(Adding categories) Tag: categoryselect |
m (I was pretty sure I had written it correctly...) |
||
(18 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | [[File: |
+ | [[File:YoshiSSpike.png|250px|thumb|{{SSF2|Yoshi}} performing his [[down tilt]] semi-spike on {{SSF2|Bandana Dee}}.]] |
− | '''Semi-spikes''' |
+ | '''Semi-spikes''' are attacks in the ''{{S|Super Smash Bros.|universe}}'' series and ''[[Super Smash Flash 2]]'' that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from [[meteor smash]]es and spikes. In ''[[Super Smash Flash]]'', an opponent's trajectory cannot be changed at all; the only existing semi-spike type is the one that sends them at a 0 degree angle. |
+ | {{Br}} |
||
== List of semi-spikes in ''Super Smash Flash 2'' == |
== List of semi-spikes in ''Super Smash Flash 2'' == |
||
+ | {{Incomplete|section=yes}} |
||
− | ==={{SSF2|Black Mage}}=== |
||
{|class="wikitable sortable" |
{|class="wikitable sortable" |
||
+ | |+Characters' semi-spikes |
||
⚫ | |||
+ | !width="120"|[[Character]] |
||
⚫ | |||
+ | !width="160"|Move |
||
+ | !width="200"|Notes |
||
|- |
|- |
||
− | |align="center"| |
+ | |rowspan="2" align="center"|{{SSF2|Black Mage}} |
+ | |align="center"|[[Down tilt]] |
||
− | |align="center"|Black Mage stabs his opponent with a knife behind him that gives excellent knockback. It is an excellent semi-spike but has low range. |
||
+ | |rowspan="2" {{N/a}} |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|[[Back aerial]] |
− | |align="center"|Black Mage sticks out a dagger in front of him on the ground. The move gives good knockback and is a good edge-guarding option against off-stage aerial opponents who are recovering. |
||
⚫ | |||
− | |||
− | ==={{SSF2|Ichigo}}=== |
||
− | {|class="wikitable sortable" |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |align="center"| |
+ | |rowspan="2" align="center"|{{SSF2|Captain Falcon}} |
+ | |align="center"|[[Forward aerial]] |
||
− | |align="center"|Bankai Ichigo swipes his blade vertically forward in front of him. Anyone hit by the blade is semi-spiked. |
||
+ | |rowspan="2"|Up aerial only semi-spikes at the very end of the move. |
||
− | |} |
||
− | |||
− | ==={{SSF2|Kirby}}=== |
||
− | {|class="wikitable sortable" |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|[[Up aerial]] |
− | |align="center"|Kirby crouches and quickly sticks out one of his legs forward. This move is a quick and powerful semi-spike. |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|{{SSF2|Fox}} |
+ | |align="center"|{{S|Reflector|Fox}} |
||
− | |align="center"|Kirby spins around once on the ground with his feet sticking out to the sides of him. If the opponent touches his head or his underside, he or she will be sent upwards. If the opponent touches Kirby's feet, he or she will be semi-spiked. |
||
− | |} |
+ | |{{N/a}} |
− | |||
− | ==={{SSF2|Lloyd}}=== |
||
− | {|class="wikitable sortable" |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|{{SSF2|Kirby}} |
⚫ | |||
− | |align="center"|Lloyd sticks his sword forward while moving. Anyone who touches the sword is heavily semi-spiked. |
||
− | |} |
+ | |{{N/a}} |
− | |||
− | ==={{SSF2|Peach}}=== |
||
− | {|class="wikitable sortable" |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |align="center"| |
+ | |rowspan="2" align="center"|{{SSF2|Lloyd}} |
⚫ | |||
− | |align="center"|Only the tennis racket can semi-spike an opponent, the semi-spike is more heavy when charged. |
||
+ | |rowspan="3" {{N/a}} |
||
− | |} |
||
− | |||
− | ==={{SSF2|Fox}}=== |
||
− | {|class="wikitable sortable" |
||
⚫ | |||
− | !align="center"|Description |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|Dash attack |
