McLeodGaming Wiki
Register
Advertisement
McLeodGaming Wiki
This article is about the state in Super Smash Flash 2 and Fraymakers. For the twenty-third level in Yeah Jam Fury, see Free falling.
SJP helpless

Mario's helpless animation in Super Smash Flash 2.

Helpless, also referred to as free fall and special fall, refers to the state in Super Smash Flash 2 and Fraymakers of which no movement can be made by the player except for horizontal movement, fast falling, or grabbing a ledge. It often results from using a particular special move, particularly a recovery move, though certain special moves with no recovering abilities can cause this too. In Fraymakers, all characters become helpless when airdashing without canceling it into an aerial attack and landing it.

Helplessness most commonly ends upon landing on a platform or being KO'd, although it also ends early if the helpless character flinches, allowing them to attack use their recovery moves again. A helpless character is denoted by both a flickering black overlay and, in many cases, a distinct falling animation.

Characters are not able to enter a helpless state in the original Super Smash Flash, due to the game's severely limited mechanics.

Moves that invoke helplessness in Super Smash Flash 2[]

Character Move D Notes
Bandana Dee Waddle Copter No Will become helpless while descending if the player cancels the move by pressing the down input.
Black Mage Warp No N/A
Bomberman Jetpack No N/A
Bowser Whirling Fortress Yes Grounded version cannot grant Bowser helplessness unless he enters midair while using it, such as being pushed off of a moving platform. This will use his normal falling animation.
Captain Falcon Raptor Boost Yes Will become helpless if he does not hit an opponent and the move ends in midair.
Falcon Dive
Chibi-Robo Chibi-Copter No N/A
Donkey Kong Spinning Kong No N/A
Falco Falco Phantasm No N/A
Fire Bird Yes
Fox Fox Illusion No N/A
Fire Fox Yes
Ganondorf Flame Choke Yes Will become helpless if he does come into contact with an opponent and the move ends in midair.
Gerudo Hawk
Goku Instant Transmission No Will become helpless if the move ends in midair without him hitting an opponent. The same applies for Kaiō-ken Goku.
Ichigo Engetsuzan No N/A
Kōtei-ki Tōshin
Isaac Scoop Yes N/A
Kirby Inhale No Can copy Mach Tornado, which retains its original helpless properties.
Final Cutter If the player lands on a platform, sometimes the momentum will make Kirby fall from it in a normal helpless state.
Krystal Staff Rocket Boost No N/A
Link Spin Attack Yes N/A
Lloyd Tempest No N/A
Tiger Blade
Lucario Extreme Speed Yes N/A
Luigi Super Jump Punch Yes N/A
Mario Super Jump Punch Yes N/A
Marth Dolphin Slash No N/A
Meta Knight Mach Tornado No N/A
Drill Rush
Shuttle Loop
Dimensional Cape
Naruto Shadow Clone Slash No N/A
Ness PK Thunder Yes Will enter helpless state if he uses PK Thunder 2.
PAC-MAN Pac-Jump Yes If PAC-MAN or an opponent tries to bounce on the trampoline while it is red, they will then fall through it and become helpless.
Pichu Agility Yes N/A
Pikachu Quick Attack Yes N/A
Pit Power of Flight No N/A
Rayman Helicopter No Will become helpless while descending if the player cancels the move by pressing the down input.
Ryu Shoryuken Yes N/A
Samus Screw Attack Yes N/A
Sandbag Bob-omb Toss No Will become helpless if it tries to use the move while holding a non-Bob-omb item or while invincible.
Sheik Vanish No N/A
Simon Ring Grapple No Will become helpless if he attempts to use the move in midair a second time (without hitting a wall the first time).
Sonic Light Dash Yes N/A
Sora Flowmotion No Will become helpless if the move ends while he is in midair and he does not make contact with an opponent.
Waluigi Whirluigi Yes N/A
Wario Corkscrew Yes N/A
Zelda Farore's Wind No N/A

Moves that invoke helplessness in Fraymakers[]

Character Move Notes
All characters Airdash Will become helpless if used without canceling into an aerial attack and landing it.
CommanderVideo Up special move Will become helpless if used without canceling into a midair jump with the rainbow trail active.
Orcane Side special move N/A
Puddle Teleportation Will become helpless if used without a puddle present on-stage.
Ultra Fishbunjin 3000 Rising Uppercut N/A
Welltaro Rocket Jump N/A

Gallery[]

Screenshots[]

Advertisement