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This article is about Mario's appearance in Super Smash Flash. For general information about the character, see Mario.

Mario is a playable veteran starter character in Super Smash Flash from the Mario series, the only one to be available when starting a new game. Due to the game's limitations, Mario uses an abridged version of his moveset from the Super Smash Bros. series consisting of six attacks. Mario's sprite set was made by user Xander, which means they are completely custom made, who utilized a particular Mega Man 8-like style on the sprite sheet.

Mario ranks 9th on the current tier list, placing him in the A+ tier.

Attributes[]

Pencil This section requires to be rewritten or expanded.

The information is not outdated nor incomplete, although it can be rewritten for a more formal explanation and better clarity. It may require an expansion going further on missing details.

Mario has excellent horizontal movement, good damage racking ability, and good KO power. He has easily the best projectile in the game, the Fireball, due to its very fast speed and firing rate. The Mario Tornado is a good turtling move, as it comes out fast, surrounds Mario on both sides, has a long active period, and has instant-KO properties.

True to his name, Mario has nothing that could really be considered a weakness apart from a lack of momentum-canceling moves, other than the possibility that Luigi is slightly better than him. This jack-of-all-trades characteristic gives Mario strong match ups across the board, resulting in his high placement.

Hard data[]

The table below refers to Mario's hard data values.

Base info
Hitstun taken 8 Number of jumps 2
Attack boost 1 Attack length 15
Attack cooldown 13 Health division 14
Movement
Maximum horizontal speed 17
Acceleration 0.55 Deceleration 1
Attack start speed 0.3x Turn around speed 18
Jumping speed 15 Short hopping speed 10
Gravity 1 Falling speed 25
Individual attack data
Neutral attack damage 4 Side attack damage 6
Down attack damage 9 Instant-KO value 7
Roll attack speed 18 Jump attack damage 2

Moveset[]

Attack Image Description Damage
Neutral attack SSF Mario standard attack Shoots a fast-moving Fireball. The Fireball bobs up and down as it travels in a straight line, without being affected by gravity. 4%
Side attack SSF Mario side attack Delivers two punches rapidly. It is good for racking damage and KOing, due to its decent knockback. 6%
Down attack SSF Mario down attack Sides while kicking with his foot. It has decent knockback. If aimed properly, it can deal huge amounts of damage. 9%
Up attack SSF Mario up attack Jumps and delivers a high kick. 7%
Down aerial SSF Mario down aerial Uses Mario Tornado, spinning around in midair with his arms out, shouting "Wa haa!". Like his down attack, it is very useful for dealing damage.
Jump attack SSF Mario jump attack Mario has an additional attack while jumping, resembling the Super Jump Punch, just without the coins. 2%

Trivia[]

  • Oddly, in the character selection screen of SSF, Mario is the only character that is facing to the left, while the rest are facing to the right.
  • The complete sprite sheet made by Xander actually has some elements from Super Smash Bros. Melee that were left out of SSF due to limitations. This includes Mario using his Cape or the coins from Super Jump Punch, to name a few.
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