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== List of music by series == |
== List of music by series == |
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=== [[Super Smash Bros. (universe)|''Super Smash Bros.'']] series === |
=== [[Super Smash Bros. (universe)|''Super Smash Bros.'']] series === |
||
− | The following tracks, with the exception of ''Intro/Main Theme (Brawl)'', are completely custom made, which means they are new themes never heard before in any of the ''Super Smash Bros.'' games. They are retroactively listed under the ''Super Smash Bros.'' category as [[Super Smash Flash 2 Developer|developers]] consider any piece of content that does not fall under the banner of any existing franchise is classified under a sort of "misc. franchise", which turns out to be the ''Super Smash Bros.'' series banner.<ref>http://forums.mcleodgaming.com/viewtopic.php?p=1461214#p1461214 Accessed on 2 October |
+ | The following tracks, with the exception of ''Intro/Main Theme (Brawl)'', are completely custom made, which means they are new themes never heard before in any of the ''Super Smash Bros.'' games. They are retroactively listed under the ''Super Smash Bros.'' category as [[Super Smash Flash 2 Developer|developers]] consider any piece of content that does not fall under the banner of any existing franchise is classified under a sort of "misc. franchise", which turns out to be the ''Super Smash Bros.'' series banner.<ref>http://forums.mcleodgaming.com/viewtopic.php?p=1461214#p1461214 Accessed on 2 October 2016</ref> |
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|<small>Source: ''Super Mario World''<br />Arrangement supervisor: Alex ''Chernabogue'' Mourey<br />Composer: Koji Kondo</small> |
|<small>Source: ''Super Mario World''<br />Arrangement supervisor: Alex ''Chernabogue'' Mourey<br />Composer: Koji Kondo</small> |
||
|align="center"|[https://youtu.be/HfzDXnGHZYk] |
|align="center"|[https://youtu.be/HfzDXnGHZYk] |
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+ | |||
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|- |
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|align="center"|''Bowser's Rampage'' |
|align="center"|''Bowser's Rampage'' |
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|align="center"|''Palm Tree Paradise'' |
|align="center"|''Palm Tree Paradise'' |
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− | |An calm and soft rendition of the Monsoon Jungle theme from ''[[Wario Land 4]]''. It was originally branded under its original name (''Monsoon Jungle'') and its labelling as ''Palm Tree Paradise'' seems a mistake by developers. |
+ | |An calm and soft rendition of the Monsoon Jungle theme from ''[[Wario Land 4]]''. It was originally branded under its original name (''Monsoon Jungle'') and its labelling as ''Palm Tree Paradise'' seems a mistake by developers. Nonetheless, it currently plays as [[Emerald Cave]]'s main music track. |
|<small>Source: ''Wario Land 4''<br />Arrangement supervisors: Andrew ''asf'' Fisher, Ema ''194'' Alvarado, Jacob ''Xyless'' Tjolsen<br />Composer: Ryoji Yoshitomi</small> |
|<small>Source: ''Wario Land 4''<br />Arrangement supervisors: Andrew ''asf'' Fisher, Ema ''194'' Alvarado, Jacob ''Xyless'' Tjolsen<br />Composer: Ryoji Yoshitomi</small> |
||
|align="center"|[https://youtu.be/75siowIm-2c] |
|align="center"|[https://youtu.be/75siowIm-2c] |
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|- |
|- |
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|align="center"|''Title (WarioWare: Smooth Moves)'' |
|align="center"|''Title (WarioWare: Smooth Moves)'' |
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− | |The original title theme of ''WarioWare: Smooth Moves'', ripped straight from the original game. As such, |
+ | |The original title theme of ''WarioWare: Smooth Moves'', ripped straight from the original game. As such, is used as the main music track for [[WarioWare, Inc.]]. |
|<small>Source: ''WarioWare: Smooth Moves''<br />Composers: Naoko Mitome, Mansanobu Matsunga, Yasuhisa Baba</small> |
|<small>Source: ''WarioWare: Smooth Moves''<br />Composers: Naoko Mitome, Mansanobu Matsunga, Yasuhisa Baba</small> |
||
|align="center"|[https://youtu.be/RvUjfmZy5a0] |
|align="center"|[https://youtu.be/RvUjfmZy5a0] |
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|- |
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|align="center"|''Song of Storms'' |
|align="center"|''Song of Storms'' |
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− | |An custom remix of the Song of Storms from [[The Legend of Zelda: Ocarina of Time |
+ | |An custom remix of the Song of Storms from ''[[The Legend of Zelda: Ocarina of Time]]''. As expected is plays as the alternate music track for Clock Town's alternative theme. |
|<small>Source: ''The Legend of Zelda: Ocarina of Time''<br />Arrangement supervisor: Ema ''194'' Alvarado<br />Composer: Koji Kondo</small> |
|<small>Source: ''The Legend of Zelda: Ocarina of Time''<br />Arrangement supervisor: Ema ''194'' Alvarado<br />Composer: Koji Kondo</small> |
||
|align="center"|[https://youtu.be/gQEI9UYbeko] |
|align="center"|[https://youtu.be/gQEI9UYbeko] |
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|- |
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|align="center"|''Skyloft'' |
|align="center"|''Skyloft'' |
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− | |An arranged funk remix of the song that plays during the day in Skyloft in ''The Legend of Zelda: Skyward Sword''. While originally planned for Skyward Voyage, it is |
+ | |An arranged funk remix of the song that plays during the day in Skyloft in ''The Legend of Zelda: Skyward Sword''. While originally planned for Skyward Voyage, it is currently used as Temple's alternate music track. |
|<small>Source: ''The Legend of Zelda: Skyward Sword''<br />Arrangement supervisor: Garrett Williamson<br />Composers: Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama</small> |
|<small>Source: ''The Legend of Zelda: Skyward Sword''<br />Arrangement supervisor: Garrett Williamson<br />Composers: Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama</small> |
||
|align="center"|[https://youtu.be/BIdEG_ZuJWM] |
|align="center"|[https://youtu.be/BIdEG_ZuJWM] |
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|align="center"|''Zeromus' Battle Theme'' |
|align="center"|''Zeromus' Battle Theme'' |
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− | |A custom remix of the theme that plays when fighting Zeromus, the final boss of [[FINAL FANTASY IV |
+ | |A custom remix of the theme that plays when fighting Zeromus, the final boss of ''[[FINAL FANTASY IV]]'', serving as [[Lunar Core]]'s main music track. |
|<small>Source: ''FINAL FANTASY IV''<br />Arrangement supervisor: Ema ''194'' Alvarado<br />Composer: Nobuo Uematsu</small> |
|<small>Source: ''FINAL FANTASY IV''<br />Arrangement supervisor: Ema ''194'' Alvarado<br />Composer: Nobuo Uematsu</small> |
||
|align="center"|[https://youtu.be/FE7W4iGZT-U] |
|align="center"|[https://youtu.be/FE7W4iGZT-U] |
Revision as of 12:37, 21 May 2018
- This article is about the music in Super Smash Flash 2. For the music in the original, see Music in Super Smash Flash.
