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Replays are a feature in Super Smash Flash 2, the Yeah Jam Fury series, and Fraymakers that allows players to save and review previous gameplay moments. They are played in-game as raw gameplay replicating each player's inputs, the general settings, and any random seeds of the previous gameplay.

In Super Smash Flash 2[]

Replays in Super Smash Flash 2 recap the entirety of a Group, Online, or Stadium match saved. To save a match replay, players have to end a match, and then a small button reading "save" will be seen at the results screen on the upper left corner. Clicking this button will cause another window to pop up, where players can save the replay data to their computer as a file with the name they want. Alternatively, players can activate a setting in the Data menu that automatically saves replays of all matches to a folder named "SSF2Replays" in the user's home directory.

Once saved, replays can then be viewed from the Vault menu by pressing the "Load Replay" button and opening the file. When viewing a replay, holding left or right will adjust the speed of the gameplay, holding the special input will stop the gameplay, and pressing the grab input while stopped will play the next frame. Due to gameplay differences between different updates, only replays from the revision of the game being used to view them can be loaded.

In the Yeah Jam Fury series[]

Replays appear in both Yeah Jam Fury: U, Me, Everybody! and the Steam release of Yeah Jam Fury. They recap the player's fastest playthrough of a certain level. They are saved automatically to the player's save files after completing a level with a new personal time record, and upon achieving a new best time, the previous replay is overwritten by the newest one. The saved replay can be viewed from the menu of the level in question.

In Fraymakers[]

Replays in Fraymakers, much like in SSF2, recap the entirety of a Group or Online match saved. Currently, they are manually saved from the Match Options menu upon completing a match, and they are saved in a folder labeled "replays" in the game's root directory. By default, replays are labeled with the date and time of the match, the game mode being played, and the playable characters being used. Once saved in the "replays" folder, replays can then be loaded from a list in the Extras menu. They can also be deleted by pressing the "X" button to the right of each replay.

When viewing a replay, the player has access to the same menu and options available in Training, with the exceptions of save states and the "Player Options" section. Like in SSF2, only replays from the revision of the game being used to view them can be loaded.