Semi-spikes are attacks in the Super Smash Bros. series and in the Super Smash Flash series that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from meteor smashes and spikes, which directly send opponents downward.
In Super Smash Flash
In Super Smash Flash, due to the instant-KO attack bug, all moves are able to semi-spike if the opponent is moving at a specific angle and speed. Up attacks and down aerials, despite sending opponents vertically by default, will, most of the time, semi-spike foes.
In Super Smash Flash 2
In Super Smash Flash 2, the physics were changed to be closer to the official Smash games, causing moves to have different knockback tragetories, and thus, only specific moves can semi-spike opponents.
List of semi-spikes by character
|This section is incomplete.
|Black Mage||Down tilt||N/A|
|Captain Falcon||Forward aerial||Up aerial only semi-spikes at the very end of the move.|
|Meta Knight||Down aerial|
|Peach||Forward smash||Only the tennis racket can semi-spike.|
|Pikachu||Up aerial||Only semi-spikes at the very end of the attack.|