The music in Super Smash Flash 2 has been expanded to include not only tracks from the Super Smash Bros. games or any other derivative game but also new custom tracks composed and arranged exclusively for the game by the SSF2 Audio Department. Additionally, there can be multiple music tracks, the alternate music tracks, for the same stage.
List of music by series
Super Smash Bros. series
The following tracks, with the exception of Intro/Main Theme (Brawl), are completely custom made, which means they are new themes never heard before in any of the Super Smash Bros. games. They are retroactively listed under the Super Smash Bros. category as developers consider any piece of content that does not fall under the banner of any existing franchise is classified under a sort of "misc. franchise", which turns out to be the Super Smash Bros. series banner.[1]
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Menu | An orchestrated variant of the main theme of SSF2 that plays, hence then name, on the menu screens. It also plays in the event match, ?????. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[1] |
Menu (NES Mix) | An 8-bit remix of the main theme that serves as Waiting Room's alternate music track. | Source: Super Smash Flash 2 Arrangement supervisor: Hoffy Composer: Ema 194 Alvarado |
[2] |
Battlefield | A fast-paced but softer rendition of the main theme that plays as the main music track for the stage of the same name. | Source: Super Smash Flash 2 Composers: Ema 194 Alvarado, Jacob Xyless Tjolsen |
[3] |
Final Destination | A softer-paced track rendition of the main theme that eventually develops into melodramatic tune that plays as the main music track for the stage of the same name | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[4] |
Waiting Room | A soft and calm rendition of the main theme that plays as Waiting Room's main music track. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[5] |
Metal Cavern | An original arrangement of the theme that plays when fighting Metal Mario in original Super Smash Bros.. It is Metal Cavern's main music track, and always plays when facing a random metallic opponent in Classic mode. | Source: Super Smash Flash 2 Arrangement supervisor: Alex Chernabogue Mourey Composer: Hirokazu Ando |
[6] |
Metal Bros. Battle | An original arrangement of the theme that plays when fighting the Metal Bros. in Super Smash Bros. Melee. It is Metal Cavern's alternate music track, and always that plays during the battle with the Metal Bros.. | Source: Super Smash Flash 2 Arrangement supervisor: Alex Chernabogue Mourey Composer: Hirokazu Ando |
[7] |
Vs. Master Hand | An epic, fast-paced rock rendition of the main theme. The music that plays exclusively on Final Destination during the battle with Master Hand, hence the name. | Source: Super Smash Flash 2 Composer: Alex Chernabogue Mourey |
[8] |
Smash The Targets! | A slow, somber original theme that solely plays on Target Smash's second level. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[9] |
Break The Targets! | A fast upbeat original theme that is music track for Target Smash's first, third and fourth levels. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[10] |
Multiman Smash | A soft but upbeat remix of the main theme that plays during most of Multi-Man mode. It also serves as Battlefield's alternate music track. | Source: Super Smash Flash 2 Composer: Steve ohaiguy Burns |
[11] |
Cruel Smash | A synthesized remix of main theme that plays during Cruel Smash in Multi-Man mode, and oddly plays as Final Destination's alternate music track. | Source: Super Smash Flash 2 Composer: Andrew asf Fisher |
[12] |
Classic: Map | A cheerful, yet energetic original theme that plays in the Classic mode preview screens. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[13] |
Classic: Continue? | A calm, piano melody that plays in the Classic Mode continue screen. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[14] |
Home-Run Contest | A calm bassoon melody that eventually turn into a fast and chaotic tune that plays during Home-Run Contest. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[15] |
Battle Results | A orchestrated triumphant melody that plays in the Versus result screen. | Source: Super Smash Flash 2 Composer: Ema 194 Alvarado |
[16] |
Mario series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Overworld (Super Mario Bros.) | A remix was taken from Super Mario Bros., which is goes to Mushroom Kingdom's main music track. | Source: Super Mario Bros. Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[17] |
Underwater (Super Mario Bros.) | An original orchestrated remix of the underwater theme of Super Mario Bros. that goes to Mushroom Kingdom's alternative music track. | Source: Super Mario Bros. Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[18] |
Princess Peach's Castle (Melee) | An orchestrated arrangement of both the ground theme and the underground theme of Super Mario Bros. overlapping each other, ripped straight from Super Smash Bros. Melee. It is the main music track for the SSF2 incarnation of Princess Peach's Castle, and unlike its Super Smash Flash counterpart music, the full track now properly loops the two portions of the music. | Source: Super Mario Bros. Arrangement supervisor: Hirokazu Ando Composer: Koji Kondo |
[19] |
