McLeodGaming Wiki

Welcome to
Welcome to
Make yourself at home at the biggest collection of information regarding McLeodGaming, Super Smash Flash, Yeah Jam Fury, Fraymakers and much more!
Wiki tutorial · Help pages · Forums · Content · Directory
Ruleset and guidelines · Special pages · Categories · Preferences · Fandom Basics

READ MORE

McLeodGaming Wiki
McLeodGaming Wiki

Gangplank Galleon, also known as Gang-Plank Galleon (キングクルールのふね), is a starter stage in Super Smash Flash 2. It hails from the Donkey Kong series and serves as a home stage for Donkey Kong.

Getting a total of 20 KOs or self-destructs in the bottom blast line of this stage will unlock Steel Diver.

Layout[]

Gangplank Galleon consists of a large main platform in the shape of a ship facing right. The middle is the lowest and longest part of the ship, being mostly flat with a small soft platform above its center. The stern on the left side is significantly raised from the middle, which has a large wall to its left, and is slightly sloped downward toward the ship. The bow on the right side is only slightly raised and similarly sloped downward toward the ship, with the bowsprit on its right being longer with a steeper slope. The platforms also gently bob up and down to simulate sailing through the water below.

Music[]

Tournament legality[]

Gangplank Galleon is considered to be banned in tournament play. The stage is physically long and contains walls on either side of the main fighting area, making horizontal KOs significantly harder. In addition, the bow of the ship is made up of sloped surfaces and the right-hand edge is a pass-through platform, leading to very glitchy interactions between players whenever they go anywhere near that area. The raised left side of the stage is a powerful camping location which forces the opponent to approach from the air.

Origin[]

Gangplank Galleon (appearance)

The Gangplank Galleon in Donkey Kong Country 2: Diddy's Kong Quest.

Gangplank Galleon is King K. Rool's signature vessel in the Donkey Kong Country games. It originates from Donkey Kong Country, in which it draws closer to Donkey Kong Island with each area completed until finally docking next to the island. The ship hosts the final level of the game, in which Donkey Kong and Diddy Kong face off against King K. Rool to retrieve their stolen banana hoard. The ship appears again in Donkey Kong Country 2: Diddy's Kong Quest, where it is beached on the shore and serves as the first world in the game, containing levels and ending with a boss fight against Krow.

The stage in SSF2 is primarily based on the ship's appearance in Donkey Kong Country 2: Diddy's Kong Quest, in which a golden figurehead of King K. Rool is located under the bowsprit and Krow's nest resides on the crow's nest. However, the ship does not sail in this game, as this only occurs in Donkey Kong Country.

Gallery[]

Screenshots[]

Early designs[]

Designs[]


Trivia[]