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SSF Mario standard attack

Mario's standard attack, Fireball, a notable projectile attack in Super Smash Flash.

A projectile is an attack or object in the Super Smash Flash series that acts or operates independently from the character who uses it. Some of most common examples of a projectile include Samus's Charge Shot, Mario's Fireball, and thrown items. In Super Smash Flash 2, many projectiles can be reflected such as by utilizing the perfect shield, Fox or Falco's Reflector, Ness' forward smash, or Mario's Cape. At other times projectiles can also be completely absorbed, which can be demonstrated by Ness' PSI Magnet or Mr. Game & Watch's Oil Panic.

Getsuga Tenshō ND projectile

Ichigo's standard special move, Getsuga Tenshō, a notable projectile attack in Super Smash Flash 2

Most characters have at least one projectile attack while a few have several attacks that create projectiles. Projectiles can aid the player in many ways, such as allowing the player to use projectile camping, causing hitlag onto the opponent which gives the user more time to attack and allow the player to attack the opponent from a distance rather than directly confronting their enemies.

Projectiles in Super Smash Flash

Projectiles produced by characters

Characters' projectiles
Character Projectile
Captain Falcon Standard attack
Fox Standard attack
Knuckles Down attack
Link Standard attack
Down attack
Lloyd Standard attack
Luigi Standard attack
Mario Standard attack
Mega Man X Standard attack
Side attack
Up attack
Down attack
Down aerial
Mewtwo Standard attack
Down attack
Mr. Game & Watch Standard attack
Pikachu Down attack
Down aerial
Samus Standard attack
Side attack
Up attack
Down aerial
Shadow Down aerial
Sheik Standard attack
Tails Standard attack
Up attack
Down aerial
Young Link Standard attack
Down attack
Zero Standard attack

