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SUPER PAC-MAN
Super PAC-MAN - Box art
PAC-MAN symbol
Box artwork.
Developer(s) NAMCO
Beam Software
Publisher(s) JPNAMCO
NABally/Midway Manufacturing
Series PAC-MAN
Designer(s) Toru Iwatani
Composer(s) Nobuyuki Ohnogi
Release date Arcade
JPAugust 11, 1982
NAOctober 1, 1982
Sord M5
JP1983
PC
NA1988
Commodore 64
NA1988
EU1988
Mobile Phone
NAMay 17, 2006
Genre(s) Maze
Mode(s) Up to 2 players, alternating turns
Ratings E for Everyone
Platform(s) Arcade, Commodore 64, IBM PC, Mobile Phone, Sord M5, PlayStation, Wii

SUPER PAC-MAN (スーパーパックマン) is the fourth title of the PAC-MAN series of games, released in Japan on August 11, 1982 and North America on October 1, 1982 and it is the fourth starring PAC-MAN himself. It is also the second game to be created by series originator NAMCO, as Ms. PAC-MAN (the second in the series) and PAC-MAN Plus (released a few months before SUPER PAC-MAN) were created without NAMCO's involvement.

In the Super Smash Flash series

Moves

In Super Smash Flash 2, PAC-MAN's Final Smash, SUPER PAC-MAN is based partially on this game. In the Final Smash, he eats both a Power Pellet and a Super Pellet, the latter of which originates from this game, and becomes a larger, two-dimensional version of his wedge form. This appearance and the effect of the Super Pellet are both references to this game.

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