FANDOM


This article is about the music in Super Smash Flash 2. For the music in the original, see Music in Super Smash Flash.

The music in Super Smash Flash 2 has been expanded to include not only tracks from the Super Smash Bros. games or any other derivative game but also new custom tracks composed and arranged exclusively for the game by the SSF2 Audio Department. Additionally, there can be multiple music tracks, the alternate music tracks, for the same stage.

In addition to these tracks, there are 31 victory themes that play after a Group match is won, though these songs are often considered separate from the game's official soundtrack.

List of music by series

Super Smash Bros. series

The following tracks, with the exceptions of Metal Cavern and Metal Bros. Battle, are completely custom made, which means they are new themes never heard before in any of the Super Smash Bros. games. They are retroactively listed under the Super Smash Bros. category as developers consider any piece of content that does not fall under the banner of any existing franchise is classified under a sort of "misc. franchise", which turns out to be the Super Smash Bros. series banner.[1]

Title Description Composition and arrangements Link
Menu 1 An orchestrated variant of the main theme of SSF2 that plays, hence then name, on the menu screens. It also plays in the event, ?????. Source: Super Smash Flash 2
Arrangement supervisor: Ema 194 Alvarado
Composer: Ema 194 Alvarado
[1]
Menu (NES Mix) An 8-bit remix of the main theme that serves as Waiting Room's alternate music track. Source: Super Smash Flash 2
Arrangement supervisor: Hoffy
Composer: Ema 194 Alvarado
[2]
Battlefield A fast-paced but softer rendition of the main theme that plays as the main music track for the stage of the same name. Source: Super Smash Flash 2
Composers: Ema 194 Alvarado, Jacob Xyless Tjolsen
[3]
Final Destination A softer-paced track rendition of the main theme that eventually develops into melodramatic tune that plays as the main music track for the stage of the same name. Source: Super Smash Flash 2
Composer: Ema 194 Alvarado
[4]
Waiting Room A soft and calm rendition of the main theme that plays as Waiting Room's main music track. Source: Super Smash Flash 2
Composer: Ema 194 Alvarado
[5]
Metal Cavern An original arrangement of the theme that plays when fighting Metal Mario in original Super Smash Bros.. It is Metal Cavern's main music track, and always plays when facing a random metallic opponent in Classic mode. Source: Super Smash Bros.
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Hirokazu Ando
[6]
Metal Bros. Battle An original arrangement of the theme that plays when fighting the Metal Bros. in Super Smash Bros. Melee. It is Metal Cavern's alternate music track, and always that plays during the battle with the Metal Bros.. Source: Super Smash Bros. Melee
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Hirokazu Ando
[7]
Vs. Master Hand An epic, fast-paced rock rendition of the main theme. The music that plays exclusively on Final Destination during the battle with Master Hand, hence the name. Source: Super Smash Flash 2
Composer: Alex Chernabogue Mourey
[8]
Break The Targets! A fast, upbeat original theme that is the music track for Target Smash's first, third, and fourth levels, as well as Crystal Smash, Sandbag Soccer, and Sandbag Basketball. Source: Super Smash Flash 2 [9]
Smash The Targets! A slow, somber original theme that solely plays on Target Smash's second level. Source: Super Smash Flash 2 [10]
Multiman Smash A soft but upbeat remix of the main theme that plays during most of Multi-Man Smash. It also serves as Battlefield's alternate music track. Source: Super Smash Flash 2
Composer: Steve ohaiguy Burns
[11]
Cruel Smash A synthesized remix of main theme that plays during Cruel Smash in Multi-Man Smash, and oddly plays as Final Destination's alternate music track. Source: Super Smash Flash 2
Composer: Andrew asf Fisher
[12]
Classic: Map A cheerful, yet energetic original theme that plays in the Classic preview screens. Source: Super Smash Flash 2
Composer: Andrew asf Fisher
[13]
Classic: Continue? A calm piano melody that plays in the Classic continue screen. It remixes a portion of SSF2's original, unused main theme. Source: Super Smash Flash 2
Composer: Ema 194 Alvarado
[14]
Home-Run Contest A calm bassoon melody that eventually turn into a fast and chaotic tune that plays during Home-Run Contest. Source: Super Smash Flash 2
Composer: Ema 194 Alvarado
[15]
Battle Results An orchestrated, triumphant melody that plays in the Versus result screen. Source: Super Smash Flash 2
Composer: Ema 194 Alvarado
[16]