Overworld (Super Mario Bros. 2) | An upbeat piano rendition of the ground theme from Super Mario Bros. 2. Mushroom Kingdom II's main theme. | Source: Super Mario Bros. 2 Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[20] |
Caves (Super Mario Bros. 2) | An funky mix of the cave theme from Super Mario Bros. 2. Mushroom Kingdom II's alternative music track. | Source: Super Mario Bros. 2 Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[21] |
Hammer Bros. Battle! | An electronic rendition of the theme that plays when encountering a Hammer Bro. in the map of Super Mario Bros. 3, with a clip of the athletic theme from the same game, playing as main music track for Mushroom Kingdom III. | Source: Super Mario Bros. 3 Arrangement supervisor: Ema 194 Alvarado Composer:Koji Kondo |
[22] |
Special Road | A salsa-rhythm arrangement of the Special Road's map screen from Super Mario World, including a portion of the ground theme of Super Mario Bros. and. Possibly Mushroom Kingdom III's alternate music track in the future, but not present in-game currently. | Source: Super Mario World Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[23] |
Bowser's Castle | An rock rendition of the castle theme of Super Mario World and Bowser's Castle's main music track. | Source: Super Mario World Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[24] |
Bowser's Rampage | A custom arrangement with vocals which combines the theme of Bowser's Castle in Mario Kart 64 with multiple renditions of Ultimate Bowser from Super Mario 64. It plays as Bowser's Castle's alternate music track. | Source: Super Mario 64, Mario Kart 64 Arrangement supervisor: Steve ohaiguy Burns Composers: Koji Kondo, Kenta Nagata |
[25] |
Boss Battle (Super Princess Peach) | An arranged trumpet rendition of the boss battle theme of Super Princess Peach, which serves as Princess Peach's Castle's alternate music track. | Source: Super Princess Peach Arrangement supervisor: Ema 194 Alvarado Compsoer: Akira Fujiwara |
[26] |
Good Egg Galaxy | The orchestrated original theme of the Good Egg Galaxy (also called Egg Planet) in Super Mario Galaxy, ripped straight from the original game. It plays as Galaxy Tours's main music track. | Source: Super Mario Galaxy Composer: Koji Kondo Performed by Mario Galaxy Orchestra |
[27] |
Gusty Garden Galaxy | A custom arranged, more upbeat rendition of the theme of the Gusty Garden Galaxy in Super Mario Galaxy, which serves as Galaxy Tours's alternate music track. | Source: Super Mario Galaxy Arrangement supervisor: Ema 194 Alvarado Composers: Mahito Yokota, Koji Kondo |
[28] |
Space Junk Galaxy | A calm but a bit more vivid arrangement of the music heard during the Space Junk Galaxy from Super Mario Galaxy. It may play in Galaxy Tours in some way not yet specified. | Source: Super Mario Galaxy Arrangement supervisor: Alex Chernabogue Mourey Composers: Mahito Yokota, Koji Kondo |
[29] |
Donkey Kong series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
DK Island Swing | An jazz arrangement rendition of a recurring song of the same name from the Donkey Kong Country series, serving as the main music track for Jungle Hijinx. | Source: Donkey Kong Country Returns Arrangement supervisor: Ema 194 Alvarado Composers: David Wise, Eveline Fischer, Robin Beanland |
[30] |
Bramble Blast | A calm, soft rendition of Bramble Blast, also known as Stickerbrush Symphony, from Donkey Kong Country 2: Diddy's Kong Quest, mixed partly with a song called Mining Melancholy from the same game. It plays as the alternate music track for Jungle Hijinx. | Source: Donkey Kong Country 2: Diddy's Kong Quest Arrangement supervisor: Ema 194 Alvarado Composers: David Wise, Eveline Fischer, Robin Beanland |
[31] |
Gangplank Galleon | A rock remix of the song of the same name played during the final battle with King K. Rool in Donkey Kong Country. It plays on the stage with the differently written but equally pronounced name as its main music track. | Source: Donkey Kong Country Arrangement supervisor: Alex Chernabogue Mourey Composers: David Wise, Eveline Fischer, Robin Beanland |
[32] |
Snakey Chantey | An upbeat and cheerful remix of the song that plays during the level Rattle Battle from Donkey Kong Country 2: Diddy's Kong Quest, as is used as Gangplank Galleon's alternate music track. | Source: Donkey Kong Country 2: Diddy's Kong Quest Arrangement supervisor: Andrew asf Fisher Composers: David Wise, Eveline Fischer, Robin Beanland |
[33] |
Yoshi series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Athletic Course | An custom ragtime-inspired remix of the athletic theme from Super Mario World 2: Yoshi's Island, which plays as Yoshi's Island's main music track. | Source: Super Mario World 2: Yoshi's Island Arrangement supervisor: Andrew asf Fisher, Jacob Xyless Tjolsen Composer: Koji Kondo |
[34] |
Lakitu Plains | A jazzy custom melody of another early ground theme, Flower Garden, from Super Mario World 2: Yoshi's Island. It is used as Yoshi's Island's alternate music track. | Source: Super Mario World 2: Yoshi's Island Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[35] |
Yoshi's Island (Super Smash Bros.) | A cheery remix of the main theme of Yoshi's Story, ripped straight from Super Smash Bros. and equally used on the stage Yoshi's Island (64) as its main music track. | Source: Yoshi's Story Arrangement supervisor: Hirokazu Ando Composer: Koji Kondo |
[36] |
