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SSF entrance

Sonic, Tails, Knuckles, and Shadow entering Emerald Hill Zone in SSF.

SSF2 entrance

Mario, Link, Kirby, and Pikachu entering Waiting Room in Super Smash Flash 2.

The on-screen appearance, also known as an intro or entrance, is a short animation in the Super Smash Flash series and Fraymakers that plays for each character before entering a stage at the start of a match. Each animation, with the exception of those in the original Super Smash Flash, is unique to its respective character and relates to their abilities or universe, such as Mario entering in through a Warp Pipe from the Mario franchise. Characters in the original Super Smash Flash lack unique animations when appearing at the start of the match, instead hovering in the air before dropping onto the stage when a match starts.

In Super Smash Flash 2, characters' on-screen appearances play one after the other during the countdown based on each character's player number, whereas in Super Smash Flash and Fraymakers, they play all at once as soon as the match is loaded. They are present in each game mode of each game, with the exceptions of All-Star, Training, and Home-Run Contest in SSF2, which do not feature countdowns.

List of on-screen appearances in Super Smash Flash 2

Character On-screen appearance
Bandana Dee Floats to the ground slowly due to his open parasol.
Black Mage Jumps from a character selection menu.
Bomberman A small bomb explodes, which he hops out of.
Bowser Emerges from a wall of flames and takes two steps forward.
Captain Falcon Jumps out of the Blue Falcon.
Chibi-Robo Comes out of the Chibi-House.
Donkey Kong Pops out from a DK Barrel.
Falco Ejects from an Arwing and lands in a crouching position.
Fox Ejects from an Arwing and lands on his feet with a hand on the ground.
Ganondorf Emerges from the liquid-like vortex of darkness. His eyes glow white as he emerges, similar to the Game Over screen from Zelda II: The Adventure of Link.
Goku Flies in on the Kinto'un (筋斗雲), then jumps to the stage as it flies away.
Ichigo Arrives on battlefield using Shunpō, turns around, and unsheathes his Zanpakutō.
Isaac Appears by using the Teleport Psynergy skill then falls slowly on the ground.
Jigglypuff Gets released from a Poké Ball and says "Jigglypuff!".
Kirby Crash lands in on a Warp Star.
Krystal Ejects from an Arwing and lands on her feet and one hand.
Link Appears in a whirlwind and unsheathes his sword.
Lloyd Teleports to the battlefield using the Eternal Sword, then unleashes Flamberge and the Vorpal Sword from it.
Lucario Hovers in place, emitting aura energy around himself before descending down to the stage.
Luffy Grips onto the stage with a stretched hand and rockets onto while in a sitting position, then gets up and makes his stance pose.
Luigi Jumps out from a red Warp Pipe with his hands on his face in a similar fashion to his Luigi's Mansion pose and says, "Let's-a go.".
Mario Jumps out from a green Warp Pipe and says "Let's-a go!".
Marth Warps to the battlefield using Warp Magic.
Mega Man Teleports to the stage.
Meta Knight Teleports to the stage using the Dimensional Cape.
Mr. Game & Watch Moves along a line of unlit Mr. Game & Watch LCD cells.
Naruto Teleports to the battlefield using the Body Flicker Technique (瞬身の術).
Ness Teleports in using PK Teleport, then shakes off the soot he gathered after crashing.
PAC-MAN Starts out as the classic PAC-MAN sprite and then jumps out of it into his normal form.
Peach Appears spinning out of a shower of hearts, then winks and poses with her parasol saying "Hi!".
Pichu Gets released from a Poké Ball and says "Pichu!".
Pikachu Gets released from a Poké Ball.
Pit Descends from the sky with a heavenly light.
Rayman Falls from high up in the air and lands on his feet and hands with his hair over his face.
Ryu Falls to the ground and throws aside his bag.
Samus Exits from a Super Metroid-styled save point.
Sandbag A part of the Home-Run Contest stadium roadway briefly appears, then, Sandbag comes flying and lands on it and proceeds to get up, following with the road disappearing.
Sheik Appears out from a cloud of smoke.
Simon Swings onto the stage with his whip from a Ring Grapple and says, "To arms!".
Sonic Jumps onto the stage in ball form from the foreground.
Sora Flies out of a keyhole shaped portal and says "Let's go!".
Tails Flies onto the stage while waving at the screen.
Waluigi Jumps out from a yellow Warp Pipe.
Wario Climbs out from a bonus, purple Warp Pipe.
Yoshi Hatches from a Yoshi Egg.
Zelda Teleports in using Farore's Wind with Din's Fire in her hand.
Zero Suit Samus Jumps out of her gunship.

List of on-screen appearances in Fraymakers

Character On-screen appearance
CommanderVideo Nods his head while pointing his arm forward toward the sky.
Orcane Jumps backward out of a puddle and turns forward.
Ultra Fishbunjin 3000 Grows to full size while lying on his side and then stands up.
The Watcher Poses with a parasol, which disappears into petals.
Welltaro Happily swings his legs while sitting on a bench and then stands up.

Gallery

Main article: On-screen appearance/Gallery

Trivia

  • In SSF2, Wario's Wario Waft begins charging the moment he enters the stage, making his on-screen appearance the only one in the game to directly affect gameplay.
  • Wario and Sora are currently the only characters in SSF2 to have a different on-screen appearance than that featured in the Super Smash Bros. games, in which Wario drives onto the stage using the Wario Bike and Sora flies onto the stage and hoists his Keyblade up.
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