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McLeodGaming Wiki
(Not sure with the configurtion and still sure there are others too)
(→‎In Super Smash Flash 2: Removed some unnecessary spacing. Using the mousetext template kills the purpose of the notes column, besides, if there are no notes to point out, remove the column entirely.)
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=== List of meteor smashes by character ===
 
=== List of meteor smashes by character ===
{| class="wikitable sortable"
+
{|class="wikitable sortable"
 
!width="120"|[[Character]]
 
!width="120"|[[Character]]
 
!width="160"|Move
 
!width="160"|Move
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|-
 
|-
 
|rowspan="2" align="center"|{{SSF2|Bandana Dee}}
 
|rowspan="2" align="center"|{{SSF2|Bandana Dee}}
|align="center"|Down aerial
+
|align="center"|{{SSF2|Down aerial}}
 
|rowspan="2" {{N/A}}
 
|rowspan="2" {{N/A}}
 
|-
 
|-
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|-
 
|-
 
|rowspan="3" align="center"|{{SSF2|Donkey Kong}}
 
|rowspan="3" align="center"|{{SSF2|Donkey Kong}}
|align="center"|Forward aerial
+
|align="center"|[[Forward aerial]]
 
|rowspan="3"|Forward aerial only meteor smashes if sweetspotted.
 
|rowspan="3"|Forward aerial only meteor smashes if sweetspotted.
 
|-
 
|-
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|-
 
|-
 
|align="center"|{{SSF2|Goku}}
 
|align="center"|{{SSF2|Goku}}
|align="center"|{{Mousetext|Forward aerial|His and Kaiō-ken Goku's}}
+
|align="center"|Forward aerial
|Goku's version only meteor smashes at its end.
+
|Goku's version only meteor smashes at its end whereas his [[Kaiō-ken]] variant does it at every point.
 
|-
 
|-
 
|rowspan="3" align="center"|{{SSF2|Ichigo}}
 
|rowspan="3" align="center"|{{SSF2|Ichigo}}
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|align="center"|{{SSF2|Peach}}
 
|align="center"|{{SSF2|Peach}}
 
|align="center"|Down tilt
 
|align="center"|Down tilt
|{{N/a}}
+
|{{N/A}}
 
|-
 
|-
 
|rowspan="3" align="center"|{{SSF2|Pichu}}
 
|rowspan="3" align="center"|{{SSF2|Pichu}}
 
|align="center"|Down aerial
 
|align="center"|Down aerial
|rowspan="1" {{N/A}}
+
|rowspan="2" {{N/A}}
 
|-
 
|-
 
|align="center"|{{S|Thunder|Pichu}}
 
|align="center"|{{S|Thunder|Pichu}}
|rowspan="1" {{N/A}}
 
 
|-
 
|-
 
|align="center"|[[Agility|Pichu]]
 
|align="center"|[[Agility|Pichu]]
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|Meteor smashes if Ryu's fist connects with opponents.
 
|Meteor smashes if Ryu's fist connects with opponents.
 
|-
 
|-
| rowspan="2" align="center" |{{SSF2|Samus}}
+
|rowspan="2" align="center"|{{SSF2|Samus}}
| align="center" |Down aerial
+
|align="center"|{{SSF2|Down aerial}}
 
|rowspan="2" {{N/A}}
 
|rowspan="2" {{N/A}}
 
|-
 
|-
| align="center" |Up tilt
+
|align="center"|Up tilt
 
|-
 
|-
| rowspan="2" align="center" |{{SSF2|Sandbag}}
+
|rowspan="2" align="center"|{{SSF2|Sandbag}}
| align="center" |Down aerial
+
|align="center"|Down aerial
| rowspan="2" |Down smash only meteors on the first hit.
+
|rowspan="2"|Down smash only meteors on the first hit.
 
|-
 
|-
| align="center" |Down smash
+
|align="center"|Down smash
 
|-
 
|-
| align="center" |{{SSF2|Simon}}
+
|align="center"|{{SSF2|Simon}}
| align="center" |Down aerial
+
|align="center"|Down aerial
 
|Only meteor smashes if sweetpotted.
 
|Only meteor smashes if sweetpotted.
 
|-
 
|-
| rowspan="2" align="center" |{{SSF2|Sonic}}
+
|rowspan="2" align="center"|{{SSF2|Sonic}}
| align="center" |Forward aerial
+
|align="center"|Forward aerial
| rowspan="2" |Both moves must be sweetspotted in order to meteor.
+
|rowspan="2"|Both moves must be sweetspotted in order to meteor.
 
