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Homing Attack
SSF2 Sonic - Homing Attack.png
Sonic symbol.svg
Sonic using Homing Attack.
Universe Sonic
User(s) Sonic (Super Smash Flash 2)Super Sonic (Final Smash)
Effect Sonic curls into a ball and homes in on the nearest opponent.

Homing Attack (ホーミングアタック) is Sonic's and, formerly, Super Sonic's neutral special move in Super Smash Flash 2.


Sonic version

When performed, Sonic spins into a ball, hovers in the air, rises slowly, and then homes in on the nearest opponent within a specific range when the special button is released, flying toward them and pulls off various tricks when the nearest opponents are hit. Opponents hit are dealt 8% damage and decent knockback, and the move can be used consecutively after landing another Homing Attack. Sonic's Homing Attack can be charged to increase accuracy and sends him in a downward arc. This move can also be used as a recovery or to counterattack edgeguarders.

Super Sonic version

No.svg This article contains information pertaining to unused content.

The subject was never implemented or was removed, cut or altered at some point of its development, and this article pertains to its original implementation.

Super Sonic using the move.

When performed, Super Sonic curls into a ball and hurls himself at his closest opponent. Compared to Sonic's version, this move is somewhat inconsistent, only homing in on opponents some of the time. After it hits the first time, though, the move will always home on an opponent, regardless of their distance.

It should be noted the move has very little lag, and opponents hit by the attack experience an enormous freeze frame period, 29% damage and immense knockback. Unlike Sonic's version of the move, Super Sonic's Homing Attack cannot be charged. The move was removed when Super Sonic became a transformation Final Smash in the Beta version.


Sonic using the Homing Attack in Sonic Adventure.

The Homing Attack first appeared in Sonic Adventure (though a precursor was seen in Sonic 3D Blast called the Blast Attack) and, as its name implies, it allows the user to home in on a nearby enemy with a midair spin attack. The attack's force from bouncing off targets can be chained to attack several enemies which can be use to traverse certain sections of a stage which are otherwise inaccessible. Since Sonic Adventure, the Homing Attack has been a staple move in the Sonic games.



Early designs

Sonic's special moves
Neutral special move Homing Attack
Side special move Light Dash
Up special move Spring Jump
Down special move Spin Dash
Final Smash Super Sonic
Super Sonic's special moves
Neutral special move Homing Attack
Side special move Spin Dash
Up special move Super Sonic Boost
Down special move Blue Tornado