Jungle Hijinx (バナナジャングル) is a starter stage in Super Smash Flash 2. It hails from the Donkey Kong series and serves as a home stage for Donkey Kong.
Layout[]

Donkey Kong jumping into the Barrel Cannon and blasting off to the ground.
Jungle Hijinx consists of a large main platform that extends to the bottom blast line, which is flat on the left and right sides and sloped upward to the left in the center. There is also a soft platform hanging over the right side of the platform. The background includes Donkey Kong's tree house beside palm trees and gourds, and the silhouettes of some Mini-Neckies can be seen flying in the sunset.
With hazards turned on, a Barrel Cannon slowly swings around the top of the stage between both sides of the main platform. A player making contact with it gets caught in it, and pressing the attack input or waiting for about three seconds causes the Barrel Cannon to fire them in the direction it is facing, sending them reeling. Only one player can be inside the Barrel Cannon at a time, and they are protect from attacks while inside.
Music[]
- The main music track is DK Island Swing, a jazzy remix of the theme that plays on the first level, Jungle Hijinxs, in Donkey Kong Country Returns.
- The alternate music track is Bramble Blast, a soft remix of the theme that plays on bramble-based levels in Donkey Kong Country 2: Diddy's Kong Quest, with a portion of Mining Melancholy from the same game.
Tournament legality[]
This stage is currently banned in tournament play. The position underneath the floating platform is a powerful camping spot, while the slope in the center of the stage has a tendency to create buggy collision interactions. While these faults are not normally enough to ban this stage, the backroom have decided that the stage layout is too similar to Castle Siege, but more unbalanced, thus prompting its exclusion from the current stage list.
Origin[]

Jungle Hijinx in Donkey Kong Country.
Jungle Hijinx is primarily based on the level Jungle Hijinxs in Donkey Kong Country Returns, which itself is based on the level of the same name in the original Donkey Kong Country. These are both the first levels in their respective games, which both start with Donkey Kong coming out of his tree house and consist of simple, often sloped terrain across a jungle-themed environment. The stage in SSF2 is visually based on the Donkey Kong Country Returns level, featuring elements such as Donkey Kong's tree house, a yellow item pod, and purple grass. However, unlike in SSF2, neither takes place during the daytime, with the sunset instead being present in the jungle level Orang-Utan Gang from Donkey Kong Country. Additionally, the wooden planks on the right side of the stage do not appear in either game, instead most closely resembling the boardwalk from the level Lakeside Limbo in Donkey Kong Country 3: Dixie Kong's Double Trouble!, as well as the Kongo Jungle stage from the Super Smash Bros. games.
The Barrel Cannon originates from Donkey Kong Country as an object that shoots Donkey Kong or Diddy Kong in the direction it is facing, with the stage featuring its common variant with an arrow on its side that allows the player to time when they are fired. It is present in the Donkey Kong Country Returns version of Jungle Hijinxs but not the Donkey Kong Country version, as it is instead introduced in the level Barrel Cannon Canyon. Mini-Neckies also debuted as enemies in Donkey Kong Country, though its first level only includes standard Neckies, with Mini-Neckies being introduced in the level Vulture Culture.
Gallery[]
Screenshots[]
Early designs[]
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