Yoshi's Story (Melee) | An upbeat remix of the main theme of Yoshi's Story, ripped straight from Super Smash Bros. Melee, theat plays as the main music track for Yoshi's Story. | Source: Yoshi's Story Arrangement supervisor: Hirokazu Ando Composer: Koji Kondo |
[37] |
Wario series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Palm Tree Paradise | An calm and soft rendition of the Monsoon Jungle theme from Wario Land 4. It was originally branded under its original name (Monsoon Jungle) and its labelling as Palm Tree Paradise seems a mistake by developers. Nonetheless, it currently plays as Emerald Cave's main music track. | Source: Wario Land 4 Arrangement supervisors: Andrew asf Fisher, Ema 194 Alvarado, Jacob Xyless Tjolsen Composer: Ryoji Yoshitomi |
[38] |
Title (WarioWare: Smooth Moves) | The original title theme of WarioWare: Smooth Moves, ripped straight from the original game. As such, is used as the main music track for WarioWare, Inc.. | Source: WarioWare: Smooth Moves Composers: Naoko Mitome, Mansanobu Matsunga, Yasuhisa Baba |
[39] |
The Legend of Zelda series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Hyrule Castle (Super Smash Bros.) | A remix of the overworld and main theme of The Legend of Zelda, ripped straight from Super Smash Bros.. to be used again as Hyrule Castle's main music track. | Source: The Legend of Zelda Arrangement supervisor: Hirokazu Ando Composer: Koji Kondo |
[40] |
Temple | A remix of the theme played in the dungeons and temples in Zelda II: The Adventure of Link, ripped straight from Super Smash Bros. Melee. Similarly to Princess Peach's Castle's case, the tune plays again as the main music track for the SSF2 incarnation of Temple, now properly looping the complete track. | Source: Zelda II: The Adventure of Link Arrangement supervisor: Shogo Saka Composer: Koji Kondo |
[41] |
Dark World | A custom remix that mixes both overworld themes from The Legend of Zelda: A Link to the Past, the Dark World and the Light World, playing as Hylian Skies's main music track. | Source: The Legend of Zelda: A Link to the Past Arrangement supervisor: Andrew asf Fisher, Ya Dad Composer: Koji Kondo |
[42] |
Death Mountain | A synthesized remix for the mountain and forest themes of the Dark World from The Legend of Zelda: A Link to the Past, which plays as the alternate music track for Hylian Skies. | Source: The Legend of Zelda: A Link to the Past Arrangement supervisor: Alex Chernabogue Mourey Composer: Koji Kondo |
[43] |
Song of Storms | An custom remix of the Song of Storms from The Legend of Zelda: Ocarina of Time. As expected is plays as the alternate music track for Clock Town's alternative theme. | Source: The Legend of Zelda: Ocarina of Time Arrangement supervisor: Ema 194 Alvarado Composer: Koji Kondo |
[44] |
Majora's Mask Medley | An orchestrated arrangement of four music track from The Legend of Zelda: Majora's Mask: Clock Town, Mayor's House Council Room, Giant's Theme, and Song of Healing, in that order. It is Clock Town's main music track. | Source: The Legend of Zelda: Majora's Mask Arrangement supervisor: Gregory Cleod9 McLeod Composer: Koji Kondo |
[45] |
Ballad of the Goddess | An custom remix of the for the recurring song and main theme of The Legend of Zelda: Skyward Sword that plays on Skyward Voyage as its main music track. | Source: The Legend of Zelda: Skyward Sword Arrangement supervisor: Ema 194 Alvarado Composers: Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama |
[46] |
Skyloft | An arranged funk remix of the song that plays during the day in Skyloft in The Legend of Zelda: Skyward Sword. While originally planned for Skyward Voyage, it is currently used as Temple's alternate music track. | Source: The Legend of Zelda: Skyward Sword Arrangement supervisor: Garrett Williamson Composers: Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama |
[47] |
Metroid series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Kraid's Lair | A custom rock rendition of the theme that plays in Mini-Boss hideout I (a.k.a. Kraid's Lair) in the first Metroid, that plays the main music track for Phase 8. | Source: Metroid Arrangement supervisor: Ema 194 Alvarado, Jacob Xyless Tjolsen Composer: Hirokazu Tanaka |
[48] |
Super Metroid Medley | An electronic arrangement of multiple songs from Super Metroid, including Samus Aran's Appearance, Upper Brinstar, Crateria Underground and Lower Maridia. It can be heard as the main music track for Crateria. | Source: Super Metroid Arrangement supervisor: Ema 194 Alvarado, TheDreamCaster Composers: Kenji Yamamoto, Minako Hamano |
[49] |
Lower Norfair | An orchestrated arrangement with vocals that played in the Norfair Ancient Ruins part in Super Metroid, it serves as Crateria's alternate music track. | Source: Super Metroid Arrangement supervisor: Alex Chernabogue Mourey Composers: Kenji Yamamoto, Minako Hamano |
[50] |
Vs. Ridley | An fast-paced rock rendition of the recurring theme that plays when fighting Ridley in multiple Metroid games, starting with Super Metroid. It plays as Phase 8's alternate music track and in the single-player stage, Tourian. | Source: Metroid Arrangement supervisor: Alex Chernabogue Mourey Composers: Kenji Yamamoto, Minako Hamano |
[51] |
EarthBound series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Deep Darkness | An dramatic remix of the theme that plays while inside the Deep Darkness in EarthBound, it plays as Devil's Machine's alternate music track. | Source: EarthBound Arrangement supervisor: Alex Chernabogue Mourey Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu |
