This article is about stage based from Super Smash Bros.. For other uses, see Mushroom Kingdom (disambiguation).
Mushroom Kingdom
Mushroom Kingdom 64
Mario symbol
Mushroom Kingdom in Super Smash Flash 2.
Universe Mario
Appearance Super Smash Flash 2
Home stage for SSF2 Mario headSSF2 Luigi headSSF2 Peach headSSF2 Bowser head
Size Medium
Availability Unlockable
Unlock criteria Complete Classic.
Music track(s)
  • Overworld (Super Mario Bros.)
  • Underwater (Super Mario Bros.)
Tournament legality Banned

Mushroom Kingdom (いにしえの王国) alternatively called Mushroom Kingdom I, is a unlockable stage in Super Smash Flash 2 based on the game Super Mario Bros. that originally appeared as the only unlockable stage in the original Super Smash Bros.. Mushroom Kingdom has been recreated in sprite form almost faithfully, albeit with minor upgrades.


The stage most prominent trait is the balancing platforms found in the middle of the stage over a gap, if a character stands on one, this one will start descending while the empty will start rising, eventually causing both platforms to fall, a new pair will spawn afterwards. It is possible to tell the weight of all character by standing two characters on the platforms, the heavier character will always sink faster than a light one. On the left side there is a hard platform comprised of Brick Blocks and Warp Pipes that connects to the stage's boundaries, below this is a narrow pathway that also takes to the boundaries; a pass-through platforms can been seen right to the warp pipe. On the right side there are two pass-through platforms and another Warp Pipe. Players can use the Warp Pipes to travel back and forth between them but may be careful as there are chances they can pop out from the Warp Pipe found deep in the gap. A Piranha Plant sporadically come out of the pipe, biting any character that touches it, it may be defeating if attacked long enough. It features the characteristic HUD from Super Mario Bros., which carries the first player of the match's name, as well as the coins number, always on 000, the world number, always on 1-1, and fully functional time counter that starts at 999.


  • The main music track is Overworld (Super Mario Bros.), a remix of the overworld theme of Super Mario Bros. from the NES. Arranged by Alex Chernabogue Mourey.
  • The alternate music track is titled Underwater (Super Mario Bros.), an orchestral remix of the underwater theme of Super Mario Bros. from the NES. Arranged by Alex Chernabogue Mourey.

Tournament Legality

This stage is banned in competitive play. It has walk-offs on both sides and a pit that divides the stage into two.


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Early design