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For PAC-MAN's side special move, see Power Pellet.
Unknown.svg This article contains information of a formerly confirmed feature.

The original source that confirmed the subject has otherwise become obsolete, outdated or deprecated and has yet to be reconfirmed by an official modern source.

A red 5 pellet from Pikmin 3.

Pellets are items from the Pikmin series used to generate Pikmin when transported to the Onion. They are created by hardened nectar from Pellet Posies, which, when attacked, will drop the pellets. In Pikmin, the number on the pellet signifies how many Pikmin are required to carry it.

In the Super Smash Flash series

The Pellets on Distant Planet.

In Super Smash Flash 2, pellets appear as items exclusively on Distant Planet when stage hazards are switched on. Pellets come in three colors: red, yellow, and blue (each corresponding to an Onion of the same color); and in three sizes: 1, 5, and 10. They grow from Pellet Posies that occasionally grow from one of the three leaves on the stage, and they gradually increase in size if left to grow on their posies. When attacked, the posy will be destroyed and drop a pellet that can then be picked up as a throwing item.

Pellets can be used as projectile weapons, dealing 8% damage and weak knockback to opponents when thrown. Additionally, they can be thrown into an Onion to produce various items: a 1 pellet will generate two items, a 5 pellet will generate seven items, and a 10 pellet will generate twelve items. Any kind of pellet can be thrown into any Onion, but if the color of the pellet matches the color of the Onion, then extra items will be produced.




  • Currently, pellets are the only item in Super Smash Flash 2 intrinsic to a stage.