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[[File:Perfect_Shielding.png|thumb|250px|[[Sonic (SSF2)|Sonic]] utilizing perfect shielding to reflect [[Mario (SSF2)|Mario]]'s [[Fireball]].]]
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[[File:Perfect shield.gif|250px|thumb|{{SSF2|Mario}} uses {{S|Fireball|Mario}} at {{SSF2|Goku}}, who, through perfect shielding, [[Reflection|reflects]] it back to Mario.]]
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A '''perfect shield''', also referred to as '''power shielding''', is both a mechanic and a technique in ''[[Super Smash Flash 2]]''. The first frame of the [[shield]] is the "perfect shield". When a [[hitbox]] hits a perfect shield — the first frame of the shield —, a pinging sound will happen. Perfect shields prevent a shielding [[character]] from being pushed backwards, and the attack that was perfectly blocked will not cause damage to the shield.
:)
 
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[[Category:Terms]]
 
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If said is a [[projectile]], a perfect shield may reflect it back at the attacker. Reflected projectiles sometimes travel much quicker than their normal counterparts. {{SSF2|Goku}}'s [[Ki Blasts]] and {{SSF2|Naruto}}'s [[Shadow Clone Toss]] are examples of that.
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However, some projectiles cannot be reflected at all, and instead will either behave like nothing happened, or will continue along their normal path, while still being able to hit their original owners.
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== Gallery ==
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=== Early designs ===
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<gallery>
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File:Pshield2.png|{{SSF2|Meta Knight}} perfect shielding {{SSF2|Samus}}' [[Missile]].
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Perfect Shielding.png|{{SSF2|Sonic}} reflecting Mario's Fireball in an earlier version.
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</gallery>
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[[Category:Game mechanics]]
 
[[Category:Techniques]]
 
[[Category:Techniques]]
[[Category:SSF2 Techniques]]
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[[Category:Techniques in Super Smash Flash 2]]
 
[[Category:Terms]]
 
[[Category:Super Smash Flash 2]]
 
[[Category:Super Smash Flash 2]]
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[[Category:Super Smash Flash series]]

Revision as of 23:17, 2 May 2020

Perfect shield

Mario uses Fireball at Goku, who, through perfect shielding, reflects it back to Mario.

A perfect shield, also referred to as power shielding, is both a mechanic and a technique in Super Smash Flash 2. The first frame of the shield is the "perfect shield". When a hitbox hits a perfect shield — the first frame of the shield —, a pinging sound will happen. Perfect shields prevent a shielding character from being pushed backwards, and the attack that was perfectly blocked will not cause damage to the shield.

If said is a projectile, a perfect shield may reflect it back at the attacker. Reflected projectiles sometimes travel much quicker than their normal counterparts. Goku's Ki Blasts and Naruto's Shadow Clone Toss are examples of that.

However, some projectiles cannot be reflected at all, and instead will either behave like nothing happened, or will continue along their normal path, while still being able to hit their original owners.

Gallery

Early designs