Yoshi performing his down tilt semi-spike on Bandana Dee.

Semi-spikes are attacks in the Super Smash Bros. series and in the Super Smash Flash series that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from meteor smashes and spikes, which directly send opponents downward.

In Super Smash Flash

In Super Smash Flash, due to the instant-KO attack bug, all moves are able to semi-spike if the opponent is moving at a specific angle and speed. Up attacks and down aerials, despite sending opponents vertically by default, will, most of the time, semi-spike foes.

In Super Smash Flash 2

In Super Smash Flash 2, the physics were changed to be closer to the official Smash games, causing moves to have different knockback tragetories, and thus, only specific moves can semi-spike opponents.

List of semi-spikes by character

Incomplete This section is incomplete.

Though it is not necessarily short, it is still missing some vital information. You can help the McLeodGaming Wiki by filling in the blanks.

Character Move Notes
Black Mage Down tilt N/A
Back aerial
Captain Falcon Forward aerial Up aerial only semi-spikes at the very end of the move.
Up aerial
Fox Reflector N/A
Kirby Down tilt N/A
Lloyd Forward tilt N/A
Dash attack
Meta Knight Down aerial
Peach Forward smash Only the tennis racket can semi-spike.
Pikachu Up aerial Only semi-spikes at the very end of the attack.
Sheik Forward aerial N/A
Yoshi Down tilt N/A



Community content is available under CC-BY-SA unless otherwise noted.