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Smashville (すま村) is a starter stage in Super Smash Flash 2. It is based on the stage of the same name from Super Smash Bros. Brawl and hails from the Animal Crossing series.

Layout[]

Smashville consists of a large main platform with a small soft platform floating above it, which slowly moves back and forth between the edges of the stage. With hazards turned on, a balloon periodically floats horizontally over the stage carrying a piece of Food (if it is enabled in the item switch), and attacking it pops the balloon and drops the Food it is carrying.

The stage can be set in one of four times of day depending on the time of the user's system clock, including dawn starting at 4:00 a.m., daytime starting at 10:00 a.m., dusk starting at 4:00 p.m., and nighttime starting at 7:00 p.m. There is also a random chance of the weather being rainy, including an 80% chance during dawn, a 30% chance during daytime, a 10% chance during dusk, and a 60% chance during nighttime. There are six background characters that typically populate the main platform; from left to right, these include Label, Tom Nook or Mr. Resetti, a male Villager or Mabel, Celeste, Blathers, and a female Villager or Sable. Each of these characters cheers when a KO is scored (except Blathers and Celeste, who only do so during nighttime, as they sleep otherwise). Additionally, starting at 8:00 p.m. during nighttime, K.K. Slider appears on the tree stump and plays his guitar.

Music[]

  • The main music track is DJ K.K., a techno vocal remix of one of the songs played by K.K. Slider in Animal Crossing.
  • The alternate music track is K.K. Cruisin', a jazzy remix of one of the songs played by K.K. Slider in Animal Crossing.

Tournament legality[]

Smashville is a neutral stage in competitive play. Its single-platform layout renders it a very neutral battleground, arguably more so than even Battlefield, in many match-ups. Characters that excel with the platform game, open-air game, ground game, and offstage game are all able to play to their fullest. Furthermore, unlike Battlefield, there are only two elevations to fight at rather than three due to the lack of an upper platform, discouraging camping.

Origin[]

Smashville (origin)

A town in Animal Crossing: Wild World.

Smashville is based on the small towns that the Animal Crossing series primarily takes place in, with its appearance being most closely based on Animal Crossing: Wild World. In each game, the player moves into a small town populated by anthropomorphic villagers, the layout of which is uniquely chosen at the start of the game. Each town is characterized by various features present in the background of the stage, such as rocks, trees, and a river. Various building that appear in towns throughout the series are also present in the background, including the player's house, a villager's house, and the bulletin board, which originate from the series' debut title for Nintendo 64; the Museum, which originates from its expanded release for Nintendo GameCube; and the Town Hall, which originates from Animal Crossing: Wild World.

The different versions of the stage that may be selected are based on the real-time system of each game, which naturally change their times of day, weather, and events based on the player's system time and calendar. This also applies to K.K. Slider, who visits the town in each game on Saturdays from 8 p.m. to 12 a.m. to play songs at the player's request. Balloons also occasionally float over the town while carrying a present or fruit, and the player may retrieve it by waiting for it to get stuck in a tree or, starting in Animal Crossing: Wild World, shooting it down with a slingshot.

Gallery[]

Day states[]

Screenshots[]

Early designs[]

Trivia[]

  • In an earlier version of Smashville, all the villagers were replaced with the shopkeeper, Mabel. They were removed when the stage was revised.