Mega Man X2
Mega Man X2
Mega Man symbol
North American cover art.
Developer(s) Capcom
Publisher(s) JP / NA Capcom
EU Laguna Video Games
Series Mega Man
Producer(s) Tokuro Fujiwara
Designer(s) Sho Tsuge
Yoshihisa Tsuda
Artist(s) Keiji Inafune
Hayato Kaji
Composer(s) Yuki Iwai
Release date December 16, 1994
JPDecember 16, 1994
NAJanuary 1995
PALOctober 18, 1995
Genre(s) Action, platform
Mode(s) Single-player
Ratings E for Everyone
Platform(s) SNES, Mobile phones

Mega Man X2, known as Rockman X2 (ロックマンX2) in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System (SNES). The game was released in Japan on December 16, 1994 and in North America and PAL regions in 1995. It is the direct sequel to Mega Man X, released one year prior. Mega Man X2 takes place in the near future in which humans try to peacefully coexist with intelligent robots called "Reploids", with some of the Reploids going "Maverick" and threatening daily life. The plot follows the android protagonist X, a "Maverick Hunter" who has saved humanity from the evil Sigma six months earlier. A trio of Mavericks calling themselves the "X-Hunters" has arisen, intent on destroying X by luring him with bodyparts of his comrade Zero, who died in the conflict with Sigma.

In the Super Smash Flash series


In Super Smash Flash, Mega Man X's sprites are ripped from this game. In Super Smash Flash 2, the sprite for the two spinning flames Mario launches during his Final Smash, Mario Finale is the Speed Burner sprite from this game.

This page uses Creative Commons Licensed content from Wikipedia (view authors). 45px-Wikipedia_logo_%28svg%29.svg.png
Community content is available under CC-BY-SA unless otherwise noted.