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PrimatePunch2.png|Puffs of smoke indicate the Giant Punch is completely charged.
 
PrimatePunch2.png|Puffs of smoke indicate the Giant Punch is completely charged.
 
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[[Category:Standard Special Moves]]
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[[Category:Standard special moves]]
 
[[Category:Donkey Kong universe]]
 
[[Category:Donkey Kong universe]]
 
[[Category:Super Smash Flash 2]]
 
[[Category:Super Smash Flash 2]]

Revision as of 23:34, 23 March 2013

Giant Punch (ジャイアントパンチ, Jaianto Panchi), previously referred to as Primate Punch (モンキー・パンチ, Monkī Panchi), is Donkey Kong's standard special move in Super Smash Flash 2. Donkey Kong charges up a punch, and then releases it. When the attack is fully charged, Donkey Kong lets out puffs of smoke. A fully charged Giant Punch is stronger than most attacks in the game and has enough priority to cancel most, if not all the fully charged Smash attacks in the game.

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Gallery