Poké Ball
SSF2 Poké Ball.png
Pokémon symbol.svg
Poké Ball in Super Smash Flash 2.
Universe Pokémon
Appearance Super Smash Flash 2
Item class Helping
Item switch description Releases a Pokémon to fight alongside you.

The Poké Ball (モンスターボール) is an item in Super Smash Flash 2 coming from the Pokémon franchise. It was left out of the original Super Smash Flash due to Flash limitations at the time.

Overview

Poké Balls allow the player to call forth a randomly chosen Pokémon. The Pokémon will usually have a direct influence on the battle by attacking opponents, but some only cause status effects, act as reflectors, or do nothing to change the battle.

However, unlike Assist Trophies, the Pokémon is not automatically summoned when the player picks it up. In order for the Pokémon to appear, the player must throw the Poké Ball. This also means that they can be thrown at opponents. The Poké Ball must land in order to release the Pokémon inside it.

List of Pokémon that are released from Poké Balls

These are the Pokémon that are randomly released after opening a Poké Ball. The rarity on whom a Pokémon may appear varies:

Pokémon Name Description
SSF2 Charizard.png Charizard Uses Flamethrower on both sides, burning opponents close to it.
SSF2 Blastoise.png Blastoise Uses Hydro Pump directly on one side that pushes and damages opponents backwards.
SSF2 Beedrill.png Beedrill Attacks in a swarm using Take Down.
SSF2 Meowth.png Meowth Jumps into the air and uses Pay Day, which creates swirling of damaging coins around it.
SSF2 Electrode.png Electrode Charges and uses Explosion, heavily damaging and launching very far any character around, but it can also fail to explode.
SSF2 Alolan Exeggutor.png Alolan Exeggutor Heavily drops itself onto the ground with Dragon Hammer to crush opponents.
SSF2 Hitmonlee.png Hitmonlee Uses Hi Jump Kick to deliver a strong kick to the nearest opponent to it.
SSF2 Koffing.png Koffing Uses Smokescreen to cover a portion of the stage with smoke.
SSF2 Weezing.png Weezing Uses Smog to create a cloud of gas that damages opponents that come near it.
SSF2 Staryu.png Staryu Flies around looking for an opponent and upon finding them, it remains stationary and attacks with Swift, shooting a stream of damaging stars.
SSF2 Magikarp.png Magikarp Uses Splash, which basically does nothing.
SSF2 Ditto.png Ditto Uses Transform to turn into the character that released it, attacking with the same moveset.
SSF2 Porygon.png

SSF2 Porygon2.pngBlank.pngSSF2 Porygon-Z.png

Porygon
Porygon2
Porygon-Z
Porygon, Porygon2 and Porygon-Z use Tackle, which make them rush rapidly towards one side striking any opponents on their path. They differ in that, the higher the Pokémon in the evolutionary line Pokémon is, the more damage and knockback it will deal, as such, this also affects the rarity chances it has to appear.
SSF2 Snorlax.png Snorlax Uses Body Slam, which makes it jump very high to quickly fall very fast, now bigger, damaging any opponent.
SSF2 Chikorita.png Chikorita Uses Razor Leaf consecutively on one side, leaving its rear completely safe.
SSF2 Pichu (Poké Ball).png Pichu Stays in one place, leaps into the air and uses Thunder Wave, which creates a circular electric field that surrounds Pichu, damaging opponents in the proximity.
SSF2 Bellossom.png Bellossom Stays in one place a continuously uses Sleep Powder, which makes any opponent close to it fall asleep.
SSF2 Wobbuffet.png Wobbuffet Stays in one place and uses Counter, becoming an active hitbox that damages opponents that come in contact with it.
SSF2 Gligar.png Gligar Rushes and uses Fury Cutter to attack a single opponent up to 5 times in rapid succession. Its pursuit of said opponent ends if it misses once.
SSF2 Heracross.png Heracross Uses Mega Horn, which will flip any opponent who comes near it into the air.
SSF2 Delibird.png Delibird Uses Present and throws food, but it can also throw Rocket bombs.
SSF2 Seedot.png Seedot Appears and uses Bullet Seed as it marches, damaging opponents.
SSF2 Shroomish.png Shroomish Stays in one place and periodically releases a random dust emission that has a corresponding effect on opponents that come close to it. Stun Spore paralyzes any opponent, Sleep Powder causes the opponent to fall asleep, and Poison Spore deals poison effect.
SSF2 Metagross.png Metagross Uses Earthquake, shaking the ground. The tremors bury opponents and later launch them away.
SSF2 Jirachi.png Jirachi Uses Fly and floats into the air until it flies off-screen.
SSF2 Chatot.png Chatot Flies from side to side on the whole stage, using Chatter, that releases waves that damage opponents.
SSF2 Garchomp.png Garchomp Uses Draco Meteor, which causes rock meteors to plummet on the stage, launching opponents upwards in contact.
SSF2 Arceus.png Arceus Stays in one place and uses Gravity, in which it stomps to produce a large shockwave that causes airborne opponents to plummet.
SSF2 Victini.png Victini Flies around using V-Create to damage any opponent that touches it.
SSF2 Snivy.png Snivy Stays in once place and uses Leaf Tornado, getting surrounded by spinning leaves that damage opponents in the proximity.
SSF2 Tepig.png Tepig Uses Heat Crash, running at high speed while engulfed in flames dealing fiery damage to the opponents it may strike.
SSF2 Klink.png Klink Targets after a single opponent and, after catching them, repeatedly damages them with Gear Grind.
SSF2 Zygarde.png Zygarde Stays in one place and uses Land's Wrath, a move that creates green, glowy fissures on the floor that emit strong, damaging lights.

Unconfirmed Pokémon

Unknown.svg This section contains information of a formerly confirmed feature.

The original source that confirmed the subject has otherwise become obsolete, outdated or deprecated and has yet to be re-confirmed by an official modern source.

Pokémon Name Description
SSF2 Venusaur.png Venusaur Uses Earthquake, which shakes the ground, causing debris to come from it and hit opponents.
N/A Scizor Moves forward while using Metal Claw, striking opponents and dealing moderate knockback.

Removed Pokémon

No.svg This section contains information pertaining to unused content.

The subject was never implemented or was removed, cut or altered at some point of its development, and this section pertains to its original implementation.

Pokémon Name Description
MissingNo..png MissingNo. Covers the entire screen with a Windows "Blue Screen of Death", leaving players unable to see each other and the stage they are fighting in.

Origin

Poké Balls are the most important items in the core Pokémon games and several spin-offs, where they are used by Pokémon Trainers to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exists, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light.

Gallery

Screenshots

Early designs

Designs

Pokémon

Trivia

Togepi appearing in the SSF2 demo v0.9 intro.

  • Alongside Onix, Yanma, Unown, Plusle and Minun, Flygon, Vespiquen, Marill, Slugma and Chansey, Togepi can be found within the game's files, this could be, however, the leftovers of its cameo in the intro for v0.9. Whether it will appear in the game itself is unconfirmed, as is the same with all of the other aforementioned Pokémon.
  • Gligar initially ported its original purple coloration it had from Generation II to Generation IV when it was first implemented into the game. This has been changed to its current pink coloration. Contrary to popular belief, Gligar never used its shiny coloration at any moment.
  • Due to complications with some bugs, the Poké Balls, Assist Trophies, Bumpers, and Explosive Tags were disabled on demo v0.9b and were added back in patch 0.9.1.1965.
  • Out of all the Pokémon that can be released from a Poké Ball, only Charizard and Pichu are playable characters in the official Super Smash Bros. games.

External link

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