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McLeodGaming Wiki
This article is about Pichu's appearance in Super Smash Flash 2. For general information about the character, see Pichu. For the Poké Ball variant, see Pichu (Poké Ball).
in Super Smash Flash 2
SSF2 Pichu.png
Pokémon symbol.svg
Pichu's official artwork.
Universe Pokémon
Stock icon SSF2 Pichu stock icon.png
Availability Unlockable
Unlock criteria Play a match in any game mode (except for training) in which a player-controlled Pikachu accumulates at least 172% damage, then defeat it in a 1-stock match on Pokémon Colosseum.
Final Smash Electric Terrain
Tier B (32)

Pichu is a veteran unlockable character in Super Smash Flash 2 revealed at Day 4 of Super Smash Con 2017. Pichu's sprites are completely custom-made and are based on its appearance in Super Smash Bros. Melee. Pichu's voice clips come from Super Smash Bros. Ultimate.

Pichu's main gimmick is that for every electric attack it uses, it damages itself. Combined with it being lighter than the already-light Pikachu, it is very easy to KO. Unique to Super Smash Flash 2 is that, after Pichu reaches 50% damage, it will enter a fatigued state called Discharge, where its special moves become stronger or gain new traits: Electro Ball paralyzes the opponent for a much longer time, Thunder is stronger and propels Pichu upwards, Agility produces an electric vortex after each dash and Skull Bash goes significantly farther, but cannot be charged.


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Pichu is even smaller and faster than Pikachu, as said previously. He can dash cancel to move even faster than Sonic, giving him overwhelmingly good approach options.

However, with his small hurtbox also comes a very severe problem with range. Pichu must get way too close to the opponent in order to profit off his quick attacks. Combined with the fact that most of his moves are reverse disjointed, Pichu ends up having lots of good approach options, but still having issues with winning the neutral game. Pichu is also the second lightest character in the game, weighting 73 units, while Jigglypuff, the lightest, weights 72.


Ground attacks

Attack Description Damage Recoil damage
Standard attack Performs an extremely quick headbutt. 2% N/A
Down tilt Swipes its tail in front of itself. 8%
Down smash Quickly spins in place. 13.67%
Forward tilt Plants itself on its upper paws and swipes its tail at his opponents. 8%
Forward smash Emits a small jolt of electricity from its cheeks that hits multiple times. In its Discharge state, the range and knockback of the move is increased. 13%, 16.5% 4.5%, 6.5%
Up tilt Swipes its tail above its body in an arc. 9% N/A
Up smash Headbutts upwards similar to Mario's up smash. 15.67%, 10.5%
Dash attack Jumps and headbutts forward. 8%

Aerial attacks

Attack Description Damage Recoil damage
Neutral aerial Curls up in a ball and somersaults in the air. 13%, 9% N/A
Forward aerial Does a barrel roll in the air, emitting sparks from its cheeks which envelop its entire body. 7% 1%
Back aerial Quickly spins in a disc-like motion. 11% 9% N/A
Up aerial Swiftly swings its tail above itself in an arc. 5%
Down aerial A stall-then-fall. Spins horizontally while emitting sparks from his cheeks, like Pikachu's down aerial, but sends at a meteor angle. Has a landing hit. 11%, 4% 2%, 1%

Grab and throws

Attack Description Damage Recoil damage
Grab Grabs the opponent with both paws. Extremely bad range. N/A
Pummel Electrocutes the opponent with its cheeks. 2% 0.5%
Forward throw Places the opponent on its back and shocks them, sending them forward. 8% 5%
Back throw Kicks the opponent behind itself. 9% N/A
Up throw Tosses the opponent upwards and follows that up with an upwards headbutt. 5%
Down throw Tosses the opponent on the ground, then body-slams them. 5%

Other attacks

Attack Description Damage Recoil damage
Floor attack Gets up and headbutts both sides of itself. 2-5% N/A
Ledge attack Quickly does a cartwheel and attacks with its foot. 8%

Special moves

Special move Name Description Damage Recoil damage
Standard special move Electro Ball Normal Launches a weak sphere of electricity that paralyzes opponents. 7% 3%
Discharge Launches a somewhat big sphere of electricity that paralyzes opponents for a long time. 7% 4%
Side special move Skull Bash Normal Launches itself forward to headbutt opponents in the way. Can be charged. 13%, 17% 1%, 2%
Discharge Launches itself at an extremely high speed and strongly headbutt opponents nearby. Can not be charged. 13% 7%
Up special move Agility Normal Dashes up to two times at lightning-fast speeds. 3% 1%
Discharge Dashes up to two times at lightning-fast speed releasing bursts of electricity in between dashes, similar to Poké Ball Pichu's Thunder Wave. 14% 2%, 4%
Down special move Thunder Normal Pichu spawns a lightning bolt directly from above, falling on Pichu. If it connects with Pichu, a second, strong hit will occur and Pichu will recieve recoil damage. 2%, 19%, 17% 5%
Discharge Pichu spawns a lightning bolt above him. If it connects with Pichu, an extremely strong hit will occur and Pichu will get sent upwards in tumble state, allowing for infinite recovery in some situations. 17% 10%
Final Smash Electric Terrain N/A Delivers a massive electric attack to continuously damage opponents and itself, leaving the terrain with static electricity afterwards for a short time. 50% 15%


Misc. Description
On-screen appearance Pops out of a Poké Ball.
Taunts Standard Slaps it's butt thrice while saying "Pichu"
Side Emits electricity from the ground. It also takes 10% recoil damage.
Up Jumps up and waves both hands.
Down Rolls around on the floor.
Idle pose Moves its ears while standing up. While in its Discharge state, it instead lifts its ears up and weakly produces electricity.
Victory theme A short excerpt from the title screen of Pokémon Red and Pokémon Blue.
Victory pose Hops three times while kicking around, then jumps and poses.

Changes and revisions

MG icon.svg Main article: Pichu (Super Smash Flash 2)/Changelog

Pichu did not get many changes, as he was very recently added to the game, patch-wise. However, he still got some major changes, which will be listed below:



SSF2 Pichu Costumes.png




  • Pichu is the first character that was originally implemented as a Poké Ball character to become a playable character.
    • Out of the three characters to ascend from being item-only characters to becoming playable (the other two being PAC-MAN and Bandana Dee), Pichu is the only one to do so in the same version that it was introduced as a non-playable character.
    • However, as confirmed by the devs, both the playable Pichu and the Poké Ball Pichu can appear at the same time.
  • Pichu, like Pikachu, is confirmed to be a male Pokémon.
  • Despite its gimmick, Pichu only has two moves that actually damage itself in the actual Pokémon games.
  • Pichu is the only character in the game that has four taunts, referencing how he also had one more taunt than the other fighters in Super Smash Bros. Melee.
  • Pichu, Ness, and Zero Suit Samus are also the only characters that can self-heal from damage. In Pichu's case, via crouching for some time.
  • Having to deal 172% damage on Pikachu in order to meet Pichu is a reference to the latter's National Pokédex number.
  • Pichu alongside Naruto, Lloyd Jigglypuff, and Sandbag are the only characters that don't clap for the winner of a match.
  • Pichu, like Bowser and Simon, was sprited solely by Steven.
  • Pichu's unlock stage was changed possibly due to the computer player's tendency to self-destruct on Lake of Rage.
  • Prior to Beta 1.2, Pichu utilized voice clips from its appearance in Super Smash Bros. Melee.

External links