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Judge
Judge
Game & Watch symbol
Mr. Game & Watch about to use Judge.
Universe Game & Watch
User(s) SSF2 Mr. Game & Watch head
Effect Mr. Game & Watch strikes with a hammer, displaying a random number that has various effects.

Judge (ジャッジ), also known as Judgement, is Mr. Game & Watch's side special move in Super Smash Flash 2.

Overview

This attack has Mr. Game & Watch attacking with a hammer at the same time he holds up a sign. At the moment Mr. Game & Watch strikes with the hammer, a random number from 1 to 9 gets displayed on the sign. Depending on the number, a different effect will fall on the opponent. It is possible for the same number to appear multiple times in a row, allowing any number to always have a 1 in 9 chance of appearing.

List of effects by number

The effects associated with these numbers are as follows:

Image # Description Damage
Judge - Number 1 1 Deals the lowest damage out of all Judge numbers and does not cause knockback or flinching on the opponent. Deals 12% recoil. 2%
Judge - Number 2 2 Hits with weak knockback. Can lock the opponent. 4%
Judge - Number 3 3 Sends opponents backwards. Can lock the opponent. 6%
Judge - Number 4 4 Hits with a slashing effect. Capable of breaking shields. 8%
Judge - Number 5 5 Hits up to five times with an electric effect. 3%
15%
Judge - Number 6 6 Burns the opponent and sends them at a semi-spike angle. 12%
Judge - Number 7 7 Deals little knockback and generates a random Food on hit. 14%
Judge - Number 8 8 Freezes the opponent and deals slight upwards knockback. 9%
Judge - Number 9 9 Deals massive damage and knockback to the opponent, and the highest out of all Judge numbers. 32%

Origin

G&W Judge

A Judge unit from the Game & Watch line.

Judge is a Game & Watch game that can be played with two players. Two Game & Watch characters have signboards and hammers. When a round starts, each player's sign will display a random number from 1 to 9. The point of the game is for the player with the higher number to hit their opponent on the head with their hammer, while the player with the lower number tries to dodge said attack. If the numbers are equal, the player can either hit or dodge. This is translated in the Super Smash Bros. series as well as SSF2, in which the higher the number, the stronger the attack and the effect.

Gallery

Screenshot

Mr. Game & Watch's special moves
Standard special move Chef
Side special move Judge
Up special move Fire
Down special move Oil Panic
Final Smash Octopus
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