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This article is about Rayman's appearance in Super Smash Flash 2 . For the character in general, see
Rayman is a playable newcomer unlockable character in . His reveal was shown during the Day 3 livestream at Super Smash Flash 2 Super Smash Con 2018. His appearance is based on his design in the game Rayman Origins.
Rayman will be available in the future release of
SSF2 Beta 1.2.
Does a weak punch, then a medium punch, and finishes with a strong punch. The range increases with each punch.
Slides his feet forward while ducking. Great range.
Punches forwards and kicks backwards at the same time. Great range.
Headbutts forward. Good range.
Winds up, then performs a somewhat long-ranged back punch.
Punches upwards in an arc with one hand, then with the other one. two hits.
Punches upwards with one hand. Great range.
Dives to the ground and slides forward, before rolling and standing back up.
Headbutts downwards, then flips and does an axe kick. Hits all around him
Does a strong, somewhat long-lasting kick forwards. Good range.
Turns around and kicks backwards. Good range.
Kicks upwards. Long range. Has a sweetspot at the foot.
Spins diagonally in the air with his hands outstretched. A multi-hit spike.
6% 10% 16%
Slowly grabs opponent with both hands. Decent range.
Headbutts the opponent.
Throws the opponent forwards with both hands.
Punches opponents while throwing them behind him.
Throws opponents on his hair and multi-hits with it.
Hovers for a short time with his hair, then slams the opponent on the ground. Can lead to tech chases.
Does a cartwheel as he climbs back up, kicking the opponent in the process.
Punches with both hands in front, then behind him.
Standard special move
Throws a blue bear trap-shaped weapon with a metal handle forward or, if used in the air, diagonally downward. Functions as a disjointed grab that can be used in the air without losing momentum. If contact is made, he stalls (if in the air) and the opponent is brung toward him while being electrically damaged. He then throws the opponent upwards with weak knockback.
Side special move
Reels fist back and punches forward, creating a blue tornado that flies forward a short distance and traps opponents on contact.
Up special move
Does a short hop and rapidly spins the fronds of his hair like propeller blades, greatly slowing his vertical descent.
Down special move
Pulls out a large purple bouncing plum that can be stood on as a platform and can be hit to be moved.
Falls from high up in the air and lands on his feet and hands with his hair over his face.
Opens his mouth wide with his hands and blows a raspberry.
Same as standard.
Same as standard.
A remix of the theme that plays during the Ubisoft logo in the original Rayman, it also mixes Rayman's "YEAH!" that is heard after he clears a level in this game.
Steps to the left and strikes a V sign with his hand while saying, "Yeah!".
Claps for the winner.
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