Mario series

Title Description Composition and arrangements Link
Bob-Omb Battlefield An original rendition of the main theme of Super Mario 64 that plays as the main music track for Princess Peach's Castle. Source: Super Mario 64
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[17]
Boss Battle (Super Princess Peach) An arranged trumpet rendition of the boss battle theme of Super Princess Peach, which serves as Princess Peach's Castle's alternate music track. Source: Super Princess Peach
Arrangement supervisor: Max Void Silverman, Ema 194 Alvarado
Compsoer: Akira Fujiwara
[18]
Bowser's Castle A rock rendition of the castle theme of Super Mario World and Bowser's Castle's main music track. Source: Super Mario World
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[19]
Bowser's Rampage A custom arrangement with vocals which combines the theme of Bowser's Castle in Mario Kart 64 with multiple renditions of Ultimate Bowser from Super Mario 64. It plays as Bowser's Castle's alternate music track. Source: Super Mario 64, Mario Kart 64
Arrangement supervisor: Steve ohaiguy Burns
Composers: Koji Kondo, Kenta Nagata
[20]
Caves (Super Mario Bros. 2) A funky mix of the cave theme from Super Mario Bros. 2 that plays as Mushroom Kingdom II's alternative music track. Source: Super Mario Bros. 2
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[21]
Gusty Garden Galaxy A custom arranged, more upbeat rendition of the theme of the Gusty Garden Galaxy in Super Mario Galaxy, which serves as Galaxy Tours's alternate music track. Source: Super Mario Galaxy
Arrangement supervisor: Ema 194 Alvarado
Composers: Mahito Yokota, Koji Kondo
[22]
Hammer Bros. Battle! An electronic rendition of the theme that plays when encountering a Hammer Bro in the map of Super Mario Bros. 3, with a clip of the athletic theme from the same game, playing as the main music track for Mushroom Kingdom III. Source: Super Mario Bros. 3
Arrangement supervisor: Ema 194 Alvarado
Composer:Koji Kondo
[23]
Overworld (Super Mario Bros.) An original remix of the overworld theme of Super Mario Bros. that plays as Mushroom Kingdom's main music track. Source: Super Mario Bros.
Arrangement supervisor: Ema 194 Alvarado
Composer: Koji Kondo
[24]
Overworld (Super Mario Bros. 2) An upbeat piano rendition of the ground theme from Super Mario Bros. 2 that plays as Mushroom Kingdom II's main music track. Source: Super Mario Bros. 2
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[25]
Overworld (Super Mario Bros. 3) A calm remix of the overworld theme of Super Mario Bros. 3 that plays as the alternate music track for Mushroom Kingdom III. Source: Super Mario Bros. 3
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[26]
Space Junk Galaxy A calm but a bit more vivid arrangement of the theme of the Space Junk Galaxy in Super Mario Galaxy, which serves as Galaxy Tours's main music track. Source: Super Mario Galaxy
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Mahito Yokota, Koji Kondo
[27]
Starman A short jingle that plays repeatedly when Mario or Luigi obtains a Super Star in Super Mario Bros., ripped straight from the original game. It plays when a character is under the effect of a Super Star. Source: Super Mario Bros.
Composer: Koji Kondo
[28]
Underwater (Super Mario Bros.) An original orchestrated remix of the underwater theme of Super Mario Bros. that plays as Mushroom Kingdom's alternative music track. Source: Super Mario Bros.
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[29]

Donkey Kong series

Title Description Composition and arrangements Link
Bramble Blast A calm, soft rendition of Bramble Blast, also known as Stickerbrush Symphony, from Donkey Kong Country 2: Diddy's Kong Quest, mixed partly with a song called Mining Melancholy from the same game. It plays as the alternate music track for Jungle Hijinx. Source: Donkey Kong Country 2: Diddy's Kong Quest
Arrangement supervisor: Ema 194 Alvarado
Composers: David Wise, Eveline Fischer, Robin Beanland
[30]
DK Island Swing A jazz arrangement rendition of a recurring song of the same name from the Donkey Kong Country series, serving as the main music track for Jungle Hijinx. Source: Donkey Kong Country Returns
Arrangement supervisor: Ema 194 Alvarado
Composers: David Wise, Eveline Fischer, Robin Beanland
[31]
Gangplank Galleon A rock remix of the song of the same name played during the final battle with King K. Rool in Donkey Kong Country. It plays on the stage with the differently written but equally pronounced name as its main music track. Source: Donkey Kong Country
Arrangement supervisor: Alex Chernabogue Mourey
Composers: David Wise, Eveline Fischer, Robin Beanland
[32]
Snakey Chantey An upbeat and cheerful remix of the song that plays during the level Rattle Battle from Donkey Kong Country 2: Diddy's Kong Quest, as is used as Gangplank Galleon's alternate music track. Source: Donkey Kong Country 2: Diddy's Kong Quest
Arrangement supervisor: Ema 194 Alvarado
Composers: David Wise, Eveline Fischer, Robin Beanland
[33]