[52] |
Hi! Hi! Hi! | An custom rendition of the theme that plays in Saturn Valley in EarthBound and plays on the same self-titled stage as its main music track . | Source: EarthBound Arrangement supervisor: Ema 194 Alvarado Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu |
[53] |
Porky Means Business | An custom track of the theme that plays during the first part of the final battle in EarthBound, playing as Devil's Machine's main music track. | Source: EarthBound Arrangement supervisor: Alex Chernabogue Mourey Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu |
[54] |
Fourside (Melee) | A rendition of multiple songs from EarthBound: primarily Because I Love You, the first half of Smiles and Tears, and a small excerpt from the theme that plays in Fire Spring. Ripped from Super Smash Bros. Melee. As with Melee, it is also Fourside's main music track. | Source: EarthBound Arrangement supervisor: Keiichi Suzuki Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu |
[55] |
F-Zero series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Sand Ocean (F-Zero X Remix) | A rock rendition of the Sand Ocean track music from the original F-Zero, ripped from the F-Zero X-Style Arrangement soundtrack, and used as the main music track for the stage of the same name. | Source: F-Zero Arrangement supervisor: Tony Thai Composers: Yumiko Kanki, Naoto Ishida |
[56] |
Mute City | An custom rock rendition of the Mute City music of F-Zero used as Sand Ocean's alternate music tracl. | Source: F-Zero Arrangement supervisor: Alex Chernabogue Mourey Composers: Yumiko Kanki, Naoto Ishida |
[57] |
Kirby series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
DreamLand | An upbeat remix rendition of the Gourmet Race theme from Kirby Super Star. Used as the main music track for Dream Land. | Source: Kirby Super Star Arrangement supervisor: Alex Chernabogue Mourey Composer: Jun Ishikawa |
[58] |
Green Greens (Melee) | An orchestrated rendition of the theme from the very first level of Kirby's Dream Land, Green Greens, directly ripped from Super Smash Bros. Melee and used as Dream Land's alternate music track. | Source: Kirby's Dream Land Arrangement supervisor: Hirokazu Ando Composers: Hirokazu Ando, Jun Ishikawa |
[59] |
Rainbow Route | An cheerful arranged rendition of Nature Area, the theme of several worlds from Kirby & The Amazing Mirror, playing as the main music track in the stage of the same name. | Source: Kirby & The Amazing Mirror Arrangement supervisor: Alex Chernabogue Mourey Composers: Hironobu Inagaki, Atsuyoshi Isemura |
[60] |
Speed Eaters | An original, soft remix of the theme for the mini-game of the same name from Kirby & The Amazing Mirror, and is Rainbow Route's alternate music track. | Source: Kirby & The Amazing Mirror Arrangement supervisor: Alex Chernabogue Mourey Composers: Hironobu Inagaki, Atsuyoshi Isemura |
[61] |
Star Fox series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Corneria | An custom remix of the theme of planet Corneria in the original Star Fox, which is used as Meteo Campaigns's alternate music track. | Source: Star Fox Arrangement supervisor: Ema 194 Alvarado Composer: Hajime Hirasawa |
[62] |
Corneria (Melee) | An orchestral remix of the theme of Venom in Star Fox, with small excerpts of the Map Screen music and the Space Armada stage theme from the same game, ripped straight from Super Smash Bros. Melee. It can be heard as the alternate music track Sector Z. | Source: Star Fox Arrangement supervisor: Hirokazu Ando Composer: Hajime Hirasawa |
[63] |
Meteo | A remix of the theme of Meteo in Star Fox 64, ripped straight from Star Fox: Assault, and used as Meteo Campaigns's main music track. | Source: Star Fox: Assault Composers: Yoshe Arakada, Yoshinori Kawamoto |
[64] |
Sector Z (Super Smash Bros.) | A remix of the opening theme to Star Fox 64, ripped straight from Super Smash Bros., as the main musi ctrack for Sector Z. | Source: Star Fox 64 Arrangement supervisor: Hirokazu Ando Composer: Hajime Hirasawa |
[65] |
Pokémon series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Main Theme (Pokémon) | A synthesized remix of the title theme for Pokémon Red and Blue. It is possible it may be appearing as the alternate music track for Pokémon Colosseum. | Source: Pokémon Red and Blue Arrangement supervisor: Alex Chernabogue Mourey Composer: Junichi Masuda |
[66] |
Saffron City (Super Smash Bros.) | Another remix of the title theme of Pokémon Red and Blue, ripped from Super Smash Bros. for use as the main theme for the stage of the same name. | Source: Pokémon Red and Blue Arrangement supervisor: Hirokazu Ando Composer: Junichi Masuda |
[67] |
Trainer Battle | A remix of the theme that plays when battling a trainer in Pokémon Red and Blue, mainly used as the main music track Pokémon Colosseum. | Source: Pokémon Red and Blue Arrangement supervisor: Alex Chernabogue Mourey Composer: Junichi Masuda |
[68] |
Pokémon City Medley | An custom arrangement of multiple themes that play in the cities in Pokémon Red and Blue including Pallet Town, Celadon City, Vermillion City, Lavender Town and Cinnabar Island. This makes it the alternate music track for Saffron City. | Source: Pokémon Red and Blue Arrangement supervisor: Alex Chernabogue Mourey |
[69] |
