McLeodGaming Wiki
McLeodGaming Wiki
This article is about Isaac's appearance in Super Smash Flash 2. For general information about the character, see Isaac.
in Super Smash Flash 2
SSF2 Isaac.png
Golden Sun symbol.svg
Isaac's official artwork.
Universe Golden Sun
Stock icon SSF2 Isaac stock icon.png
Availability Starter
Final Smash Judgment
Tier A+ (9)

Isaac is a newcomer starter character in Super Smash Flash 2. He was revealed on the McLeodGaming Direct stream on July 21, 2014. He was also seen and playable by fans at APEX 2015. His sprites are custom-made and based on his Assist Trophy appearance in Super Smash Bros. Brawl and Super Smash Bros. Ultimate, but with a completely custom moveset. He is voiced by Darcy Maguire-Wheelahan, being the only playable characater who has a custom voice actor.

Isaac is ranked 9th on the current tier list, a large rise from the 32nd place in the previous tier list. Thanks to his sword and his powers, Isaac possesses great disjointed range in several of his attacks, like his forward tilt or his neutral special, which keeps the opponent in place. He also has strong KO moves in his smash attacks, forward aerial, back aerial and up aerial, a good punish game, and several offensive and defensive mix-ups with down tilt's long-lasting hitbox or using Move or Gaia, which are useful to get out of a disadvantage state.

However, Isaac's movement speed is average and has issues in approaching fast opponents like Captain Falcon. He also has poor frame data in his moveset, as seen in his long-ranged attacks, and despite his good options to get out of a disadvantage state, he is vulnerable to combos due to him being tall and quite heavy and falling rather quickly. His recovery move, Scoop, while long-distanced, is also quite linear without Move and has a hitbox only on the hand below him, giving him poor coverage during his recovery.


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The information is not outdated nor incomplete, although it can be rewritten for a more formal explanation and better clarity. It may require an expansion going further on missing details.

Isaac is a very unique character compared to the rest of the roster. He can punish very well with his standard special and smash attacks (with down smash being his quickest) and his down tilt has a lasting hitbox leading to various mix-up opportunities. Isaac is also very good in the neutral with his side special move and forward tilt. His aerial attacks combo very well into each other, making him very deadly at close to mid range.

Isaac also has a very solid grab, with great range and moderate ending lag. Isaac can chain-grab with his down throw, forcing his opponents to rely on DI mixups to escape. His up throw, down throw and up tilt are great combo starters (down throw being the more reliable of the two), and his forward throw and back throw are mainly there to keep people off the stage.

Isaac is also complimented by a great grab range, making it easy to get his chain-grabs and start combos. He can also box aggressive players out by throwing out his lasting hitboxes. He is also very hard to juggle due to downwards side special and Gaia being tough to avoid.

However, he does have his weaknesses. He is not hard to combo due to being a tall mid-weight. His recovery is also very easy to exploit, making him rely on side special mix-ups in order to get back on stage. Some of his moves, notably his up smash, forward smash and neutral special have considerable lag and should be used with caution. Lastly, due to his relatively slow speed he is easy to camp out, giving him poor matchups against characters like Mega Man, Link, and Samus.


Ground attacks

Attack Description Damage
Standard attack Summons the Psynergy hand, and pushes it in front of him. 8%
Forward tilt Summons vines that grow out of his arms. Good range, but has some startup lag and weak knockback. Based on the Growth spell from the Golden Sun series. 8%
Up tilt Raises his hands to make punji sticks grow from the ground in front of him. Impressive vertical range, but can only cover the area in front of Isaac. Based on the Punji spell from the Golden Sun series. 7%
Down tilt Summons a spine in front of him while crouching. Has a lingering hitbox. Based on the Thorn spell from the Golden Sun series. 7%
Dash attack Points his fist forward and then punches the Psynergy hand in front of him. 10%
Forward smash Unsheathes his sword and performs a two-handed, lunging downward slash. Based on Isaac's attack animation from Golden Sun. 14%
Up smash Unsheathes his sword and quickly slashes in an upward arc while jumping. 13%
Down smash Pounds the ground and one hand on the ground and summons pillars of rocks from the ground on both sides of him. Quite fast. Based on the Quake spell from the Golden Sun series. 15%