Yoshi series

Title Description Composition and arrangements Link
Athletic Course A custom ragtime-inspired remix of the athletic theme from Super Mario World 2: Yoshi's Island, which plays as Yoshi's Island's main music track. Source: Super Mario World 2: Yoshi's Island
Arrangement supervisors: Andrew asf Fisher, Jacob Xyless Tjolsen
Composer: Koji Kondo
[34]
Donut Lifts A more upbeat remix of the athletic theme from Super Mario World 2: Yoshi's Island, which plays as Yoshi's Story's main music track. Source: Super Mario World 2: Yoshi's Island
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[35]
Lakitu Plains A jazzy custom melody of another early ground theme, Flower Garden, from Super Mario World 2: Yoshi's Island. It is used as Yoshi's Island's alternate music track. Source: Super Mario World 2: Yoshi's Island
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[36]
Yoshi's Island 64 (Super Smash Bros.) A cheery remix of the main theme of Yoshi's Story, ripped straight from Super Smash Bros. and equally used on the stage Yoshi's Island (64) as its main music track. Source: Yoshi's Story
Arrangement supervisor: Hirokazu Ando
Composer: Koji Kondo
[37]
Yoshi's Story An original funk remix of the main theme of Yoshi's Story, which plays as Yoshi's Story's alternate music track. Source: Yoshi's Story
Arrangement supervisor: Auraka
Composer: Koji Kondo
[38]

Wario series

Title Description Composition and arrangements Link
Palm Tree Paradise A calm and soft rendition of the Monsoon Jungle theme from Wario Land 4. It was originally branded under its original name (Monsoon Jungle) and its labeling as Palm Tree Paradise seems a mistake by developers. Nonetheless, it currently plays as Emerald Cave's main music track. Source: Wario Land 4
Arrangement supervisors: Andrew asf Fisher, Ema 194 Alvarado, Jacob Xyless Tjolsen
Composer: Ryoji Yoshitomi
[39]
Title (WarioWare: Smooth Moves) The original title theme of WarioWare: Smooth Moves, ripped straight from the original game. As such, is used as the main music track for WarioWare, Inc.. Source: WarioWare: Smooth Moves
Composers: Naoko Mitome, Mansanobu Matsunga, Yasuhisa Baba
[40]

The Legend of Zelda series

Title Description Composition and arrangements Link
Ballad of the Goddess A custom remix of the for the recurring song and main theme of The Legend of Zelda: Skyward Sword that plays on Skyward Voyage as its main music track. Source: The Legend of Zelda: Skyward Sword
Arrangement supervisor: Ema 194 Alvarado
Composers: Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama
[41]
Dark World A custom remix that mixes both overworld themes from The Legend of Zelda: A Link to the Past, the Dark World and the Light World, playing as Hylian Skies's main music track. Source: The Legend of Zelda: A Link to the Past
Arrangement supervisor: CR Ya Dad Drake
Composer: Koji Kondo
[42]
Death Mountain A synthesized remix for the mountain and forest themes of the Dark World from The Legend of Zelda: A Link to the Past, which plays as the alternate music track for Hylian Skies. Source: The Legend of Zelda: A Link to the Past
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Koji Kondo
[43]
Hyrule Castle (Super Smash Bros.) A remix of the overworld and main theme of The Legend of Zelda, ripped straight from Super Smash Bros.. to be used again as Hyrule Castle's main music track. Source: The Legend of Zelda
Arrangement supervisor: Hirokazu Ando
Composer: Koji Kondo
[44]
Majora's Mask Medley An orchestrated arrangement of four music tracks from The Legend of Zelda: Majora's Mask: Clock Town, Mayor's House Council Room, Astral Observatory, Song of Healing, and Song of Time, in that order. It is Clock Town's main music track. Source: The Legend of Zelda: Majora's Mask
Arrangement supervisor: Gregory Cleod9 McLeod
Composer: Koji Kondo
[45]
Song of Ocarina A unique take on the infamous Song of Storms which incorporates other ocarina songs from The Legend of Zelda: Ocarina of Time. It is the alternative track for Hyrule Castle. Source: The Legend of Zelda: Ocarina of Time
Arrangement supervisor: Andrew asf Fisher
Composer: Koji Kondo
[46]
Song of Storms A custom remix of the Song of Storms from The Legend of Zelda: Ocarina of Time. As expected, it plays as the alternate music track for Clock Town's alternative theme. Source: The Legend of Zelda: Ocarina of Time
Arrangement supervisor: Ema 194 Alvarado
Composer: Koji Kondo
[47]
Skyloft An arranged funk remix of the song that plays during the day in Skyloft in The Legend of Zelda: Skyward Sword. While originally planned for Skyward Voyage, it is currently used as Temple's alternate music track. Source: The Legend of Zelda: Skyward Sword
Arrangement supervisor: Garrett Williamson
Composers: Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama
[48]
Temple A remix of the theme played in the dungeons and temples in Zelda II: The Adventure of Link, ripped straight from Super Smash Bros. Melee. Similarly to Princess Peach's Castle's case, the tune plays again as the main music track for the SSF2 incarnation of Temple, now properly looping the complete track. Source: Zelda II: The Adventure of Link
Arrangement supervisor: Shogo Saka
Composer: Koji Kondo
[49]