Silph Co. | An electronic rendition with percussion based on the theme heard when inside the Silph. Co. building in Pokémon Red and Blue. It plays on the stage of the same name as its main music track. | Source: Pokémon Red and Blue Arrangement supervisor: lockerz102 Composer Junichi Masuda |
[70] |
Team Rocket's Hideout | An original cinematic remix of the song that plays in inside the Team Rocket's secret hideout in Pokémon Red and Blue, serving as Silph Co.'s alternate music track. | Source: Pokémon Red and Blue Arrangement supervisor: Alex Chernabogue Mourey Composer: Junichi Masuda |
[71] |
Lake of Rage Swing | An custom soft remix of the song that plays on Routes 42, 43, 44, and the Lake of Rage itself in Pokémon Gold and Silver, thus, it is the main music track of Lake of Rage. | Source: Pokémon Gold and Silver Arrangement supervisor: Ema 194 Alvarado Composer: Junichi Masuda |
[72] |
Champion Battle (Lance & Red) | An remixed rendition of the theme that plays when battling the rival Silver, Lance, or Red in Pokémon Gold and Silver, and it is Lake of Rage's alternate music track. | Source: Pokémon Gold and Silver Arrangement supervisor: Alex Chernabogue Mourey Composer: Junichi Masuda |
[73] |
Game & Watch series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Flat Zone 2 (Brawl) | The custom track used for the stage of the same name in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, ripped straight from the original game and used as Flat Zone +'s main music track. | Source: Game & Watch Composer: Kenichi Okuma |
[74] |
Fire Emblem series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Fire Emblem Theme (Brawl) | An orchestrated choir rendition of the main theme of the Fire Emblem series, ripped straight from Super Smash Bros. Brawl. Once more, it serves as Castle Siege's main music track. | Source: Fire Emblem: Shadow Dragon and the Blade of Light Arrangement supervisor: Shogo Sakai Composer: Yuka Tsujiyoko |
[75] |
Kid Icarus series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
PLACEHOLDER - Kid Icarus Title | A symphonic orchestral remix of the title screen from the original Kid Icarus, ripped straight from Super Smash Bros. Brawl. Though it may be placeholder, it is currently used as the main music track for Palutena's Shrine. | Source: Kid Icarus Arrangement supervisor: Kenji Ito |
[76] |
PLACEHOLDER - Boss Fight 1 (Kid Icarus: Uprising) | The regular boss battle theme from Kid Icarus: Uprising, ripped straight from the original game. Similarly to the other track, it may be a placeholder track, serving as Palutena's Shrine's alternate music track. | Source: Kid Icarus: Uprising Composers: Motoi Sakuraba, Yuzo Koshiro, Masafumi Takada, Noriyuki Iwadare, Takahiro Nishi, Yasunori Mitsuda |
[77] |
Golden Sun series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Main Theme (Golden Sun) | Possibly a theme for Venus Lighthouse in the future, but not present in-game currently. | Source: Golden Sun Arrangement supervisor: Ema 194 Alvarado Composer: Motoi Sakuraba |
|
Isaac's Battle Scene | Possibly a theme for Venus Lighthouse in the future, but not present in-game currently. | Source: Golden Sun Arrangement supervisor: Ema 194 Alvarado Composer: Motoi Sakuraba |
Chibi-Robo! series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Chibi-Robo! | A custom, soft but upbeat rendition of the title theme of Chibi-Robo! that is used as the main music track for the stage, Desk. | Source: Chibi-Robo! Arrangement supervisor: Alex Chernabogue Mourey Composer: Hirofumi Taniguchi |
[78] |
Animal Crossing series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
DJ K.K. | A techno arrangement of one of the songs played by K.K. Slider in the Animal Crossing series which plays as Smashville's main music track. | Source: Animal Crossing Arrangement supervisor: Ema 194 Alvarado Composer: Toru Minegishi |
[79] |
K.K. Cruisin' | Another custom arrangement of one of the songs played by K.K. Slider in the Animal Crossing series which plays as Smashville's alternate music track. | Source: Animal Crossing Arrangement: supervisor: Alex Chernabogue Mourey Composer: Toru Minegishi |
[80] |
Pikmin series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
World Map (Pikmin 2) | A remix of the music that would play on the World Map of Pikmin 2, ripped straight from Super Smash Bros. Brawl, that plays as the main music track for Distant Planet. | Source: Pikmin 2 Composer: Yasunori Mitsuda |
[81] |
Nintendo 3DS series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Mii Plaza | A compilation of multiple versions of the Mii Plaza's main theme from StreetPass Mii Plaza, ripped straight from the original game, which serves as Nintendo 3DS's main music track. | Source: StreetPass Mii Plaza Composers: Kenji Yamamoto, Daisuke Matsuoka |
[82] |
Steel Diver series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Steel Diver Theme | A techno remix of the title theme of Steel Diver. Thereby, it is the main music track for the stage of the same name. | Source: Steel DiverArrangement supervisor: Alex "Chernabogue" Mourey Composers: Atsuko Asahi, Toru Minegishi |
[83] |
Sonic series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Green Hill Zone | An custom remix of the classic theme that plays during the Green Hill Zone level in Sonic the Hedgehog. Thereby, is plays as the main music track on the stage of the same name. | Source: Sonic the Hedgehog Arrangement supervisor : Alex Chernabogue Mourey Composer: Masato Nakamura |