− | |align="center"|Reflector semi-spikes opponents at a fixed knockback which makes it ideal for performing shine combos or shine spiking. |
||
− | |} |
||
− | |||
− | ==={{SSF2|Goku}}=== |
||
− | {|class="wikitable sortable" |
||
− | !align="center"|Semi-spike |
||
− | !align="center"|Description |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|{{SSF2|Meta Knight}} |
⚫ | |||
− | |align="center"|Goku swings both of his arms downwards. This semi-spike must be sweetspotted at the fist. Has the appearance of a [[meteor smash]], but it actually sends the opponent a semi-spike trajectory. |
||
− | |} |
||
− | |||
− | ==={{SSF2|Sheik}}=== |
||
− | {|class="wikitable sortable" |
||
− | !align="center"|Semi-spike |
||
− | !align="center"|Description |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|{{SSF2|Peach}} |
⚫ | |||
− | |align="center"|Sheik does a quick swipe infront of herself. It semi-spikes along with having high base knockback and high knockback scaling. This makes it useful for gimping opponents with poor recoveries and making it an excellent KO move at high percentages |
||
+ | |Only the tennis racket can semi-spike. |
||
− | |} |
||
− | |||
− | ==={{SSF2|Captain Falcon}}=== |
||
− | {|class="wikitable sortable" |
||
− | !align="center"|Semi-spike |
||
− | !align="center"|Description |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|{{SSF2|Pikachu}} |
⚫ | |||
− | |align="center"|Captain Falcon thrusts his knee infront of him. The sour spot of the attack is a semi-spike, but the knockback it does is low. |
||
+ | |Only semi-spikes at the very end of the attack. |
||
|- |
|- |
||
− | |align="center"| |
+ | |align="center"|{{SSF2|Sheik}} |
⚫ | |||
− | |align="center"|Captain Falcon does a back flip. The hitbox on his foot at the end of the move semi-spikes the opponent. |
||
+ | |{{N/a}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |{{N/a}} |
||
|} |
|} |
||
+ | |||
+ | == Gallery == |
||
+ | === Screenshots === |
||
+ | <gallery> |
||
+ | Fox_Down_Special.png|Fox semi-spiking {{SSF2|Falco}} with his Reflector, on {{SSF2|Final Destination}}. |
||
+ | </gallery> |
||
[[Category:Terms]] |
[[Category:Terms]] |
||
− | [[Category: |
+ | [[Category:Attacks]] |
+ | [[Category:Techniques]] |
||
+ | [[Category:Techniques in Super Smash Flash 2]] |
||
+ | [[Category:Game mechanics]] |
||
[[Category:Game physics]] |
[[Category:Game physics]] |
||
[[Category:Smash physics]] |
[[Category:Smash physics]] |
||
− | [[Category: |
+ | [[Category:Super Smash Flash 2]] |
+ | [[Category:Super Smash Flash series]] |
Revision as of 00:26, 10 July 2020
Semi-spikes are attacks in the Super Smash Bros. series and Super Smash Flash 2 that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from meteor smashes and spikes. In Super Smash Flash, an opponent's trajectory cannot be changed at all; the only existing semi-spike type is the one that sends them at a 0 degree angle.
List of semi-spikes in Super Smash Flash 2
This section is incomplete.
Though it is not necessarily short, it is still missing some vital information and urgently requires it. You can help the McLeodGaming Wiki by filling in the blanks. |
Character | Move | Notes |
---|---|---|
Black Mage | Down tilt | N/A |
Back aerial | ||
Captain Falcon | Forward aerial | Up aerial only semi-spikes at the very end of the move. |
Up aerial | ||
Fox | Reflector | N/A |
Kirby | Down tilt | N/A |
Lloyd | Forward tilt | N/A |
Dash attack | ||
Meta Knight | Down aerial | |
Peach | Forward smash | Only the tennis racket can semi-spike. |
Pikachu | Up aerial | Only semi-spikes at the very end of the attack. |
Sheik | Forward aerial | N/A |
Yoshi | Down tilt | N/A |