Metroid series

Title Description Composition and arrangements Link
Kraid's Lair A custom rock rendition of the theme that plays in Mini-Boss hideout I (a.k.a. Kraid's Lair) in the first Metroid, that plays the main music track for Phase 8. Source: Metroid
Arrangement supervisors: Ema 194 Alvarado, Jacob Xyless Tjolsen
Composer: Hirokazu Tanaka
[50]
Lower Norfair An orchestrated arrangement with vocals that played in the Norfair Ancient Ruins part in Super Metroid, it serves as Crateria's alternate music track. Source: Super Metroid
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Kenji Yamamoto, Minako Hamano
[51]
Super Metroid Medley An electronic arrangement of multiple songs from Super Metroid, including Samus Aran's Appearance, Upper Brinstar, Crateria Underground and Lower Maridia. It can be heard as the main music track for Crateria. Source: Super Metroid
Arrangement supervisor: Ema 194 Alvarado, TheDreamCaster
Composers: Kenji Yamamoto, Minako Hamano
[52]
Vs. Ridley A fast-paced rock rendition of the recurring theme that plays when fighting Ridley in multiple Metroid games, starting with Super Metroid. It plays as Phase 8's alternate music track and in the single-player stage, Tourian. Source: Metroid
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Kenji Yamamoto, Minako Hamano
[53]

EarthBound series

Title Description Composition and arrangements Link
Deep Darkness A dramatic remix of the theme that plays while inside the Deep Darkness in EarthBound, it plays as Devil's Machine's alternate music track. Source: EarthBound
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu
[54]
Fourside An extra funky take on the "Fourside" theme from the EarthBound series. It has a synthetic and bass-filled feel. This is the main track for the duly titled stage: Fourside. Source: EarthBound
Arrangement supervisor: Auraka
Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu
[55]
Hi! Hi! Hi! A custom rendition of the theme that plays in Saturn Valley in EarthBound and plays on the same self-titled stage as its main music track. Source: EarthBound
Arrangement supervisor: Jacob Xyless Tjolsen
Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu
[56]
Pollyanna This is a remix of a song that appears with a different title in each game of the EarthBound series, starting as "Pollyanna, I Believe in You" in EarthBound Beginnings. It is an alternate theme for the Fourside stage. Source: EarthBound Beginnings
Arrangement supervisor: Andrew asf Fisher
Composers: Keiichi Suzuki
[57]
Porky Means Business A custom track of the theme that plays during the first part of the final battle in EarthBound, playing as Devil's Machine's main music track. Source: EarthBound
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu
[58]

F-Zero series

Title Description Composition and arrangements Link
Mute City A custom rock rendition of the Mute City music of F-Zero used as Sand Ocean's alternate music track. Source: F-Zero
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Yumiko Kanki, Naoto Ishida
[59]
Sand Ocean (F-Zero X Remix) A rock rendition of the Sand Ocean track music from the original F-Zero, ripped from the F-Zero X-Style Arrangement soundtrack, and used as the main music track for the stage of the same name. Source: F-Zero
Arrangement supervisor: Tony Thai
Composers: Yumiko Kanki, Naoto Ishida
[60]

Kirby series

Title Description Composition and arrangements Link
Bubbly Clouds Possibly a theme for Butter Building. Not yet released to the public in SSF2. Source: Kirby Super Star
Arrangement supervisor: Auraka
Composer: Jun Ishikawa
Butter Building Possibly a theme for Butter Building. Not yet released to the public in SSF2. Source: Kirby's Adventure
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Jun Ishikawa
[61]
Gourmet Race An upbeat remix of the theme for the sub-game of the same name from Kirby Super Star, which is used as the main music track for Dream Land. Source: Kirby Super Star
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Jun Ishikawa, Dan Miyakawa
[62]
Green Greens A techno remix of the theme that plays on Green Greens in Kirby's Dream Land, which is used as the alternative track for Dream Land. Source: Kirby's Dream Land
Arrangement supervisor: Auraka
Composer: Jun Ishikawa
[63]
Rainbow Route A cheerful arranged rendition of Nature Area, the theme of several worlds from Kirby & The Amazing Mirror, playing as the main music track in the stage of the same name. Source: Kirby & The Amazing Mirror
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Hironobu Inagaki, Atsuyoshi Isemura
[64]
Speed Eaters An original, soft remix of the theme for the sub-game of the same name from Kirby & The Amazing Mirror, and is Rainbow Route's alternate music track. Source: Kirby & The Amazing Mirror
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Hironobu Inagaki, Atsuyoshi Isemura
[65]