|-
 
|-
| align="center" |Down aerial
+
|align="center"|Down aerial
 
|-
 
|-
| align="center" |{{SSF2|Sora}}
+
|align="center"|{{SSF2|Sora}}
| align="center" |[[Flowmotion]]
+
|align="center"|[[Flowmotion]]
 
|The down variation can meteor smash.
 
|The down variation can meteor smash.
 
|-
 
|-
| align="center" |{{SSF2|Tails}}
+
|align="center"|{{SSF2|Tails}}
| align="center" |Down aerial
+
|align="center"|Down aerial
 
|{{N/A}}
 
|{{N/A}}
 
|-
 
|-
| rowspan="3" align="center" |{{SSF2|Waluigi}}
+
|rowspan="3" align="center"|{{SSF2|Waluigi}}
| align="center" |Up aerial
+
|align="center"|Up aerial
| rowspan="1" |Up aerial meteor smashes on second hit.
+
|rowspan="1"|Up aerial meteor smashes on second hit.
 
|-
 
|-
| align="center" |Down aerial
+
|align="center"|Down aerial
| rowspan="1" |Down aerial must be Sweet spotted at the start of the attack to meteor smash.
+
|rowspan="1"|Down aerial must be Sweet spotted at the start of the attack to meteor smash.
 
|-
 
|-
| align="center" |Down tilt
+
|align="center"|[[Down tilt]]
| rowspan="1" |Down tilt meteor smashes at the last hit of the move.
+
|rowspan="1"|Down tilt meteor smashes at the last hit of the move.
 
|-
 
|-
| align="center" |{{SSF2|Wario}}
+
|align="center"|{{SSF2|Wario}}
| align="center" |{{Mousetext|Down aerial|Only as Wario-Man}}
+
|align="center"|Down aerial
  +
|Only as [[Wario-Man]].
|{{N/A}}
 
 
|-
 
|-
| rowspan="2" align="center" |{{SSF2|Yoshi}}
+
|rowspan="2" align="center"|{{SSF2|Yoshi}}
| align="center" |Forward aerial
+
|align="center"|Forward aerial
 
|rowspan="2" {{N/A}}
 
|rowspan="2" {{N/A}}
 
|-
 
|-
| align="center" |Down aerial
+
|align="center"|Down aerial
 
|-
 
|-
| align="center" |{{SSF2|Zelda}}
+
|align="center"|{{SSF2|Zelda}}
| align="center" |Down aerial
+
|align="center"|Down aerial
 
|Will only meteor when sweetspotted.
 
|Will only meteor when sweetspotted.
 
|-
 
|-
| rowspan="3" align="center" |{{SSF2|Zero Suit Samus}}
+
|rowspan="3" align="center"|{{SSF2|Zero Suit Samus}}
| align="center" |Down aerial
+
|align="center"|Down aerial
| rowspan="2" |Plasma Wire only meteors on the third hit.
+
|rowspan="2" |Plasma Wire only meteors on the third hit.
 
|-
 
|-
| align="center" |[[Plasma Wire]]
+
|align="center"|[[Plasma Wire]]
 
|-
 
|-
| align="center" |[[Flip Jump]]
+
|align="center"|[[Flip Jump]]
 
|Only meteor smashes in the clean hit.
 
|Only meteor smashes in the clean hit.
 
|}
 
|}
   
 
=== List of meteor smashes by Assist trophy ===
 
=== List of meteor smashes by Assist trophy ===
{| class="wikitable sortable"
+
{|class="wikitable sortable"
 
!width="120"|[[Assist Trophy]]
 
!width="120"|[[Assist Trophy]]
 
!width="120"|Notes
 
!width="120"|Notes
 
|-
 
|-
| align="center" |[[Lakitu & Spinies]]
+
|align="center"|[[Lakitu & Spinies]]
|Falling spinies can meteor smash air-borne opponents
+
|Only Spiny Eggs can meteor smash airborne opponents.
 
|}
 
|}
  +
 
=== List of meteor smashes by Pokemon ===
 
=== List of meteor smashes by Pokemon ===
{| class="wikitable sortable"
+
{|class="wikitable sortable"
!width="120"|[[Poké Ball|Pokemon]]
+
!width="150"|[[Poké Ball|Pokemon]]
!width="120"|Notes
 
 
|-
 
|-
| align="center" |[[Arceus]]
+
|align="center"|[[Arceus]]
|{{N/A}}
 
 
|-
 
|-
| align="center" |[[Garchomp]]
+
|align="center"|[[Garchomp]]
|{{N/A}}
 
 
|-
 
|-
| align="center" |[[Metagross]]
+
|align="center"|[[Metagross]]
|{{N/A}}
 
 
|-
 
|-
 
|}
 
|}

Revision as of 22:42, 9 July 2020

Merge right It has been suggested that this article be the merge recipient.

