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Pitfall
SSF2 Pitfall.png
Animal Crossing symbol.svg
The Pitfall in Super Smash Flash 2.
Universe Animal Crossing
Appearance Super Smash Flash 2
Item class Throwing
Description Set a trap for your opponents!

The Pitfall (おとしあなのタネ) is an item from the Animal Crossing series appearing in Super Smash Flash 2.

Overview

When thrown, the Pitfall bounces off walls until it touches the ground, which it then embeds itself into with no trace, but will disappear with a puff of smoke after a few minutes. If an opponent walks into its location, they will get driven into the ground and taking 11% of damage, burying them and leaving them motionless and vulnerable to attacks if they are on a hard platform. If the opponent was on a pass-through platform, it will go clean through it and continue downwards. This also happens when the item is thrown at a grounded opponent. If it gets thrown in midair and hits an airborne opponent, it will get meteor smashed.

Origin

The Pitfall made its first appearance in Animal Crossing and later appeared in Animal Crossing: Wild World. In both Animal Crossing and Wild World, Pitfall is a, somewhat, rare item that can be found around town. It is used to pull "pranks" on other townsfolk by burying it and waiting for the animal to walk by. When the animal walks over it, it falls and gets temporarily stuck in that spot. The player could also fall into its own Pitfall.

Gallery

Screenshots

Early designs

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