Star Fox series

Title Description Composition and arrangements Link
Corneria A custom remix of the theme of Planet Corneria in the original Star Fox; includes a very short excerpt for Space Armada, which is used as Meteo Campaigns's alternate music track. Source: Star Fox
Arrangement supervisor: Ema 194 Alvarado
Composer: Hajime Hirasawa
[66]
Corneria 2 A remix of the Corneria theme used as the alternative track for Sector Z. Source: Star Fox
Arrangement supervisor: Auraka
Composer: Hajime Hirasawa
[67]
Meteo A remix of the theme of Meteo in Star Fox 64, ripped straight from Star Fox: Assault, and used as Meteo Campaigns's main music track. Source: Star Fox: Assault
Composers: Yoshe Arakada, Yoshinori Kawamoto
[68]
Sector Z & Titania A combination of the Star Fox 64's main theme and Titania background music from Star Fox for SNES. This is the main theme for Sector Z. Source: Star Fox 64 / Star Fox
Arrangement supervisor: Auraka
Composers: Hajime Hirasawa, Yoshe Arakada, Yoshinori Kawamoto
[69]

Pokémon series

Title Description Composition and arrangements Link
Champion Battle (Lance & Red) A remixed rendition of the theme that plays when battling the rival Silver, Lance, or Red in Pokémon Gold and Silver, and it is Lake of Rage's alternate music track. Source: Pokémon Gold / Pokémon Silver
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Junichi Masuda
[70]
Lake of Rage Swing A custom soft remix of the song that plays on Routes 42, 43, 44, and the Lake of Rage itself in Pokémon Gold and Silver, thus, it is the main music track of Lake of Rage. Source: Pokémon Gold / Pokémon Silver
Arrangement supervisor: Andrew asf Fisher
Composer: Junichi Masuda
[71]
Main Theme (Pokémon) A synthesized remix of the title theme for Pokémon Red and Blue. It is possible it may be appearing as the alternate music track for Pokémon Colosseum. Source: Pokémon Red / Pokémon Blue
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Junichi Masuda
[72]
Pokémon City Medley A custom arrangement of multiple themes that play in the cities in Pokémon Red and Blue including Pallet Town, Celadon City, Vermillion City, Lavender Town, and Cinnabar Island. This makes it the alternate music track for Saffron City. Source: Pokémon Red / Pokémon Blue
Arrangement supervisor: Alex Chernabogue Mourey
[73]
Silph Co. An electronic rendition with percussion based on the theme heard when inside the Silph. Co. building in Pokémon Red and Blue. It plays on the stage of the same name as its main music track. Source: Pokémon Red / Pokémon Blue
Arrangement supervisor: lockerz102
Composer Junichi Masuda
[74]
Team Rocket Hideout An original cinematic remix of the song that plays in inside the Team Rocket's secret hideout in Pokémon Red and Blue. While originally planned for Silph Co., it is currently used as Saffron City's main music track. Source: Pokémon Red / Pokémon Blue
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Junichi Masuda
[75]
Trainer Battle A remix of the theme that plays when battling a trainer in Pokémon Red and Blue, mainly used as the main music track Pokémon Colosseum. Source: Pokémon Red / Pokémon Blue
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Junichi Masuda
[76]

Game & Watch series

Title Description Composition and arrangements Link
Flat Zone 2 (Brawl) The custom track used for the stage of the same name in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, ripped straight from the original game and used as Flat Zone +'s main music track. Source: Game & Watch
Composer: Kenichi Okuma
[77]

Fire Emblem series

Title Description Composition and arrangements Link
Comrades An orchestrated and synthetic rendition of the Comrades music from Fire Emblem: Shadow Dragon and the Blade of Light. It is the alternative track for Castle Siege. Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement supervisor: Auraka
Composer: Yuka Tsujiyoko
[78]
Fire Emblem Theme This background music intertwines the main theme from the Fire Emblem series with that of Castle Siege. It is the main track on Castle Siege. Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement supervisor: Auraka
Composer: Yuka Tsujiyoko
[79]

Kid Icarus series

Title Description Composition and arrangements Link
Magnus's Theme A custom rendition of Magnus's theme from Kid Icarus: Uprising that plays as the main music track for as Palutena's Shrine. Source: Kid Icarus: Uprising
Arrangement supervisor: Auraka
Composer: Motoi Sakuraba
[80]
Palace in the Sky A triumphant rendition of the Sky Palace theme from the original Kid Icarus that plays as the alternate music track for Palutena's Shrine. Source: Kid Icarus
Arrangement supervisor: Andrew asf Fisher, Noxxious
Composer: Hirokazu Tanaka
[81]