[84] |
Casino Night Zone | An custom soft rendition of the theme that plays during Casino Night Zone level in Sonic the Hedgehog 2. Thereby, it plays as the main music track on the stage of the same name. | Source: Sonic the Hedgehog 2 Arrangement supervisor : Alex Chernabogue Mourey Composer: Masato Nakamura |
[85] |
Sky Sanctuary Zone | A remix of the theme that plays during the Sky Sanctuary Zone level in Sonic & Knuckles, ripped straight from Sonic Generations. Thereby, it plays as the main music track on the stage of the same name. | Source: Sonic Generations Composer: Naofumi Hayata |
[86] |
Live and Learn | A custom instrumental rendition of Live and Learn, the main theme of Sonic Adventure 2, with a small portion of the instrumental to Sonic Boom, the main theme of Sonic CD. It serves as Green Hill Zone's alternate music track. | Source: Sonic Adventure 2 Arrangement supervisor: Ema 194 Alvarado Composers: Jun Senoue, Pastiche |
[87] |
Sky Canyon Zone | An custom remix of the theme that plays during the Sky Canyon Zone level in Sonic Advance 2, made to sound like the Sega Genesis soundfont. It plays in-game as Sky Sanctuary Zone's alternate music theme. | Source: Sonic Advance 2 Arrangement supervisor: Ema 194 Alvarado Composers: Tatsuyuki Maeda, Yutaka Minobe, Teruhiko Nakagawa |
[88] |
Casino Park | An new made rendition of the theme that plays during the Casino Park level in Sonic Heroes and is the alternate music track for Casino Night Zone. | Source: Sonic Heroes Arrangement supervisor: Alex Chernabogue Mourey Composer: Jun Senoue |
[89] |
Mega Man series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Skull Fortress | A custom rock remix of the first and second level theme of Dr. Wily's Castle in Mega Man 2 that appropriately plays as Skull Fortress's main music track. | Source: Mega Man 2 Arrangement supervisor: Ema 194 Alvarado Composer: Takashi Tateishi |
[90] |
Flash in the Dark/ Galaxy Fantasy | A new rock rendition of the themes played on Dr. Wily's Stage 1 and Galaxy Man's Stage, both from Mega Man 9. It is used as Skull Fortress's alternate music track. | Source: Mega Man 9 Arrangement supervisor: Alex Chernabogue Mourey Composers: Ippo Yamada, Ryo Kawakami, Yu Shimoda, Hiroki Isogai |
[91] |
Mega Man X Medley | An custom arrangement of four music tracks from the Maverick levels of Mega Man X: Boomer Kuwanger, Chill Penguin, Storm Eagle, and Spark Mandrill, in that order. It plays as the alternate music track for Central Highway. | Source: Mega Man X Arrangement supervisor: Ema 194 Alvarado Composers: Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takehara, Toshihiko |
[92] |
Central Highway | An custom rendition of theme that plays on Central Highway, the opening stage of Mega Man X. It is the main music track of the stage of the same name. | Source: Mega Man: Maverick Hunter X Composer: Setsuo Yamamoto |
[93] |
PAC-MAN series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Pac-Man Theme | An original funk remix of the startup theme to PAC-MAN that plays as the PAC-MAZE's main music track. | Source: PAC-MAN Arrangement supervisor: Alex Chernabogue Mourey Composer: Toshio Kai |
[94] |
Bomberman series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Bomberman's Theme | An custom rendition of the stage theme that originates from the NES game, Bomberman, also adapting the second portion that was introduced in Bomberman II. This remix more closely adapts the Area 1 theme from Super Bomberman but is otherwise the same tune. It can be listened in-game as the main music track for Bomb Factory. | Source: Super Bomberman Arrangement supervisor: Steve ohaiguy Burns Composer: Jun Chikuma |
[95] |
Alcatraz | An custom remix of the theme from Lost Planet Alcatraz, the first level of Bomberman 64: The Second Attack, which plays as Bomb Factory's alternate music track. | Source: Bomberman 64: The Second Attack Arrangement supervisor: Steve ohaiguy Burns Composers: Tomohiko Kira, Yasunori Mitsuda, Hidenobu Otsuki |
[96] |
FINAL FANTASY series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Battle (FINAL FANTASY) | A custom rock remix of the theme that plays during a random encounter in the original FINAL FANTASY that is used as Chaos Shrine's main music track. | Source: FINAL FANTASY Arrangement supervisor: Alex Chernabogue Mourey Composer: Nobuo Uematsu |
[97] |
Chaos Shrine | An original rendition of the theme that plays in the Chaos Shrine, also known as the Chaos Temple, in FINAL FANTASY. Despite the title, it is the alternate music track for the stage that shares the same name. | Source: FINAL FANTASY Arrangement supervisor: Steve ohaiguy Burns Composer: Nobuo Uematsu |
[98] |
Zeromus' Battle Theme | A custom remix of the theme that plays when fighting Zeromus, the final boss of FINAL FANTASY IV, serving as Lunar Core's main music track. | Source: FINAL FANTASY IV Arrangement supervisor: Ema 194 Alvarado Composer: Nobuo Uematsu |
[99] |
Within the Giant | A new rendition of the theme that plays inside the Giant of Babil in FINAL FANTASY IV,it is the alternate music track for Lunar Core. | Source: FINAL FANTASY IV Arrangement supervisor: Alex Chernabogue Mourey Composer: Nobuo Uematsu |
[100] |