Aerial attacks

Attack Description Damage
Neutral aerial Unsheathes his sword and does a front flip while slashing twice. 7%
Forward aerial Unsheathes his sword and does a horizontal slash around himself, hitting in front. Good KO move while edgeguarding. 10%
Back aerial Unsheathes his sword and does a horizontal slash behind him. 14%
Up aerial Points his fist up as the Psynergy hand punches upwards. Decent finisher, both while edgeguarding and at the end of combos. 11%
Down aerial Summons vines around his leg that drill into opponents downwards, dealing up to six hits. Can meteor smash. 2%

Grab and throws

Attack Description Damage
Grab Grabs with the Psynergy hand. Based on the Catch Psynergy from the Golden Sun series. N/A
Pummel Crushes the opponent with the Psynergy hand. 2%
Forward throw Throws the opponent forward with the Psynergy hand. 9%
Back throw Throws the opponent backwards with the Psynergy hand while spinning. 10%
Up throw Throws the opponent upwards with the Psynergy hand. 9%
Down throw Grinds the opponent against the ground with the Psynergy hand, hitting five times. 1%

Other attacks

Attack Description Damage
Floor attack Gets up and punches on both sides. 8%
Ledge attack Gets up and does a quick punch with the Psynergy hand. 7%

Special moves

Special move Name Description Damage
Neutral special move Vine Summons vines that grow out of his arms and constrict an opponent they connect with. Opponents are able to break out of the trap, but it becomes more difficult at higher percentages. N/A
Side special move Move Summons a giant Psynergy hand that slowly moves forward, pushing opponents away. Continuing to hold the input will keep the hand moving. The type of action the hand executes depends on the directional input. If Isaac gets knocked down, the Psynergy hand will keep moving. One of Isaac's most versatile and useful attacks, being used to rack up damage, set up KO confirms, edgeguard, and pressure opponents. 4%
Up special move Scoop Summons the Psynergy hand underneath him, which flings him into the air. 8%
Down special move Gaia Summons a rock pillar from the ground, hitting up to five times. A spell circle will appear on the ground and the player can press left or right to move where the pillar can be summoned. When used in the air, it appears on the platform below. 2%
Final Smash Judgment Calls upon a massive orange sword to fall downward and trap opponents, and then summons the spirit Judgment, who fires down at trapped opponents. 12%


Misc. Description
On-screen appearance Isaac falls slowly and lands on the ground.
Taunts Standard Isaac summons Flint while posing, then it enters inside Isaac's body, becoming a set of orbs, exiting his body and then entering again.
Side Looks forward while putting one hand on his forearm, then stretches one of his hands out and places the other one on the hilt of his sword, flexing his legs and chuckling. It resembles his artwork from Brawl.
Down/Up Does a little hop and summons a giant white Psynergy hand and sits on it for a bit before it dissipates and Isaac lands on back on the ground.
Idle poses Adjusts his glove.
Victory theme A remix of the victory fanfare from Golden Sun.
Victory pose Strikes a pose, while Flint the Djinn appears over his shoulder.

In competitive play

Match ups

Notable players

  • DjinnAdept
  • ThePixel

Tier placement history

Isaac placed 9th on the first tier list of beta, making him a strong top-tier. However, after his various nerfs, as well as the changes to the metagame, his playerbase has been getting smaller and smaller. As of now, he is ranked 32nd in the C tier.



SSF2 Isaac Costumes.png



Early designs




  • Despite Isaac being revealed in the McLeodGaming Direct video announcing demo 0.9b, according to the SSF2 developers, he was not meant to be playable in the demo v0.9b release, until the next major demo update, that being SSF2 Beta. He was just shown as a teaser for this upcoming update.
  • Isaac’s current artwork is based on Matthew's pose from the box art of Golden Sun: Dark Dawn.
  • Isaac, along with Meta Knight, Falco, Marth, Sonic, Mega Man, and Black Mage are the only characters so far who wear their default costumes in Team Battle when they are on the blue team.

External link