Golden Sun series

Title Description Composition and arrangements Link
Isaac's Battle Theme (Golden Sun) A remix of Issac's Battle Theme from Golden Sun, which serves as the main music track for the stage Venus Lighthouse. Not yet released to the public in SSF2. Source: Golden Sun
Arrangement supervisor: Ema 194 Alvarado
Composer: Motoi Sakuraba
[82]
Main Theme (Golden Sun) A remix of the Main Theme from Golden Sun's title screen, which plays as Venus Lighthouse's alternate music track. Not yet released to the public in SSF2. Source: Golden Sun
Arrangement supervisor: Ema 194 Alvarado
Composer: Motoi Sakuraba
[83]

Chibi-Robo! series

Title Description Composition and arrangements Link
Chibi-Robo! Main Theme A custom, soft but upbeat rendition of the title theme of Chibi-Robo! that is used as the main music track for the stage, Desk. Source: Chibi-Robo!
Arrangement supervisors: Ema 194 Alvarado, Alex Chernabogue Mourey
Composer: Hirofumi Taniguchi
[84]

Animal Crossing series

Title Description Composition and arrangements Link
DJ K.K. A techno arrangement of one of the songs played by K.K. Slider in the Animal Crossing series which plays as Smashville's main music track. Source: Animal Crossing
Arrangement supervisor: Ema 194 Alvarado
Composer: Toru Minegishi
[85]
K.K. Cruisin' Another custom arrangement of one of the songs played by K.K. Slider in the Animal Crossing series which plays as Smashville's alternate music track. Source: Animal Crossing
Arrangement: supervisor: Alex Chernabogue Mourey
Composer: Toru Minegishi
[86]

Pikmin series

Title Description Composition and arrangements Link
World Map (Pikmin 2) A remix of the music that would play on the World Map of Pikmin 2, ripped straight from Super Smash Bros. Brawl, that plays as the main music track for Distant Planet. Source: Pikmin 2
Composer: Yasunori Mitsuda
[87]

Steel Diver series

Title Description Composition and arrangements Link
Steel Diver Theme A techno remix of the title theme of Steel Diver. Thereby, it is the main music track for the stage of the same name. Source: Steel Diver
Arrangement supervisor: Ema 194 Alvarado
Composers: ‎Atsuko Asahi, ‎Toru Minegishi
[88]

Bomberman series

Title Description Composition and arrangements Link
Alcatraz A custom remix of the theme from Lost Planet Alcatraz, the first level of Bomberman 64: The Second Attack, which plays as Bomb Factory's alternate music track. Source: Bomberman 64: The Second Attack
Arrangement supervisor: Steve ohaiguy Burns
Composers: Tomohiko Kira, Yasunori Mitsuda, Hidenobu Otsuki
[89]
Bomberman's Theme A custom rendition of the stage theme that originates from the NES game, Bomberman, also adapting the second portion that was introduced in Bomberman II. This remix more closely adapts the Area 1 theme from Super Bomberman but is otherwise the same tune. It can be listened in-game as the main music track for Bomb Factory. Source: Super Bomberman
Arrangement supervisor: Rayson Williams
Composer: Jun Chikuma
[90]

Castlevania series

Title Description Composition and arrangements Link
Bloody Tears An original rendition of the recurring Castlevania series song of the same name, appearing first as the daytime theme of Castlevania II: Simon's Quest. Also includes a rendition of Vampire Killer, another recurring track. It is Dracula's Castle's main music track. Source: Castlevania II: Simon's Quest
Arrangement supervisor: TheDreamCaster
Composer: Kenichi Matsubara
[91]
Proof of Blood A custom orchestral remix the song of the same name from Castlevania: Circle of the Moon. Dracula's Castle's alternative theme. Source: Castlevania: Circle of the Moon
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Sotaro Tojima, Hiroshi Mitsuoka, Taro Kudou
[92]

Metal Gear series

Title Description Composition and arrangements Link
Main Theme (Metal Gear Solid) The main theme of Metal Gear Solid, ripped straight from the original game. Given its importance, it serves as Shadow Moses Island's main music track. Source: Metal Gear Solid
Composer: Tappi Iwase
[93]

