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Fire Emblem: Shadow Dragon and the Blade of Light
FE1 Box Art
Fire Emblem symbol
Japanese box art.
Developer(s) Nintendo R&D1
Intelligent Systems
Publisher(s) Nintendo
Series Fire Emblem
Director(s) Keisuke Terasaki
Producer(s) Gunpei Yokoi
Designer(s) Shouzou Kaga
Artist(s) Toru Osawa
Naotaka Ohnishi
Saotshi Machida
Toshitaka Muramatsu
Writer(s) Shouzou Kaga
Composer(s) Yuka Tsujiyoko
Release date JPApril 20, 1990
Genre(s) Tactical role-playing game
Mode(s) Single-player
Platform(s) Family Computer Disk System

Fire Emblem: Shadow Dragon and the Blade of Light (ファイアーエムブレム 暗黒竜と光の剣) is a tactical role-playing video game co-developed by Intelligent Systems and Nintendo Research & Development 1, and published by Nintendo for the Family Computer (Famicom) in 1990, released exclusively in Japan. It is the first installment of the Fire Emblem series, and the first to be developed for the platform. Following the journey of Prince Marth in a journey to reclaim his throne from the evil sorcerer Gharnef and his master Medeus, the gameplay revolves around tactical battles on grid-based maps, with defeated units being subject to permanent death.

While initial sales and critical reception were lackluster, it later became popular, launching the Fire Emblem series. The game would later be credited with popularizing the tactical role-playing genre in general. With the eventual establishment of the Fire Emblem series in the West following Marth's inclusion in Super Smash Bros. Melee, the game eventually had an international remake on the Nintendo DS called Fire Emblem: Shadow Dragon in 2008.

In the Super Smash Flash series

Characters

Marth, the main protagonist of this game, appears as a playable character in Super Smash Flash 2.

Moves

In SSF2, Marth's Final Smash, Critical Hit, is inspired by a mechanic of the same name introduced in this game. A critical hit in this game inflicts three times the standard damage if performed, accompanied by a unique attack animation. The move in SSF2 deals a massive amount of damage and Marth's animation is loosely based on his critical hit animation in this game.

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