Palutena's Shrine in Super Smash Flash 2.
|Appearance||Super Smash Flash 2|
|Home stage for|
Palutena's Shrine can be described as a more simpler version of the Super Smash Bros. for Wii U stage, Palutena's Temple; in fact, it has a strong resemblance to that stage's Ω Form with some minor additions. The most notable trait is the long, circular, hard, main platform found in front of the actual shrine, there is a small hovering pass-through platform right above the main platform. On both sides lie two small hard platforms that have slopes directed toward the middle of the stage. Right down below the main platform is a cave-like zone with another smaller, hard platform which effectively creates a "cave of life" that prevents launching opponents upwards.
- The main music track is Magnus's Theme, an orchestral remix of the theme that plays when fighting with Magnus in Chapter 2 and Chapter 18 in Kid Icarus: Uprising.
- The alternate music track is Palace in the Sky, an orchestral triumphant remix of theme that plays on the level of the same name in Kid Icarus.
This stage is banned in competitive play. The bottom platform promotes camping and the outside platforms make recovery awkward.
As stated above, Palutena's Shrine is based on the stage from Super Smash Bros. for Wii U, Palutena's Temple. In turn, Palutena's Temple, as the name states, is the place of residence of the Goddess of Light, Palutena. During the events of the original Kid Icarus, the evil Medusa overthrows Palutena, capturing her and taking control of the temple, as well as Skyworld, leading to Pit's adventure to rescue the Goddess of Light. Palutena's Temple plays a larger role in Kid Icarus: Uprising, becoming both a level and a chapter name in the same game. After Palutena gets possessed by the Chaos Kin, it becomes a corrupted place that Pit must traverse, facing the now turned-on-him Palutena's Army, before eventually reaching the possessed goddess herself in front of the same statue of Palutena that appears in the stage.