Sonic series

Title Description Composition and arrangements Link
Casino Night Zone A custom soft rendition of the theme that plays during Casino Night Zone level in Sonic the Hedgehog 2. Thereby, it plays as the main music track on the stage of the same name. Source: Sonic the Hedgehog 2
Arrangement supervisor : Alex Chernabogue Mourey
Composer: Masato Nakamura
[94]
Casino Park A calm rendition of the theme that plays during the Casino Park level in Sonic Heroes and is the alternate music track for Casino Night Zone. Source: Sonic Heroes
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Jun Senoue
[95]
Green Hill Zone A custom remix of the classic theme that plays during the Green Hill Zone level in Sonic the Hedgehog. Thereby, is plays as the main music track on the stage of the same name. Source: Sonic the Hedgehog
Arrangement supervisor : Alex Chernabogue Mourey
Composer: Masato Nakamura
[96]
Live and Learn A custom instrumental rendition of Live and Learn, the main theme of Sonic Adventure 2, with a small portion of the instrumental to Sonic Boom, the main theme of Sonic CD. It serves as Green Hill Zone's alternate music track. Source: Sonic Adventure 2
Arrangement supervisor: Ema 194 Alvarado
Composers: Jun Senoue, Pastiche
[97]
Sky Canyon Zone A custom remix of the theme that plays during the Sky Canyon Zone level in Sonic Advance 2, made to sound like the Sega Genesis soundfont. It plays in-game as Sky Sanctuary Zone's alternate music theme. Source: Sonic Advance 2
Arrangement supervisor: Ema 194 Alvarado
Composers: Tatsuyuki Maeda, Yutaka Minobe, Teruhiko Nakagawa
[98]
Sky Sanctuary Zone A remix of the theme that plays during the Sky Sanctuary Zone level in Sonic & Knuckles, ripped straight from Sonic Generations. Thereby, it plays as the main music track on the stage of the same name. Source: Sonic & Knuckles
Composer: Naofumi Hayata
[99]

Mega Man series

Title Description Composition and arrangements Link
Central Highway A custom rendition of theme that plays on Central Highway, the opening stage of Mega Man X. It is the main music track of the stage of the same name. Source: Mega Man X
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Ippo Yamada, Ryo Kawakami, Yu Shimoda, Hiroki Isogai
[100]
Flash in the Dark / Galaxy Fantasy A rock rendition of the themes played on Dr. Wily's Stage 1 and Galaxy Man's Stage, both from Mega Man 9. It is used as Skull Fortress's alternate music track. Source: Mega Man 9
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Ippo Yamada, Ryo Kawakami, Yu Shimoda, Hiroki Isogai
[101]
Mega Man X Medley A custom arrangement of four music tracks from the Maverick levels of Mega Man X: Boomer Kuwanger, Chill Penguin, Storm Eagle, and Spark Mandrill, in that order. It plays as the alternate music track for Central Highway. Source: Mega Man X
Arrangement supervisor: Ema 194 Alvarado
Composers: Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takehara, Toshihiko
[102]
Skull Fortress A custom rock remix of the first and second level theme of Dr. Wily's Castle in Mega Man 2 that appropriately plays as Skull Fortress's main music track. Source: Mega Man 2
Arrangement supervisor: Ema 194 Alvarado
Composer: Takashi Tateishi
[103]
Storm Eagle A custom rendition of theme that plays on Storm Eagle's stage in Mega Man X. It is set to appear on Central Highway. Source: Mega Man X
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Ippo Yamada, Ryo Kawakami, Yu Shimoda, Hiroki Isogai
[104]

PAC-MAN series

Title Description Composition and arrangements Link
Pac-Man Theme An original funk remix of the startup theme to PAC-MAN that plays as the PAC-MAZE's main music track. Source: PAC-MAN
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Toshio Kai
[105]

Tales series

Title Description Composition and arrangements Link
Fatalize A custom remix originating from Tales of Symphonia that plays as Tower of Salvation's alternate music track. Source: Tales of Symphonia
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Motoi Sakuraba, Shinji Tamura, Takeshi Arai
[106]
Tales of Symphonia Medley An original arrangement that includes three music tracks from Tales of Symphonia: Fighting of the Spirit (a theme that originates from Tales of Phantasia and reused in the later), Full Force, and Final Destination. This medley is used as the main music track for Tower of Salvation. Source: Tales of Symphonia
Arrangement supervisor: Alex Chernabogue Mourey
Composers: Motoi Sakuraba, Shinji Tamura, Takeshi Arai
[107]

FINAL FANTASY series

Title Description Composition and arrangements Link
Battle (FINAL FANTASY) A custom rock remix of the theme that plays during a random encounter in the original FINAL FANTASY that is used as Chaos Shrine's main music track. Source: FINAL FANTASY
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Nobuo Uematsu
[108]
Chaos Shrine An original rendition of the theme that plays in the Chaos Shrine, also known as the Chaos Temple, in FINAL FANTASY. Despite the title, it is the alternate music track for the stage that shares the same name. Source: FINAL FANTASY
Arrangement supervisor: Steve ohaiguy Burns
Composer: Nobuo Uematsu
[109]
Within the Giant A new rendition of the theme that plays inside the Giant of Babil in FINAL FANTASY IV,it is the alternate music track for Lunar Core. Source: FINAL FANTASY IV
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Nobuo Uematsu
[110]
Zeromus' Battle Theme A custom remix of the theme that plays when fighting Zeromus, the final boss of FINAL FANTASY IV, serving as Lunar Core's main music track. Source: FINAL FANTASY IV
Arrangement supervisor: Ema 194 Alvarado
Composer: Nobuo Uematsu
[111]

