McLeodGaming Wiki
McLeodGaming Wiki
This article is about the character in general. For the fighter info, see Sandbag (Super Smash Flash 2).
Super Smash Bros. symbol.svg
Sandbag, as it appears in Super Smash Bros. Ultimate.
Universe Super Smash Bros.
First appearance Super Smash Bros. Melee (2001)
MG appearance(s) Super Smash Flash 2
Species Sandbag
Gender Genderless
Alignment Neutral
Company Nintendo

Sandbag (サンドバッグくん) is an anthropomorphic bag character who was first introduced in Super Smash Bros. Melee and has been a recurring element in the Super Smash Bros. series since then. Absent from the original Super Smash Flash, it makes an appearance in the reboot, Super Smash Flash 2, where it fills several roles, including its playable debut.

Character description

Sandbag is a white anthropomorphic bag with eyes whose sole role in the Super Smash Bros. series is to be attacked by other characters without fighting back. Its main appearance in the series is in the Home-Run Contest, a minigame where players are given 10 seconds to rack its damage up and hit it as far as possible using a Home-Run Bat. Sandbag has a visible damage percentage in this minigame, and it flies farther when hit at higher percentages, much like characters do. When hit off the starting platform, the camera follows Sandbag until it lands and stops moving, at which point Sandbag stands back up. According to its trophy descriptions in the series, Sandbag is not hurt by attacks, and it loves to see players wind up and let loose on it.

In Super Smash Bros. Melee, Sandbag is technically defined as a non-playable character, and therefore can be grabbed and thrown by players, and it is programmed not to move. From Super Smash Bros. Brawl onwards, however, Sandbag is defined as a "character item", and therefore it cannot be grabbed by regular or special grabs (except in Super Smash Bros. Ultimate). As well as its appearance in the Home-Run Contest, Sandbag may appear as an item during matches. It may release confetti and more items when characters hit it. In matches, Sandbag takes little horizontal knockback and cannot be KO'd by the upper blast line. Sandbag also appears in Brawl's Online Practice Stage, where players may practice by fighting it while waiting for online matches to start, as well as the various controls and customization test stages throughout the games used to test a player's controls, custom character, Mii Fighter, or Spirit Team.

In the Super Smash Flash series

In Super Smash Flash 2

As a playable character

MG icon.svg Main article: Sandbag (Super Smash Flash 2)

Sandbag's official artwork for Super Smash Flash 2.

Sandbag was first seen on McLeodGaming's Facebook cover photo. Sandbag was confirmed as a "joke" playable character in Super Smash Flash 2 as part of McLeodGaming's April Fools' Day joke in 2016, and is a very unusual fighter that is not considered a character from the main roster of the game; to this extent, it is the fact that many its animations comprise of identical frames, it has ludicrously strong attacks, it cannot grab onto ledges, etc.

As a non-playable character

The Sandbags that appear as the main object and background characters in Sandbag Basketball.

Prior its playable confirmation, Sandbag was first seen in-game when online mode was implemented. Much like in the official Super Smash Bros. games, Sandbag is the practice opponent in the Waiting Room and players are given the option to practice combos or otherwise attack it while waiting for online matches to start. Players can see Sandbag's damage percentage, grab it, and Star KO or Screen KO it like with any other character. Sandbag also fills its traditional role in the Stadium game, Home-Run Contest, where players have to rack up its damage and launch it as far as possible using the Home-Run Bat or by other means. A new role Sandbag fills is as the object of two Arena games, Sandbag Soccer and Sandbag Basketball, which put two teams on an enclosed stage field as they try to get Sandbag into the opposing team's goal. As usual, the damage on Sandbag will start to accumulate; this could mean Sandbag can be launched at great speeds and that it could be hard to stop it once it is hit.

The Sandbag and Sandbag Jr. on the left couch on Waiting Room.

Sandbag also serves as a background character, primarily on Waiting Room, which features four Sandbags on the couches in the background. The left couch features a Sandbag alongside a smaller Sandbag based on its stock icon, named Sandbag Jr. by developers, that jumps on the couch. The right couch has one Sandbag sleeping on it and another with sunglasses leaning against it. On Waiting Room's Halloween theme, a Sandbag can be seen floating and spinning dizzily in the background on the left. On Waiting Room's Christmas theme, a Sandbag wearing a Santa hat jumps happily on the left couch, and two Sandbag Jr.s with Santa hats jump on the right couch. Additionally, Sandbag Basketball features multiple Sandbags and Sandbag Jr.s as background characters on the bleachers as an audience. Most cheer on occasion, including one that spins in place and one sleeping in the middle, and the Sandbag wearing sunglasses lies against the wall to the right of the bleachers.




  • Sandbag and Pichu are currently the only characters in the Super Smash Flash series to serve both a playable and non-playable role simultaneously.
  • The Sandbag wearing sunglasses is named by developers as "Zero Insanity Sandbag" as a reference to the developer of the same name.