KINGDOM HEARTS series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Rowdy Rumble | A custom arrangement from KINGDOM HEARTS II, used as the main track for Twilight Town. | Source: KINGDOM HEARTS II Arrangement supervisor: Ema 194 Alvarado Composer: Yoko Shimomura |
[101] |
Darkness of the Unknown (Armored Xemnas 2) | An alternative theme to Twilight Town. | Source: KINGDOM HEARTS HD 2.5 ReMIX Arrangement supervisor: Alex Chernabogue Mourey Composer: Yoko Shimomura |
[102] |
Tales series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
ToS Medley | An original arrangement that includes three music tracks from Tales of Symphonia: Fighting of the Spirit (a theme that originates from Tales of Phantasia and reused in the later), Full Force and Final Destination. This medley is used as the main music track for Tower of Salvation. | Source: Tales of Symphonia Arrangement supervisor: Alex Chernabogue Mourey Composers: Motoi Sakuraba, Shinji Tamura, Takeshi Arai |
[103] |
Fatalize | A custom remix originating from Tales of Symphonia that plays as Tower of Salvation's alternate music track. | Source: Tales of Symphonia Arrangement supervisor: Alex Chernabogue Mourey Composers: Motoi Sakuraba, Shinji Tamura, Takeshi Arai |
[104] |
Metal Gear series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Main Theme (Metal Gear Solid) | The main theme of Metal Gear Solid, ripped straight from the original game. Given its importance, it serves as Shadow Moses Island's main music track. | Source: Metal Gear Solid Composer: Tappi Iwase |
[105] |
Castlevania series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Bloody Tears | An original rendition of the recurring Castlevania series song of the same name, appearing first as the daytime theme of Castlevania II: Simon's Quest. Also includes a rendition of Vampire Killer, another recurring track. It is Dracula's Castle's main music track. | Source: Castlevania II: Simon's Quest Arrangement supervisor: TheDreamCaster Composer: Kenichi Matsubara |
[106] |
Proof of Blood | An custom orchestral remix the song of the same name from Castlevania: Circle of the Moon. Dracula's Castle's alternative theme. | Source: Castlevania: Circle of the Moon Arrangement supervisor: Alex Chernabogue Mourey Composers: Sotaro Tojima, Hiroshi Mitsuoka, Taro Kudou |
[107] |
Dragon Ball series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Challengers | A piece of music that plays on Planet Namek in Dragon Ball Z: Budokai, ripped straight from the original game, which also plays on the stage of the same name as its main music track. | Source: Dragon Ball Z Budokai Composer: Kenji Yamamoto |
[108] |
Opening (Dragon Ball Z) | A 16-bit rendition of the first opening theme of the anime Dragon Ball Z, titled CHA-LA HEAD-CHA-LA, that plays as World Tournament's main music track. | Source: Dragon Ball Z Arrangement supervisor: Ema 194 Alvarado Composers: Chiho Kiyooka, Yukinojo Mori, Kenji Yamamoto |
[109] |
Naruto series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Strong and Strike | A music track played with a mix of traditional Japanese instruments and electronic instruments, extracted right from the original anime adaptation of Naruto. It is officially labeled as the main theme of the eponymous main character, Naruto Uzumaki. As such, it is the main music track for Hidden Leaf Village. | Source: Naruto (anime) Composer: Toshio Masuda |
[110] |
Hidden Leaf Medley | A custom remix that compiles some tracks from the two anime adaptations, Naruto and Naruto: Shippūden into a single track, including Morning, Heavy Violence, Red Rose, Emergence of Talents and Sunspot (it then repeats starting with Heavy Violence). It is used as Hidden Leaf Village's alternate music track. | Source: Naruto (anime), Naruto: Shippūden Arrangement supervisor: Andrew asf Fisher Composer: Yasuharu Takanashi |
[111] |
Wind | A soft-light custom arrangement of the first ending theme of the anime Naruto, used as Final Valley's main music track. | Source: Naruto (anime) Arrangement supervisor: Andrew asf Fisher Composer: Toshiro Masuda |
[112] |
Size of the Moon | An electronic custom remix of the fourteenth opening theme of Naruto: Shippūden that plays as Final Valley's alternate music track. | Source: Naruto: Shippūden Arrangement supervisor: Ema 194 Alvarado Composer: Nogizaka46 |
[113] |
Bleach series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Bleach Medley | A custom rendition of multiple songs from the anime adaptation of Bleach: Will of the Heart (remixed), Treachery, Invasion, Clavar La Espada, Nube Negra, Quincy's Craft, and Vasto Lorde. It plays in-game as the main music track for Hueco Mundo. | Source: Bleach (anime) Arrangement supervisor: Andrew asf Fisher Composer: Shiro Sagisu |
[114] |
La Distancia para un Duelo | A music track from Bleach, ripped straight from the anime adaptation, used as Hueco Mundo's alternate music track. | Source: Bleach (anime) Composer: Shiro Sagisu |
[115] |
Other series
Title | Description | Composition and arrangements | Link |
---|---|---|---|
Title Theme (Big Brain Academy) | The title theme of Big Brain Academy, ripped straight from the original game. Possibly Nintendo 3DS's alternate music track in the future, but not present in-game currently. | Source: Big Brain Academy Arrangement supervisor: Toru Minegishi |
[116] |
Gallery
Screenshot
Reference
- ↑ http://forums.mcleodgaming.com/viewtopic.php?p=1461214#p1461214 Accessed on 2 October 2016