McLeodGaming Wiki
McLeodGaming Wiki
This article is about Final Destination as it appeared in Super Smash Flash. For Super Smash Flash 2 incarnation, see Final Destination (Super Smash Flash 2).
Final Destination
SSF Final Destination.png
Final Destination in Super Smash Flash.
Universe Super Smash Bros.
Appearance Super Smash Flash
Home stage for Master Hand (Super Smash Flash)Crazy Hand (Super Smash Flash)
Size Medium
Availability Unlockable
Unlock criteria Unlock all characters.
Music track(s)
  • Final Destination

Final Destination (終点) is one of the two unlockable stages in Super Smash Flash, the other being Battlefield. This incarnation in particular is based around Super Smash Bros. Melee's Final Destination. It is the location where Master Hand and Crazy Hand are faced at the end of Classic and Adventure mode.

There is a glitch that allows it to be temporarily unlocked when the player beats any mode, but it could be lost it when the SSF window is closed. It should be noted that all unlockable characters are fought on this stage when being unlocked.

It appears in every match of All-Star mode, because the low number of stages compared to characters in Super Smash Flash makes giving each character a home stage to fight on, as is the case in Melee, an impossibility.


The stage includes nothing more than a flat platform suspended in space, allowing players to brawl without any hazards. Its somewhat long size makes it a good stage for spamming projectiles; a useful technique when fighting unlockable characters. It has green lines for background, hinting it is traveling between dimensions. Due to the limitations of SSF, it does not change backgrounds like Melee's.


  • The music track is the self-titled Final Destination, ripped straight from Super Smash Bros. Melee.

Adventure mode

Incomplete.svg This article is incomplete.

Though it is not necessarily short, it is still missing some vital information and urgently requires it. You can help the McLeodGaming Wiki by filling in the blanks.

Final Destination
SSF Final level.png
Intro card.
Game Super Smash Flash
Universe Super Smash Bros.
Level number 8
Time limit 5:00
Note(s) Final level.
Final Destination

The player has to defeat the final bosses, Master Hand and, after depleting the former's Health Points to the half, Crazy Hand.




  • Final Destination's function in All-Star in serving as a home stage for characters who have none somewhat mirrors its All-Star appearance in Melee, where it served as Roy's home stage because his game had yet to be released.
  • This design of Final Destination was originally intended to be used in Super Smash Flash 2 as well, even appearing in earlier incarnations of the Smash Flash DOJO!!! on pre-fabricated screenshots. However, this intention has long since been abandoned.