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This article is about Rayman's appearance in Super Smash Flash 2. For the character in general, see Rayman.


Rayman
in Super Smash Flash 2
SSF2 Rayman
Rayman symbol
Universe Rayman
Stock icon SSF2 Rayman head
Availability Unlockable
Weight class Light

Rayman is a playable newcomer unlockable character in Super Smash Flash 2. His reveal was shown during the Day 3 livestream at Super Smash Con 2018. His appearance is based on his design in the game Rayman Origins.

Rayman will be available in the future release of SSF2 Beta 1.2.

Attributes

Moveset

Ground attacks

Attack Description Damage
Standard attack Does a weak punch, then a medium punch, and finishes with a strong punch. The range increases with each punch. 2%
2%
4%
Down tilt Slides his feet forward while ducking. Great range. 8%
Down smash Punches forwards and kicks backwards at the same time. Great range. 11%
Forward tilt Headbutts forward. Good range. 8%
Forward smash Winds up, then performs a somewhat long-ranged back punch. 17%
Up tilt Punches upwards in an arc with one hand, then with the other one. two hits. 8%
Up smash Punches upwards with one hand. Great range. 19%
Dash attack Dives to the ground and slides forward, before rolling and standing back up. 9%

Aerial attacks

Attack Description Damage
Neutral aerial Headbutts downwards, then flips and does an axe kick. Hits all around him 11%
Forward aerial Does a strong, somewhat long-lasting kick forwards. Good range. 11%
7%
Back aerial Turns around and kicks backwards. Good range. 9%
Up aerial Kicks upwards. Long range. Has a sweetspot at the foot. 9%
4%
Down aerial Spins diagonally in the air with his hands outstretched. A multi-hit spike. 6%
10%
16%

Grabs and throws

Attack Description Damage
Grab Slowly grabs opponent with both hands. Decent range. N/A
Pummel Headbutts the opponent. 3%
Forward throw Throws the opponent forwards with both hands. 9%
Back throw Punches opponents while throwing them behind him. 8%
Up throw Throws opponents on his hair and multi-hits with it. 12%
Down throw Hovers for a short time with his hair, then slams the opponent on the ground. Can lead to tech chases. 8%

Other attacks

Attack Description Damage
Ledge attack Does a cartwheel as he climbs back up, kicking the opponent in the process. 5%
Floor attack Punches with both hands in front, then behind him. ?%

Special moves

Special move Name Description Damage
Standard special move LockJaw Throws a blue bear trap-shaped weapon with a metal handle forward or, if used in the air, diagonally downward. Functions as a disjointed grab that can be used in the air without losing momentum. If contact is made, he stalls (if in the air) and the opponent is brung toward him while being electrically damaged. He then throws the opponent upwards with weak knockback. 5%
Side special move Vortex Reels fist back and punches forward, creating a blue tornado that flies forward a short distance and traps opponents on contact. 5%
Up special move Helicopter Does a short hop and rapidly spins the fronds of his hair like propeller blades, greatly slowing his vertical descent. 6%
Down special move Plum Pulls out a large purple bouncing plum that can be stood on as a platform and can be hit to be moved. 14%
Final Smash TBA TBA ?%

Misc.

Misc. Description
On-screen appearance Falls from high up in the air and lands on his feet and hands with his hair over his face.
Taunts Standard Opens his mouth wide with his hands and blows a raspberry.
Side Same as standard.
Down Same as standard.
Victory theme A remix of the theme that plays during the Ubisoft logo in the original Rayman, it also mixes Rayman's "YEAH!" that is heard after he clears a level in this game.
Victory pose Steps to the left and strikes a V sign with his hand while saying, "Yeah!".
Lose Claps for the winner.

Gallery

Palette swaps

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Screenshot

Misc.

External link