|This article contains information for a confirmed feature that is not currently available.
The subject was confirmed by an official source, but is not present in the current version of the work bound to appear. Instead, it is meant for a future update. Any information is subject to change.
A Lucario using Feint on another Lucario.
|Effect||Lucario dodges momentarily and then attacks with a paralyzing punch.|
When performed, Lucario will briefly enter a defensive state in which he is intangible, followed by a punch forward. Lucario can move a short distance in the initial defensive state, and opponents hit by the punch are paralyzed for a short time. This allows Lucario to dodge an incoming attack and then counterattack with the punch.
Feint is a damage-dealing Normal-type move that was introduced in Generation IV. In its debut, the move only dealt damage to targets using the moves Protect or Detect during that turn, though in future generations, it deals damage regardless if the target used Protect/Detect or not. Lucario, and its pre-evolved form, Riolu, can learn this move by leveling up in all games, usually at level 11 or 15.
- This move is based on Glancing Counter, Lucario's second custom down special move from Super Smash Bros. for Nintendo 3DS and Wii U, in which Lucario dodges attacks momentarily and follows up with a punch.
- The paralyzing effect of the move is also similar to Lucario's third custom down special move, Stunning Double Team.
- According to developers, this was picked over Double Team, Lucario's main down special move in the Super Smash Bros. games, due to it being more interesting and working better within Lucario's moveset.
|Lucario's special moves|
|Standard special move||Aura Sphere|
|Side special move||Force Palm|
|Up special move||Extreme Speed|
|Down special move||Feint|
|Final Smash||Aura Storm|