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[[File:YoshiSSpike.png|250px|thumb|{{SSF2|Yoshi}} performing his [[down tilt]] semi-spike on {{SSF2|Bandana Dee}}.]]
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'''Semi-spikes''', or '''pseudo-spikes''', are attack in the [[Super Smash Bros. (universe)|Super Smash Bros. series]] and ''[[Super Smash Flash 2]]'' that send opponents at a horizontal trajectory and then a vertical trajectory. In between the horizontal and vertical trajectories in the games, a quarter circle trajectory occurs before the vertical trajectory, which gives time to input a command. In ''[[Super Smash Flash 2]]'', these moves send opponents in the same way. Examples of semi-spikes in ''[[Super Smash Flash 2]]'' are:
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'''Semi-spikes''' are attacks in the ''{{S|Super Smash Bros.|universe}}'' series and ''[[Super Smash Flash 2]]'' that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from [[meteor smash]]es and spikes. In ''[[Super Smash Flash]]'', an opponent's trajectory cannot be changed at all; the only existing semi-spike type is the one that sends them at a 0 degree angle.
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{{Br}}
   
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== List of semi-spikes in ''Super Smash Flash 2'' ==
==={{SSF2|Black Mage}}===
 
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{{Incomplete|section=yes}}
*'''Back Aerial''' - Black Mage stabs his opponent with a knife behind him that gives excellent knockback. It is an excellent semi-spike but has low range.
 
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{|class="wikitable sortable"
*'''Down Tilt''' - Black Mage sticks out a dagger in front of him on the ground. The move gives good knockback and is a good edge-guarding option against off-stage aerial opponents who are recovering.
 
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|+Characters' semi-spikes
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!width="120"|[[Character]]
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!width="160"|Move
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!width="200"|Notes
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|-
 
|rowspan="2" align="center"|{{SSF2|Black Mage}}
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|align="center"|[[Down tilt]]
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|rowspan="2" {{N/a}}
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|-
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|align="center"|[[Back aerial]]
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|-
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|rowspan="2" align="center"|{{SSF2|Captain Falcon}}
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|align="center"|[[Forward aerial]]
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|rowspan="2"|Up aerial only semi-spikes at the very end of the move.
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|-
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|align="center"|[[Up aerial]]
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|-
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|align="center"|{{SSF2|Fox}}
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|align="center"|{{S|Reflector|Fox}}
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|{{N/a}}
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|-
 
|align="center"|{{SSF2|Kirby}}
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|align="center"|Down tilt
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|{{N/a}}
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|-
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|rowspan="2" align="center"|{{SSF2|Lloyd}}
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|align="center"|[[Forward tilt]]
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|rowspan="3" {{N/a}}
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|-
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|align="center"|Dash attack
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|-
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|align="center"|{{SSF2|Meta Knight}}
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|align="center"|{{SSF2|Down aerial}}
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|-
 
|align="center"|{{SSF2|Peach}}
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|align="center"|[[Forward smash]]
 
|Only the tennis racket can semi-spike.
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|-
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|align="center"|{{SSF2|Pikachu}}
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|align="center"|Up aerial
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|Only semi-spikes at the very end of the attack.
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|-
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|align="center"|{{SSF2|Sheik}}
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|align="center"|Forward aerial
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|{{N/a}}
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|-
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|align="center"|{{SSF2|Yoshi}}
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|align="center"|Down tilt
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|{{N/a}}
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|}
   
===[[Bankai Ichigo]]===
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== Gallery ==
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=== Screenshots ===
*'''[[Bankai Ichigo]]'s Forward Aerial''' - Bankai Ichigo swipes his blade vertically forward in front of him. Anyone hit by the blade is semi-spiked.
 
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<gallery>
 
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Fox_Down_Special.png|Fox semi-spiking {{SSF2|Falco}} with his Reflector, on {{SSF2|Final Destination}}.
*'''Bankai Ichigo's Side Special''' - Like his normal form's version of this move, Bankai Ichigo knocks away opponents at a low angle, semi-spiking them. Unlike his normal form's version of this move, he slashes upwards instead of downwards, and he does not go into helplessness when he uses this move in the air.
 
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</gallery>
 
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[[Category:Terms]]
==={{SSF2|Kirby}}===
 
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[[Category:Attacks]]
*'''Down Tilt''' - Kirby crouches and quickly sticks out one of his legs forward. This move is a quick and powerful semi-spike.
 
*'''Down Smash''' - Kirby spins around once on the ground with his feet sticking out to the sides of him. If the opponent touches his head or his underside, he or she will be sent upwards. If the opponent touches Kirby's feet, he or she will be semi-spiked.
 
 
==={{SSF2|Lloyd}}===
 
*'''Side Special''' - Lloyd sticks his sword forward while moving. Anyone who touches the sword is heavily semi-spiked.
 
==={{SSF2|Mario}}===
 
*'''Neutral Aerial''' - Mario does a kick that sends opponents sideways at the last frames of the move. The beginning frames can semi-spike an opponent.
 
 
==={{SSF2|Peach}}===
 
*'''Forward Smash''' - Only the tennis racket semi-spikes.
 
 
[[Category:Techniques]]
 
[[Category:Techniques]]
[[Category:Terms]]
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[[Category:Techniques in Super Smash Flash 2]]
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[[Category:Game mechanics]]
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[[Category:Game physics]]
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[[Category:Smash physics]]
 
[[Category:Super Smash Flash 2]]
 
[[Category:Super Smash Flash 2]]
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[[Category:Super Smash Flash series]]

Revision as of 00:26, 10 July 2020

YoshiSSpike

Yoshi performing his down tilt semi-spike on Bandana Dee.

Semi-spikes are attacks in the Super Smash Bros. series and Super Smash Flash 2 that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from meteor smashes and spikes. In Super Smash Flash, an opponent's trajectory cannot be changed at all; the only existing semi-spike type is the one that sends them at a 0 degree angle.

List of semi-spikes in Super Smash Flash 2

Incomplete This section is incomplete.

Though it is not necessarily short, it is still missing some vital information and urgently requires it. You can help the McLeodGaming Wiki by filling in the blanks.

Characters' semi-spikes
Character Move Notes
Black Mage Down tilt N/A
Back aerial
Captain Falcon Forward aerial Up aerial only semi-spikes at the very end of the move.
Up aerial
Fox Reflector N/A
Kirby Down tilt N/A
Lloyd Forward tilt N/A
Dash attack
Meta Knight Down aerial
Peach Forward smash Only the tennis racket can semi-spike.
Pikachu Up aerial Only semi-spikes at the very end of the attack.
Sheik Forward aerial N/A
Yoshi Down tilt N/A

Gallery

Screenshots