Pit about to fire an arrow with Palutena's Bow.
|Effect||Pit fires an arrow from his bow that can be maneuvered as it flies.|
When performed, Pit takes out his bow and then pulls back its string to create a bright white and light blue arrow. When the special input is released, Pit then fires the arrow straight forward. Holding down the special input will charge the arrow to increase its damage and knockback outputs, with the weakest arrow dealing 4% damage and the strongest arrow dealing 9% damage. Pit can also change the direction he fires in while aiming, as the directional inputs can be used to aim forwards, upwards, or backwards. Once fired, the arrow can be maneuvered by pressing the directional inputs. The arrows also travel indefinitely, only stopping after hitting an opponent, platform or blast line.
In the original Kid Icarus, Pit used a bow as his trademark weapon that could shoot arrows straight forward. Normally, Pit fired regular arrows, but the move appears to be based on the Arrow of Light, one of the Three Sacred Treasures used to defeat Medusa in both Kid Icarus games. Pit could also aim his bow upwards in Kid Icarus, much like how he can with Palutena's Bow in SSF2.
The Palutena Bow in particular first appeared in Super Smash Bros. Brawl before appearing in an official Kid Icarus game, Kid Icarus: Uprising, which bases much of the bow's aesthetic on designs which debuted or appeared first in Brawl.
|Pit's special moves|
|Standard special move||Palutena's Bow|
|Side special move||Upperdash Arm|
|Up special move||Power of Flight|
|Down special move||Guardian Orbitars|