The editor who added this tag believes this article should have the content of the following merged with it:
Meteor cancelling Spike
Refer to the talk page to discuss this proposal.

Meteor smash

Mario meteor smashing Bowser with his forward aerial.

A meteor smash is an attack in in the Super Smash Bros. series and Super Smash Flash series that possesses a very low knockback angle, hitting the opponent almost straight down on contact. In most cases, it can be meteor cancelled by jumping or by using a recovery move. If it cannot be cancelled, then it is a spike, which sends the opponent downwards until the hitstun wears off.

In Super Smash Flash

According to the How to Play tutorial, meteor smashes are present in Super Smash Flash. This, however, is something really difficult to perform as the physics are very different to the official Super Smash Bros. games and some are not a certainty. More often than not, the player initiating the move would risk getting KO'd themselves. However, with good timing, some of the down aerials, such as Lloyd's Rising Falcon or Fox's Fire Fox, are guaranteed to KO most opponents at very low percentages.

In Super Smash Flash 2

The physics of Super Smash Flash 2 are changed to make them similar to the Super Smash Bros. games. Meteor smashes are easy to perform on this game but still require good timing to be performed correctly. The information on the section below is subject to change.

List of meteor smashes by character

Character Move Notes
Bandana Dee Down aerial N/A
Parasol Dive
Black Mage Down aerial N/A
Bowser Down aerial Must be sweetspotted at the move's last hit.
Captain Falcon Down aerial If the opponent touches his chest, they will be spiked instead.
Raptor Boost Raptor Boost must be used in the air to meteor smash.
Chibi-Robo Down aerial N/A
Giga-Robo
Donkey Kong Forward aerial Forward aerial only meteor smashes if sweetspotted.
Down aerial
Headbutt
Falco Down aerial Down aerial only meteor smashes if sweetspotted.
Falco Phantasm
Down throw
Fox Down aerial N/A
Down throw
Goku Forward aerial Goku's version only meteor smashes at its end whereas his Kaiō-ken variant does it at every point.
Ichigo Down smash Down smash only meteors on the first hit.
Down aerial
Gazan
Isaac Down aerial N/A
Kirby Down aerial Final Cutter only meteors on the second hit.
Final Cutter
Krystal Down aerial Staff Rocket Boost only meteors at the startup hit.
Staff Rocket Boost
Link Down tilt N/A
Luffy Forward aerial The late hit of the down aerial cannot meteor smashes.
Down aerial
Gum-Gum Snap
Lucario Down aerial Down aerial only meteor smashes if sweetspotted at the first hit.
Luigi Down aerial Down aerial only meteor smashes if sweetspotted.
Down taunt
Mario Forward aerial Only meteor smashes when sweetspotted.
Marth Down aerial Only the tipper can meteor smash.
Dancing Blade The up and down variations of the third slash can meteor smash.
Mega Man Down aerial Must be sweetspotted in order to meteor smash.
Mr. Game & Watch Down aerial N/A
Down throw
Naruto Forward aerial N/A
Down tilt
Down throw
Ness Down aerial Late hit does not meteor smash.
Peach Down tilt N/A
Pichu Down aerial N/A
Thunder
Pichu Meteor smashes when angled downward.
Pit Down aerial Can meteor smash at the bottom of the hitbox.
Ryu Down aerial Meteor smashes if Ryu's fist connects with opponents.
Samus Down aerial N/A
Up tilt
Sandbag Down aerial Down smash only meteors on the first hit.
Down smash
Simon Down aerial Only meteor smashes if sweetpotted.
Sonic Forward aerial Both moves must be sweetspotted in order to meteor.
Down aerial
Sora Flowmotion The down variation can meteor smash.
Tails Down aerial N/A
Waluigi Up aerial Up aerial meteor smashes on second hit.
Down aerial Down aerial must be Sweet spotted at the start of the attack to meteor smash.
Down tilt Down tilt meteor smashes at the last hit of the move.
Wario Down aerial Only as Wario-Man.
Yoshi Forward aerial N/A
Down aerial
Zelda Down aerial Will only meteor when sweetspotted.
Zero Suit Samus Down aerial Plasma Wire only meteors on the third hit.
Plasma Wire
Flip Jump Only meteor smashes in the clean hit.

List of meteor smashes by Assist trophy

Assist Trophy Notes
Lakitu & Spinies Only Spiny Eggs can meteor smash airborne opponents.

List of meteor smashes by Pokemon

Pokemon
Arceus
Garchomp
Metagross

Gallery

Screenshots