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- This article is about Rayman's appearance in Super Smash Flash 2. For general information about the character, see Rayman.
in Super Smash Flash 2
Rayman's official pixel art.
Rayman is a playable newcomer unlockable character in Super Smash Flash 2. His reveal was shown during the Day 3 livestream at Super Smash Con 2018. His appearance is based on his design in the game Rayman Origins.
Rayman will be available in the future release of SSF2 Beta 1.2.
|Standard attack||Does a weak punch, then a medium punch, and finishes with a strong punch. The range increases with each punch.||2%|
|Down tilt||Slides his feet forward while ducking. Great range.||8%|
|Down smash||Punches forwards and kicks backwards at the same time. Great range. Based on Mii Brawler's.||11%|
|Forward tilt||Headbutts forward. Good range.||8%|
|Forward smash||Winds up, then performs a somewhat long-ranged back punch.||17%|
|Up tilt||Kicks in an arc in the air with both of his feet. two hits.||8%|
|Up smash||Punches upwards with one hand. Posses great range.||19%|
|Dash attack||Dives to the ground and slides forward, before rolling and standing back up.||9%|
|Neutral aerial||Spins his body in mid-air. A multi hit move.||5%|
|Forward aerial||Does a strong, somewhat long-lasting kick forwards. Good range.||11%|
|Back aerial||Turns around and kicks backwards. Good range.||9%|
|Up aerial||Kicks upwards. Long range. Has a sweetspot at the foot.||9%|
|Down aerial||Spins diagonally in the air with his hands outstretched. A multi-hit spike.||6%|
|Grab||Slowly grabs opponent with both hands. It has a considerable long range.||N/A|
|Pummel||Headbutts the opponent.||3%|
|Forward throw||Throws the opponent forwards with both hands.||9%|
|Back throw||Punches opponents while throwing them behind him.||8%|
|Up throw||Throws opponents above him and spins his hair it in a copter-like manner, dealing multiple hits with it.||12%|
|Down throw||Hovers for a short time with his hair, then slams the opponent on the ground. Can lead to tech chases.||8%|
|Floor attack||Punches with both hands in front, then behind him.||TBA|
|Ledge attack||Does a cartwheel as he climbs back up, kicking the opponent in the process.||5%|
|Standard special move||LockJaw||Throws a blue bear trap-shaped weapon with a metal handle forward or, if used in the air, diagonally downward. Functions as a disjointed grab that can be used in the air without losing momentum. If contact is made, he stalls (if in the air) and the opponent is brung toward him while being electrically damaged. He then throws the opponent upwards with weak knockback.||5%|
|Side special move||Vortex||Reels fist back and punches forward, creating a blue tornado that flies forward a short distance and traps opponents on contact.||5%|
|Up special move||Helicopter||Does a short hop and rapidly spins the fronds of his hair like propeller blades, greatly slowing his vertical descent.||6%|
|Down special move||Plum||Pulls out a large purple bouncing plum that can be stood on as a platform and can be hit to be moved.||14%|
|On-screen appearance||Falls from high up in the air and lands on his feet and hands with his hair over his face.|
|Taunts||Standard||Opens his mouth wide with his hands and blows a raspberry.|
|Side||Throws his torso around like a basketball.|
|Idle poses||Enters a fighting stance and moves his arms in a circular motion.|
|Victory theme||A remix of the theme that plays during the Ubisoft logo in the original Rayman, it also mixes Rayman's "YEAH!" that is heard after he clears a level in this game.|
|Victory pose||Steps to the left and strikes a V sign with his hand while saying, "Yeah!".|
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- Rayman, along with PAC-MAN, was the only third-party characters that can crawl.