KINGDOM HEARTS series

Title Description Composition and arrangements Link
Rowdy Rumble A custom arrangement from KINGDOM HEARTS II, that plays as Twilight Town alternate track. Source: KINGDOM HEARTS II
Arrangement supervisor: Ema 194 Alvarado
Composer: Yoko Shimomura
[112]
Sinister Sundown An upbeat battle theme remixed from KINGDOM HEARTS II, ripped straight from the original game, used as the main track for Twilight Town. Source: KINGDOM HEARTS II
Arrangement supervisor: Alex Charnabogue Mourey
Composer: Yoko Shimomura
[113]

Dragon Ball series

Title Description Composition and arrangements Link
Challengers A rock techno remix that plays on Planet Namek in Dragon Ball Z: Budokai, it plays on the stage of the same name as its main music track. Source: Dragon Ball Z Budokai
Arrangement supervisor: Auraka
Composer: Kenji Yamamoto
[114]
DBZ Fight Theme An intensified remix of the fight theme in the anime, Dragon Ball Z. This remix incorporates segments of the theme from the original Japanese soundtrack. It serves as the alternative music track for the Planet Namek stage. Source: Dragon Ball Z (anime)
Arrangement supervisor: Andrew asf Fisher
Composer: Shunsuke Kikuchi
[115]
Opening (Dragon Ball Z) A 16-bit rendition of the first opening theme of the anime Dragon Ball Z, titled CHA-LA HEAD-CHA-LA, that plays as World Tournament's main music track. Source: Dragon Ball Z (anime)
Arrangement supervisor: Ema 194 Alvarado
Composers: Chiho Kiyooka, Yukinojo Mori, Kenji Yamamoto
[116]
The Ultimate Battle A techno remix of the theme that plays during the Universal Tournament, where Goku first achieved Ultra Instinct in the anime Dragon Ball Super, that plays as World Tournament's alternate music track. Source: Dragon Ball Super
Arrangement supervisor: Auraka
Composer: Norihito Sumitomo
[117]

Naruto series

Title Description Composition and arrangements Link
Ninja Medley A custom remix that compiles some tracks from the two anime adaptations, Naruto and Naruto: Shippūden, into a single track, including Morning, Heavy Violence, Red Rose, Emergence of Talents, and Sunspot (it then repeats starting with Heavy Violence). It is used as the Final Valley's main music track. Source: Naruto (anime), Naruto: Shippūden (anime)
Arrangement supervisor: Andrew asf Fisher
Composer: Yasuharu Takanashi
[118]
Size of the Moon An electronic custom remix of the fourteenth opening theme of Naruto: Shippūden that plays as Final Valley's alternate music track. Source: Naruto: Shippūden (anime)
Arrangement supervisor: Andrew asf Fisher, Alex Chernabogue Mourey
Composer: Nogizaka46
[119]
Strong and Strike A music track played with a mix of traditional Japanese instruments and electronic instruments, extracted right from the original anime adaptation of Naruto. It is officially labeled as the main theme of the eponymous main character, Naruto Uzumaki. As such, it is the main music track for Hidden Leaf Village. Source: Naruto (anime)
Composer: Toshio Masuda
[120]
Wind A soft-light custom arrangement of the first ending theme of the anime Naruto, used as Hidden Leaf Village's alternative music track. Source: Naruto (anime)
Arrangement supervisor: Andrew asf Fisher
Composer: Toshiro Masuda
[121]

Bleach series

Title Description Composition and arrangements Link
Bleach Medley A custom rendition of multiple songs from the anime adaptation of Bleach: Will of the Heart, Treachery, Invasion, Clavar La Espada, Nube Negra, Quincy's Craft (remixed), and Vasto Lorde (it then repeats starting with Treachery). It plays in-game as the main music track for Hueco Mundo. Source: Bleach (anime)
Arrangement supervisor: Andrew asf Fisher
Composer: Shirō Sagisu
[122]
On the Precipice of Defeat An orchestrated rendition the theme that plays in the anime Bleach when Ichigo's demise is approaching, used as Hueco Mundo's alternative music track. Source: Bleach (anime)
Arrangement supervisor: Andrew asf Fisher
Composer: Shirō Sagisu
[123]

Other series

Title Description Composition and arrangements Link
Mii Channel A custom rendition of the theme that plays in the Mii Channel, which plays as Nintendo 3DS's main music track. Source: Mii Channel
Arrangement supervisor: Alex Chernabogue Mourey
Composer: Kazumi Totaka
[124]

Reference

  1. http://forums.mcleodgaming.com/viewtopic.php?p=1461214#p1461214 Accessed on 2 October 2016

See also

Community content is available under CC-BY-SA unless otherwise noted.