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Krystal is a combo-heavy character, not differing from the other Star Fox cast. She is fast and agile and boasts some very easy yet damaging combos. Her dash attack can combo into itself, and as it is a pivot, it can also be used as a way to quickly retreat when running at full speed. Her side special is ably to snap to ledge surprisingly easily, and her laser is a solid kill option for offstage enemies.
Quickly swings her staff forwards, kicks twice while spinning in place, and finishes with a spinning back kick. The first hit pulls opponents into the remainder of the attack, which proves it very reliable.
Does a high jump and slams her staff into the ground, dealing high knockback and creating a massive shockwave that can trip opponents nearby. More knockback is dealt if opponents are hit by Krystal's staff than the shockwave.
Plants her staff on the ground and attacks with a twirling kick. It has low endlag, stops all of Krystal's forward momentum, turns her around, and sends opponents backward, making it useful for combos. Can also combo into her forward smash at mid-range percentages.
Fires powerful lasers from a sniper rifle. The move can be held and aimed by pressing up or down, though the move has a considerable amount of endlag, so if used offstage, even when decently high up, Krystal will die before the animation ends.
Rushes forward with a kick, bouncing off opponents, which she can use to set up combos. In the air, she shoots diagonally downward with a divekick. The aerial version keeps her horizontal momentum, and does not leave her helpless, though it has a sizable amount of lag.
Activates a rocket within her staff, which she uses to travel a short distance upward. If opponents are hit during the initial hitbox, they are meteor smashed, though if they are hit as Krystal rises, high knockback and electric damage.