McLeodGaming Wiki
McLeodGaming Wiki
Pokémon Red and Blue
Pokémon Red.png
Pokémon Blue.png
Pokémon symbol.svg
Pokémon Red and Blue box arts.
Developer(s) GAME FREAK
Publisher(s) Nintendo
Series Pokémon
Director(s) Satoshi Tajiri
Producer(s) Shigeru Miyamoto
Takashi Kawaguchi
Tsunekazu Ishihara
Designer(s) Satoshi Tajiri
Artist(s) Ken Sugimori
Writer(s) Satoshi Tajiri
Ryosuke Taniguchi
Fumihiro Nonomura
Hiroyuki Jinnai
Composer(s) Junichi Masuda
Release date Game Boy
JPOctober 10, 1999
NASeptember 28, 1998
AUSOctober 23, 1998
EUJune 10, 1999
JPFebruary 27, 1996
JPFebruary 27, 1996
NASeptember 28, 1998
AUSOctober 23, 1998
EUOctober 5, 1999
Genre(s) Role-playing
Mode(s) Single player, multiplier
Platform(s) Game Boy
Nintendo 3DS (Virtual Console)

Pokémon Red Version and Pokémon Blue Version, originally released in Japan as Pocket Monsters: Red and Green (ポケットモンスター 赤・緑), are role-playing video games developed by GAME FREAK and published by Nintendo for the Game Boy. They are the first installments of the Pokémon series. They were first released in Japan in 1996 as Red and Green, with Blue being released later in the year as a special edition. They were later released as Red and Blue in North America, Europe and Australia over the following three years. Pokémon Yellow, a special edition version, was released roughly a year later. Red and Green have subsequently been remade for the Game Boy Advance as Pokémon FireRed and LeafGreen, released in 2004.

The player controls the main character from an overhead perspective and navigates him throughout the fictional region of Kanto in a quest to master Pokémon battling. The goal of the games is to become the champion of the Pokémon League by defeating the eight Gym Leaders, then the top four Pokémon trainers in the land, the Elite Four. Another objective is to complete the Pokédex, an in-game encyclopedia, by obtaining the 150 available Pokémon. The nefarious Team Rocket provide an antagonistic force, as does the player's childhood rival. Red and Blue utilize the Game Link Cable, which connects two games together and allows Pokémon to be traded or battled between games. Both titles are independent of each other but feature the same plot[10] and, while they can be played separately, it is necessary for players to trade among the two in order to obtain all of the first 150 Pokémon. The 151st Pokémon (Mew) is available only through a glitch in the game or an official distribution by Nintendo.

In Pokémon TI Version

The very first instance the Pokémon franchise is referenced in the McLeodGaming media is with a TI-83 Plus game called Pokémon TI Version. Despite being named after Pokémon Platinum on the title screen, the game's characters and world are based mostly on those of Pokémon Red and Blue.

In A Super Mario World

Jigglypuff makes a cameo appearance during the bloopers reel in the second episode of A Super Mario World.

In the Super Smash Flash series


Several Pokémon introduced in this game appear as playable characters in the Super Smash Flash series. Pikachu, Jigglypuff, and Mewtwo appear as playable characters in the original Super Smash Flash, and Pikachu and Jigglypuff also appear in the reboot, Super Smash Flash 2.


Most of the moves used by the playable Pokémon in the Super Smash Flash series originate as moves from this game. In SSF, Pikachu uses Skull Bash as a side attack and Thunder as a down attack and down aerial. In SSF2, these moves are his side special move and down special move respectively, and his up special move is Quick Attack. Pichu uses Skull Bash and Thunder in SSF2 as well, but its up special move is Agility. Jigglypuff uses Pound as a standard attack in SSF and side special move in SSF2, Sing as an up special move in SSF2, and Rest as a down special move in SSF2. Mewtwo uses Disable as both an up attack and down aerial in SSF.


Silph Co. is a stage in SSF2 based on the large skyscraper of the same name that appears in this game. This skyscraper also appears on Saffron City, another stage in SSF2 based on another location of the same name in this game. Butterfree and Moltres, two Pokémon debuting in this game, appear on this stage as background characters.


The Poké Ball is an item in SSF2 debuting in this game as a device used to capture Pokémon with. The item and releases one of many randomly selected Pokémon when thrown. The Master Ball, a much rarer and more powerful version of the Poké Ball in this game, is another item in SSF2. It functions as a capture device to capture any opponent who comes in contact with the Ball, which is a design choice that is closer to its original function, where it can capture any Pokémon, then the one that appears in Super Smash Bros. for Nintendo 3DS and Wii U.

Oddish, the Weed Pokémon introduced in this game, can also be used as an item in SSF2 when Peach's Vegetable move is used. Though rare, Oddish has a chance to be plucked, and it functions as a throwing item that poisons opponents hit.

Poké Balls

There are many Pokémon first introduced in this game that may appear from a Poké Ball. These include Venusaur, Charizard, Blastoise, Beedrill, Meowth, Electrode, Hitmonlee, Koffing, Weezing, Staryu, Magikarp, Ditto, Porygon, and Snorlax.

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