McLeodGaming Wiki
Advertisement
McLeodGaming Wiki

This page refers to Mega Man's hard data values in Super Smash Flash 2 as of demo Beta 1.3.1.2.

Base info
DAT index 134 Midair jumps 1
Width 38px Height 53px
Weight 104 Gravity 1.32 px/f2
Ground movement
Initial walk speed 4.012 px/f Walk speed 6.8 px/f
Initial dash speed 10.386 px/f Run speed 9 px/f
Initial dash length 9f Dash turnaround 5f
Dash skid 5f Walk acceleration 0.59 px/f2
Dash acceleration 1.154 px/f2 Turn acceleration 1 px/f2
Traction 1.01 px/f2
Air movement
Maximum air speed 8 px/f Ground-to-air 0.889
Air acceleration 1.6 px/f2 Air deceleration 0.15 px/f2
Falling speed 13.5 px/f Fast falling speed 15.7 px/f
Landing lag 3f Heavy landing lag 12f
Jump movement
Jumping speed 15 px/f Midair jumping speed 15 px/f
Short hop speed 8 px/f Jump startup 3f
Defensive options
Maximum shield size 1.4 Minimum shield size 0.5
Shield scale 1 Shield break knockback 14
Shield offset (X) 0px Shield offset (Y) 0px
Dodge roll duration 15f Dodge roll intangibility f3-8
Dodge roll speed 15 px/f Dodge roll deceleration 1.01 px/f2
Air dodge duration 24f Air dodge intangibility f3-13
Sidestepping duration 13f Sidestepping intangibility f2-10
Ledge roll duration 24f Ledge roll intangibility f1-18
Floor roll duration 17f Floor roll intangibility f1-12
Tech roll duration 20f Tech roll intangibility f1-10
Tech in place duration 13f Tech in place intangibility f1-10
Getup rolls speed 25 px/f Getup rolls deceleration 0.77x px/f
Ledge roll delay 8f Floor roll delay 5f
Tech roll delay 4f Getup rolls delay 7f
Getup
Ledge getup duration 16f Ledge getup intangibility f1-15
Floor getup duration 15f Floor getup intangibility f1-11
Other data
Maximum projectile count 60
Advertisement