 1996
Arcade
JPJune 1996
NAJuly 1996
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Platform(s) Arcade, Nintendo GameCube, PlayStation 2, Xbox 360, PlayStation 3
System requirements Joystick
Input methods Arcade stick, game controller

Sonic the Fighters (ソニック・ザ・ファイターズ), also known as Sonic Championship on arcade versions outside Japan, is a fighting video game developed by SEGA AM2 and published by SEGA. First released in 1996 in arcades on SEGA's Model 2 arcade system, Sonic the Fighters pits players in one-on-one battles with a roster of characters from the Sonic the Hedgehog series. The game was built on top of the 3D fighting engine for Fighting Vipers (1996), an earlier fighting game by SEGA AM2, and it serves as the debut 3D game in the Sonic series. The idea for a Sonic the Hedgehog fighting game was hatched when a SEGA AM2 programmer was dabbling with a Sonic the Hedgehog 3D model in Fighting Vipers. The smoothness of the character animations convinced Sonic Team to approve of the project and supervise over it.

In the Super Smash Flash series

In Super Smash Flash 2, Tails was basically references for his moveset such as his standard attack, up throw, down throw, and forward smash.

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