Projectiles produced by an item

Items' projectiles
Item Projectile
Fire Flower Fire stream

Projectiles produced by bosses

Projectiles in Super Smash Flash 2

Projectiles produced by characters

Characters' projectiles
Character Projectile R A Notes
Bandana Dee Wave Beam Yes Yes N/A
Spear Throw Yes No
Black Mage Forward smash Yes Yes Both smash attacks have to be fully-charged to produce a projectile.
Down smash No Yes
Meteor Yes No
Bomberman Bomb Yes No N/A
Bowser Fire Breath Yes Yes N/A
Chibi-Robo Chibi-Blaster Yes Yes N/A
Falco Back throw Yes Yes N/A
Up throw Yes Yes
Blaster Yes Yes
Fox Back throw Yes Yes N/A
Up throw Yes Yes
Blaster Yes Yes
Goku Kamehameha No Yes N/A
Ki Blasts Yes Yes
Ichigo Getsuga Tenshō Yes Yes N/A
Isaac Forward tilt No Yes N/A
Up tilt No Yes
Down tilt No Yes
Move Yes Yes
Scoop No Yes
Gaia No Yes
Kirby Inhale Yes Yes Using Inhale, Kirby can copy Axe, Blaster, Bonus Fruit, Capsule Spawn, Charge Shot, Chef, Chibi-Blaster, Demon Fang, Electro Ball, Energy Ball Blaster, Fire Breath, Fireball, Fūton: Rasenshuriken, Getsuga Tenshō, Hero's Bow, Kamehameha, Mega Buster, Needle Storm, Palutena's Bow, Paralyzer, PK Flash, Rasengan, Sniper Rifle, Strike Raid, Thunder Jolt, or Wave Beam. Each retains its reflection and absorption properties from its normal user.
Final Cutter Yes Yes
Krystal Sniper Rifle Yes Yes N/A
Grenade Unknown No
Link Hero's Bow Yes No Bomb as a move is not a projectile itself, but when the bomb is thrown, it counts as a projectile.
Bomb Arrow Yes Yes
Gale Boomerang Yes No
Bomb Yes No
Lloyd Demon Fang Yes Yes N/A
Lucario Aura Sphere Unknown Unknown N/A
Luigi Fireball Yes Yes N/A
Mario Fireball Yes Yes N/A
Mega Man Standard attack Yes Yes N/A
Forward smash Yes Yes
Up aerial Yes Yes
Mega Buster Yes Yes
Crash Bomber Yes No
Water Wave Yes Yes
Mr. Game & Watch Chef Yes No N/A
Naruto Forward throw Yes No N/A
Rasengan Yes Yes
Fūton: Rasenshuriken Yes Yes
Shadow Clone Toss Yes No
Shadow Clone Slash Yes No
Shadow Clone Summon Yes No
Ness PK Flash Yes Yes N/A
PK Fire Yes Yes
PK Thunder Yes Yes
PAC-MAN Bonus Fruit Yes No Both the Fire Hydrant and the water that shoots from it count as projectiles. The water is both reflectable and absorbable, but the hydrant itself is neither.
Pac-Jump No No
Fire Hydrant Yes Yes
Peach Vegetable Yes No The move is not a projectile itself, but when the pulled item is thrown, it counts as a projectile.
Pichu Electro Ball Yes Yes N/A
Thunder Yes Yes
Pikachu Thunder Jolt Yes Yes N/A
Thunder Yes Yes
Pit Palutena's Bow Yes Yes N/A
Rayman Vortex Unknown Unknown N/A
Plum Unknown Unknown
Ryu Hadoken Unknown Unknown N/A
Samus Charge Shot Yes Yes N/A
Missile Yes No
Bomb Yes No
Sandbag Capsule Spawn Yes No Neither move is a projectile itself, but when the spawned Capsule is thrown, or when the Bob-omb is tossed, it counts as a projectile.
Bob-omb Toss No No
Sheik Needle Storm Yes No The wind produced at the beginning and end of Vanish counts as a projectile.
Vanish Yes Yes
Simon Axe Yes Unknown N/A
Cross Yes No
Holy Water Unknown Unknown
Sora Strike Raid Yes No Only Blizzard and Thunder from Command Deck are projectiles.
Command Deck Yes Yes
Tails Energy Ball Blaster Yes Yes N/A
Remote Robot No No
Waluigi Waluigi Dice Unknown Unknown N/A
Yoshi Egg Toss Yes No N/A
Zelda Din's Fire No Yes N/A
Zero Suit Samus Paralyzer Yes Yes N/A

Projectiles produced by items

Items' projectiles
Item Projectile R A Notes
Beam Rod Small star projectiles Yes Yes Projectile can be summoned with all shooting item inputs.
Fire Flower Fireballs Yes Yes
Ice Flower Iceballs Yes Yes
Ray Gun Shots Yes Yes
Star Rod Star projectile Yes Yes Projectile can be summoned with dash attack, forward tilt and forward smash inputs.

Projectiles produced by Assist Trophies

Assist Trophies' projectiles
Assist Trophy Projectile R A
Excitebike Racers Yes Yes
Hammer Bro Hammers Yes Yes
Krillin Kienzan Yes Yes
Lakitu & Spinies Spinies Yes Yes
Mother Brain Rinkas Yes Yes
Laser Brain Attack Yes Yes
Proto Man Proto Buster Yes Yes
Starman PK Beam γ Yes Yes
PK Beam Ω Yes Yes

Projectiles produced by Pokémon

Pokémon's projectiles
Pokémon Projectile R A
Blastoise Hydro Pump Yes Yes
Charizard Flamethrower No No
Chatot Chatter Yes Yes
Chikorita Razor Leaf Yes Yes
Delibird Rocket bombs No No
Garchomp Draco Meteor Yes Yes
Meowth Pay Day Yes Yes
Seedot Bullet Seed Yes Yes
Snivy Leaf Tornado Yes Yes
Staryu Swift Yes Yes
Weezing Smog Yes Yes

Projectiles produced by stage hazards

Projectiles produced by bosses

Trivia

  • A flaw in Super Smash Flash makes it so that only one projectile spawned by a character can be on-screen at the time; launching another one while the former is still visible will cancel out the latter, making it disappear. The sole exceptions are Master Hand's bullets.
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