Reflection is a mechanic in Super Smash Flash 2 and Fraymakers that allows a particular move to reflect an incoming projectile. The projectile then becomes the property of the reflector's user and is often redirected in the opposite direction. Many reflectors increase the damage dealt by the reflected projectiles, as well as the speed at which they travel back.
Reflectors are most commonly seen in special moves, which generally include it as a secondary function alongside their use as attacks. Additionally, all characters in SSF2 and Fraymakers are capable of reflecting by perfect shielding or parrying, respectively.
Reflection is not possible in the original Super Smash Flash, as the game lacks any mechanics corresponding to it.
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